[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [15355] branches/apricot: svn merge -r15339:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/ blender/
Campbell Barton
ideasman42 at gmail.com
Wed Jun 25 18:25:18 CEST 2008
Revision: 15355
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=15355
Author: campbellbarton
Date: 2008-06-25 18:25:01 +0200 (Wed, 25 Jun 2008)
Log Message:
-----------
svn merge -r15339:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/blender/
Modified Paths:
--------------
branches/apricot/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
branches/apricot/source/blender/blenkernel/BKE_ipo.h
branches/apricot/source/blender/makesdna/DNA_actuator_types.h
branches/apricot/source/blender/python/api2_2x/CurNurb.c
branches/apricot/source/blender/python/api2_2x/doc/Curve.py
branches/apricot/source/blender/src/buttons_editing.c
branches/apricot/source/blender/src/buttons_logic.c
branches/apricot/source/blender/src/editmesh_mods.c
branches/apricot/source/blender/src/editsima.c
branches/apricot/source/blender/src/space.c
branches/apricot/source/gameengine/Converter/BL_BlenderDataConversion.cpp
branches/apricot/source/gameengine/Converter/BL_ShapeDeformer.cpp
branches/apricot/source/gameengine/Converter/BL_ShapeDeformer.h
branches/apricot/source/gameengine/Converter/BL_SkinDeformer.cpp
branches/apricot/source/gameengine/Converter/BL_SkinDeformer.h
branches/apricot/source/gameengine/Converter/KX_ConvertActuators.cpp
branches/apricot/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
branches/apricot/source/gameengine/Ketsji/KX_BulletPhysicsController.h
branches/apricot/source/gameengine/Ketsji/KX_GameObject.cpp
branches/apricot/source/gameengine/Ketsji/KX_GameObject.h
branches/apricot/source/gameengine/Ketsji/KX_IPhysicsController.h
branches/apricot/source/gameengine/Ketsji/KX_ObjectActuator.cpp
branches/apricot/source/gameengine/Ketsji/KX_ObjectActuator.h
branches/apricot/source/gameengine/Ketsji/KX_Scene.cpp
branches/apricot/source/gameengine/Ketsji/KX_SumoPhysicsController.h
branches/apricot/source/gameengine/PyDoc/KX_GameObject.py
Added Paths:
-----------
branches/apricot/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
branches/apricot/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
Modified: branches/apricot/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
===================================================================
--- branches/apricot/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj 2008-06-25 16:15:57 UTC (rev 15354)
+++ branches/apricot/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj 2008-06-25 16:25:01 UTC (rev 15355)
@@ -463,6 +463,9 @@
RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_AddObjectActuator.cpp">
</File>
<File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_DynamicActuator.cpp">
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_EndObjectActuator.cpp">
</File>
<File
@@ -687,6 +690,9 @@
RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_AddObjectActuator.h">
</File>
<File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_DynamicActuator.h">
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_EndObjectActuator.h">
</File>
<File
Modified: branches/apricot/source/blender/blenkernel/BKE_ipo.h
===================================================================
--- branches/apricot/source/blender/blenkernel/BKE_ipo.h 2008-06-25 16:15:57 UTC (rev 15354)
+++ branches/apricot/source/blender/blenkernel/BKE_ipo.h 2008-06-25 16:25:01 UTC (rev 15355)
@@ -31,6 +31,10 @@
#ifndef BKE_IPO_H
#define BKE_IPO_H
+#ifdef __cplusplus
+extern "C" {
+#endif
+
typedef struct CfraElem {
struct CfraElem *next, *prev;
float cfra;
@@ -111,5 +115,9 @@
short c,
float ctime);
+#ifdef __cplusplus
+};
#endif
+#endif
+
Modified: branches/apricot/source/blender/makesdna/DNA_actuator_types.h
===================================================================
--- branches/apricot/source/blender/makesdna/DNA_actuator_types.h 2008-06-25 16:15:57 UTC (rev 15354)
+++ branches/apricot/source/blender/makesdna/DNA_actuator_types.h 2008-06-25 16:25:01 UTC (rev 15355)
@@ -81,7 +81,7 @@
char name[32];
float linVelocity[3]; /* initial lin. velocity on creation */
short localflag; /* flag for the lin. vel: apply locally */
- short pad;
+ short dyn_operation;
} bEditObjectActuator;
typedef struct bSceneActuator {
@@ -98,7 +98,8 @@
} bPropertyActuator;
typedef struct bObjectActuator {
- int flag, type;
+ short flag, type;
+ int damping;
float forceloc[3], forcerot[3];
float loc[3], rot[3];
float dloc[3], drot[3];
@@ -252,6 +253,7 @@
#define ACT_ANG_VEL_LOCAL 32
//#define ACT_ADD_LIN_VEL_LOCAL 64
#define ACT_ADD_LIN_VEL 64
+#define ACT_CLAMP_VEL 128
#define ACT_OBJECT_FORCE 0
#define ACT_OBJECT_TORQUE 1
@@ -358,11 +360,12 @@
/* editObjectActuator->type */
#define ACT_EDOB_ADD_OBJECT 0
#define ACT_EDOB_END_OBJECT 1
-#define ACT_EDOB_REPLACE_MESH 2
+#define ACT_EDOB_REPLACE_MESH 2
#define ACT_EDOB_TRACK_TO 3
-#define ACT_EDOB_MAKE_CHILD 4
-#define ACT_EDOB_END_CHILD 5
+#define ACT_EDOB_DYNAMICS 4
+
+
/* editObjectActuator->flag */
#define ACT_TRACK_3D 1
Modified: branches/apricot/source/blender/python/api2_2x/CurNurb.c
===================================================================
--- branches/apricot/source/blender/python/api2_2x/CurNurb.c 2008-06-25 16:15:57 UTC (rev 15354)
+++ branches/apricot/source/blender/python/api2_2x/CurNurb.c 2008-06-25 16:25:01 UTC (rev 15355)
@@ -53,6 +53,8 @@
static PyObject *CurNurb_getFlagV( BPy_CurNurb * self );
static PyObject *CurNurb_oldsetFlagV( BPy_CurNurb * self, PyObject * args );
static int CurNurb_setFlagV( BPy_CurNurb * self, PyObject * args );
+static PyObject *CurNurb_getOrderU( BPy_CurNurb * self );
+static int CurNurb_setOrderU( BPy_CurNurb * self, PyObject * args );
static PyObject *CurNurb_getType( BPy_CurNurb * self );
static PyObject *CurNurb_oldsetType( BPy_CurNurb * self, PyObject * args );
static int CurNurb_setType( BPy_CurNurb * self, PyObject * args );
@@ -176,6 +178,9 @@
(getter)CurNurb_getFlagV, (setter)CurNurb_setFlagV,
"The knot type in the V direction",
NULL},
+ {"orderU",
+ (getter)CurNurb_getOrderU, (setter)CurNurb_setOrderU,
+ "order setting for U direction", NULL},
{"type",
(getter)CurNurb_getType, (setter)CurNurb_setType,
"The curve type (poly: bezier, or NURBS)",
@@ -710,6 +715,35 @@
return 0;
}
+static PyObject *CurNurb_getOrderU( BPy_CurNurb * self )
+{
+ return PyInt_FromLong( ( long ) self->nurb->orderu );
+}
+
+static int CurNurb_setOrderU( BPy_CurNurb * self, PyObject * args )
+{
+ int order;
+
+ args = PyNumber_Int( args );
+ if( !args )
+ return EXPP_ReturnIntError( PyExc_TypeError,
+ "expected integer argument" );
+
+ order = ( int )PyInt_AS_LONG( args );
+ Py_DECREF( args );
+
+ if( order < 2 ) order = 2;
+ else if( order > 6 ) order = 6;
+
+ if( self->nurb->pntsu < order )
+ order = self->nurb->pntsu;
+
+ self->nurb->orderu = (short)order;
+ makeknots( self->nurb, 1, self->nurb->flagu >> 1 );
+
+ return 0;
+}
+
/*
* CurNurb_getIter
*
Modified: branches/apricot/source/blender/python/api2_2x/doc/Curve.py
===================================================================
--- branches/apricot/source/blender/python/api2_2x/doc/Curve.py 2008-06-25 16:15:57 UTC (rev 15354)
+++ branches/apricot/source/blender/python/api2_2x/doc/Curve.py 2008-06-25 16:25:01 UTC (rev 15355)
@@ -535,6 +535,8 @@
@type flagU: int
@ivar flagV: The CurNurb knot flag V. See L{setFlagU} for description.
@type flagV: int
+ @ivar orderU: The CurNurb knot order U, for nurbs curves only, this is clamped by the number of points, so the orderU will never be greater.
+ @type orderU: int
@ivar type: The type of the curve (Poly: 0, Bezier: 1, NURBS: 4)
@type type: int
@ivar knotsU: The knot vector in the U direction. The tuple will be empty
Modified: branches/apricot/source/blender/src/buttons_editing.c
===================================================================
--- branches/apricot/source/blender/src/buttons_editing.c 2008-06-25 16:15:57 UTC (rev 15354)
+++ branches/apricot/source/blender/src/buttons_editing.c 2008-06-25 16:25:01 UTC (rev 15355)
@@ -6221,7 +6221,7 @@
uiDefButBitS(block, TOG, TF_TILES, B_REDR_3D_IMA, "Tiles", 660,160,60,19, &tf->mode, 0, 0, 0, 0, "Use tilemode for face");
uiDefButBitS(block, TOG, TF_LIGHT, REDRAWVIEW3D, "Light", 720,160,60,19, &tf->mode, 0, 0, 0, 0, "Use light for face");
uiDefButBitS(block, TOG, TF_INVISIBLE, REDRAWVIEW3D, "Invisible",780,160,60,19, &tf->mode, 0, 0, 0, 0, "Make face invisible");
- uiDefButBitS(block, TOG, TF_DYNAMIC, REDRAWVIEW3D, "Collision", 840,160,60,19, &tf->mode, 0, 0, 0, 0, "Use face for collision detection");
+ uiDefButBitS(block, TOG, TF_DYNAMIC, REDRAWVIEW3D, "Collision", 840,160,60,19, &tf->mode, 0, 0, 0, 0, "Use face for collision and ray-sensor detection");
uiBlockBeginAlign(block);
uiDefButBitS(block, TOG, TF_SHAREDCOL, REDRAWVIEW3D, "Shared", 600,135,60,19, &tf->mode, 0, 0, 0, 0, "Blend vertex colors across face when vertices are shared");
Modified: branches/apricot/source/blender/src/buttons_logic.c
===================================================================
--- branches/apricot/source/blender/src/buttons_logic.c 2008-06-25 16:15:57 UTC (rev 15354)
+++ branches/apricot/source/blender/src/buttons_logic.c 2008-06-25 16:25:01 UTC (rev 15355)
@@ -1602,7 +1602,7 @@
float *fp;
short ysize = 0, wval;
- char *str, name[32];
+ char *str;
int myline, stbit;
/* yco is at the top of the rect, draw downwards */
@@ -1613,7 +1613,7 @@
{
case ACT_OBJECT:
{
- ysize= 129;
+ ysize= 152;
glRects(xco, yco-ysize, xco+width, yco);
uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
@@ -1651,14 +1651,18 @@
uiDefButF(block, NUM, 0, "", xco+45+wval, yco-125, wval, 19, oa->angularvelocity+1, -10000.0, 10000.0, 10, 0, "");
uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-125, wval, 19, oa->angularvelocity+2, -10000.0, 10000.0, 10, 0, "");
- uiDefButBitI(block, TOG, ACT_FORCE_LOCAL, 0, "L", xco+45+3*wval, yco-22, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
- uiDefButBitI(block, TOG, ACT_TORQUE_LOCAL, 0, "L", xco+45+3*wval, yco-41, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
- uiDefButBitI(block, TOG, ACT_DLOC_LOCAL, 0, "L", xco+45+3*wval, yco-64, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
- uiDefButBitI(block, TOG, ACT_DROT_LOCAL, 0, "L", xco+45+3*wval, yco-83, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
- uiDefButBitI(block, TOG, ACT_LIN_VEL_LOCAL, 0, "L", xco+45+3*wval, yco-106, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
- uiDefButBitI(block, TOG, ACT_ANG_VEL_LOCAL, 0, "L", xco+45+3*wval, yco-125, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
+ uiDefBut(block, LABEL, 0, "damp", xco, yco-148, 45, 19, NULL, 0, 0, 0, 0, "Number of frames to reach the target velocity");
+ uiDefButI(block, NUM, 0, "", xco+45, yco-148, wval, 19, &oa->damping, 0.0, 1000.0, 100, 0, "");
+ uiDefButBitS(block, TOG, ACT_CLAMP_VEL, 0, "clamp",xco+45+wval, yco-148, wval, 19, &oa->flag, 0.0, 0.0, 0, 0, "Toggles between SET and CLAMP Velocity");
+
+ uiDefButBitS(block, TOG, ACT_FORCE_LOCAL, 0, "L", xco+45+3*wval, yco-22, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
+ uiDefButBitS(block, TOG, ACT_TORQUE_LOCAL, 0, "L", xco+45+3*wval, yco-41, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
+ uiDefButBitS(block, TOG, ACT_DLOC_LOCAL, 0, "L", xco+45+3*wval, yco-64, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
+ uiDefButBitS(block, TOG, ACT_DROT_LOCAL, 0, "L", xco+45+3*wval, yco-83, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
+ uiDefButBitS(block, TOG, ACT_LIN_VEL_LOCAL, 0, "L", xco+45+3*wval, yco-106, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
+ uiDefButBitS(block, TOG, ACT_ANG_VEL_LOCAL, 0, "L", xco+45+3*wval, yco-125, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
- uiDefButBitI(block, TOG, ACT_ADD_LIN_VEL, 0, "add",xco+45+3*wval+15, yco-106, 35, 19, &oa->flag, 0.0, 0.0, 0, 0, "Toggles between ADD and SET linV");
+ uiDefButBitS(block, TOG, ACT_ADD_LIN_VEL, 0, "add",xco+45+3*wval+15, yco-106, 35, 19, &oa->flag, 0.0, 0.0, 0, 0, "Toggles between ADD and SET linV");
yco-= ysize;
break;
@@ -1936,8 +1940,15 @@
@@ Diff output truncated at 10240 characters. @@
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