[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [15347] trunk/blender/source/gameengine/ Converter/BL_BlenderDataConversion.cpp: BGE patch: remove Shape key driver code from previous commit
Benoit Bolsee
benoit.bolsee at online.be
Tue Jun 24 23:40:50 CEST 2008
Revision: 15347
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=15347
Author: ben2610
Date: 2008-06-24 23:39:45 +0200 (Tue, 24 Jun 2008)
Log Message:
-----------
BGE patch: remove Shape key driver code from previous commit
Modified Paths:
--------------
trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp 2008-06-24 20:57:27 UTC (rev 15346)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp 2008-06-24 21:39:45 UTC (rev 15347)
@@ -1668,8 +1668,6 @@
BL_ShapeDeformer *dcont = new BL_ShapeDeformer((BL_DeformableGameObject*)gameobj,
ob, (BL_SkinMeshObject*)meshobj);
((BL_DeformableGameObject*)gameobj)->m_pDeformer = dcont;
- if (bHasArmature)
- dcont->LoadShapeDrivers(ob->parent);
} else if (bHasArmature) {
BL_SkinDeformer *dcont = new BL_SkinDeformer(ob, (BL_SkinMeshObject*)meshobj );
((BL_DeformableGameObject*)gameobj)->m_pDeformer = dcont;
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