[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [15347] trunk/blender/source/gameengine/ Converter/BL_BlenderDataConversion.cpp: BGE patch: remove Shape key driver code from previous commit

Benoit Bolsee benoit.bolsee at online.be
Tue Jun 24 23:40:50 CEST 2008


Revision: 15347
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=15347
Author:   ben2610
Date:     2008-06-24 23:39:45 +0200 (Tue, 24 Jun 2008)

Log Message:
-----------
BGE patch: remove Shape key driver code from previous commit

Modified Paths:
--------------
    trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp

Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp	2008-06-24 20:57:27 UTC (rev 15346)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp	2008-06-24 21:39:45 UTC (rev 15347)
@@ -1668,8 +1668,6 @@
 			BL_ShapeDeformer *dcont = new BL_ShapeDeformer((BL_DeformableGameObject*)gameobj, 
 															ob, (BL_SkinMeshObject*)meshobj);
 			((BL_DeformableGameObject*)gameobj)->m_pDeformer = dcont;
-			if (bHasArmature)
-				dcont->LoadShapeDrivers(ob->parent);
 		} else if (bHasArmature) {
 			BL_SkinDeformer *dcont = new BL_SkinDeformer(ob, (BL_SkinMeshObject*)meshobj );				
 			((BL_DeformableGameObject*)gameobj)->m_pDeformer = dcont;





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