[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [15132] trunk/blender/release/scripts/ import_dxf.py: import_dxf.py script update: ver.
Remigiusz Fiedler
migius at 4d-vectors.de
Thu Jun 5 14:31:16 CEST 2008
Revision: 15132
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=15132
Author: migius
Date: 2008-06-05 14:31:16 +0200 (Thu, 05 Jun 2008)
Log Message:
-----------
import_dxf.py script update: ver. 1.0.12b3-2008.06.05
bugfix: ob.name conflict with existing meshes (different ob.name/mesh.name)
refactor/support for LWPOLYLINEs
Modified Paths:
--------------
trunk/blender/release/scripts/import_dxf.py
Modified: trunk/blender/release/scripts/import_dxf.py
===================================================================
--- trunk/blender/release/scripts/import_dxf.py 2008-06-05 11:08:51 UTC (rev 15131)
+++ trunk/blender/release/scripts/import_dxf.py 2008-06-05 12:31:16 UTC (rev 15132)
@@ -1,5 +1,5 @@
#!BPY
-# coding: utf-8
+
"""
Name: 'Autodesk DXF (.dxf)'
Blender: 244
@@ -7,14 +7,15 @@
Tooltip: 'Import for DXF geometry data (Drawing eXchange Format).'
"""
__author__ = 'Kitsu(Ed Blake) & migius(Remigiusz Fiedler)'
-__version__ = '1.0.12 - 2008.02.08 by migius'
+__version__ = '1.0.12 - 2008.06.05 by migius'
__url__ = ["http://blenderartists.org/forum/showthread.php?t=84319",
"http://wiki.blender.org/index.php/Scripts/Manual/Import/DXF-3D"]
__email__ = ["Kitsune_e(at)yahoo.com", "migius(at)4d-vectors.de"]
__bpydoc__ = """\
This script imports objects from DXF (2d/3d) into Blender.
-This script imports 2d and 3d geometery from DXFr12 format files.
+This script imports 2d and 3d geometery from DXF files.
+Supported DXF format versions: from (r2.5) r12 up to 2008.
Enhanced features are:
- configurable object filtering and geometry manipulation,
- configurable material pre-processing,
@@ -40,22 +41,23 @@
Supported DXF>r12 objects:
ELLIPSE,
-(wip v1.0.12 partly supported) LWPOLYLINE (LightWeight),
-(wip v1.0.12) MLINE,
-(wip v1.0.12) MTEXT
+LWPOLYLINE (LightWeight Polylines),
+(wip v1.0.12) SPLINE,
+(wip v1.0.13) MLINE,
+(wip v1.0.13) MTEXT
-Unsupported Objects:
+Unsupported objects:
DXF r12: DIMENSION.
-DXF>r12: SPLINE, GROUP, RAY/XLINE, LEADER, 3DSOLID, BODY, REGION, dynamic BLOCK
+DXF>r12: GROUP, RAY/XLINE, LEADER, 3DSOLID, BODY, REGION, dynamic BLOCK
-Supported Geometry: 2d and 3d DXF-objects.
-Curves imported as curves or meshes optionally.
+Supported geometry: 2d and 3d DXF-objects.
+Curves imported as Blender curves or meshes optionally.
Supported layout modes:
"model space" is default,
"paper space" as option (= "layout views")
-Scene definitions produced with AVE_RENDER:
+Supported scene definition objescts produced with AVE_RENDER:
scene: selection of lights assigned to the camera,
lights: DIRECT, OVERHEAD, SH_SPOT,
(wip v1.0.13 import of AVE_RENDER material definitions)
@@ -77,14 +79,10 @@
Notes:
- Recommend that you run 'RemoveDoubles' on each imported mesh after using this script
- Blocks are created on layer 19 then referenced at each insert point.
-- Big DXF-files (over 1500 objects) decrease import performance.
+- support for DXF-files up to 160MB on systems with 1GB RAM
+- DXF-files with over 1500 objects decrease import performance.
The problem is not the inefficiency of python-scripting but Blenders performance
-in creating new objects in his database - probably a database management problem.
-
-TODO:
-- the new style object visibility
-- support for real 3d-solids (ACIS)
-- (to see more, search for "--todo--" in script code)
+in creating new objects in scene database - probably a database management problem.
"""
@@ -92,6 +90,7 @@
History:
v1.0 - 2008.01. by migius
planned tasks:
+ -- (to see more, search for "--todo--" in script code)
-- command-line-mode/batch-mode
-- in-place-editing for dupliGroups
-- support for MLINE (is exported to r12 as BLOCK*Unnamed with LINEs)
@@ -102,17 +101,23 @@
-- added f_layerFilter
-- to-check: obj/mat/group/_mapping-idea from ideasman42:
-- curves: added "fill/non-fill" option for closed curves: CIRCLEs,ELLIPSEs,POLYLINEs
- -- bug:? object = Object.Get(obname) -> = SCENE.getChildren(obname)
-- "normalize Z" option to correct non-planar figures
-- LINEs need "width" in 3d-space incl vGroups
-- support width_force for LINEs/ELLIPSEs = "solidify"
-- add better support for color_index BYLAYER=256, BYBLOCK=0
- -- bug: "oneMesh" produces sometimes errors
+ -- bug: "oneMesh" produces irregularly errors
-- bug: Registry recall from hd_cache ?? only win32 bug??
+ -- support DXF-definitions of scene, lights and cameras
+ -- support ortho mode for VIEWs and VPORTs as cameras
+ -- add support for SPLINEs
+ v1.0.12: 2008.06.05 by migius
+ b3 bugfix: ob.name conflict with existing meshes (different ob.name/mesh.name)
+ v1.0.12: 2008.05.24 by migius
+ b2 added support for LWPOLYLINEs
+ b2 added support for ProE in readerDXF.py
v1.0.12: 2008.02.08 by migius
- -- support DXF-definitions of scene, lights and cameras
- -- support ortho mode for VIEWs and VPORTs as cameras
+ b1 update: object = Object.Get(obname) -> f_getSceChild().getChildren()
a9 bugfix by non-existing tables views, vports, layers (Kai reported)
v1.0.12: 2008.01.17 by migius
a8 lately used INI-dir/filename persistently stored in Registry
@@ -279,9 +284,9 @@
# --------------------------------------------------------------------------
import Blender
-#import bpy
from Blender import *
#from Blender.Mathutils import Vector, Matrix
+import bpy
#import BPyMessages
from dxfReader import readDXF
@@ -313,6 +318,8 @@
WORLDY = Mathutils.Vector((1,1,0))
WORLDZ = Mathutils.Vector((0,0,1))
+oblist = [] #to be sure, it is an empty list
+
G_SCALE = 1.0 #(0.0001-1000) global scaling factor for all dxf data
G_ORIGIN_X = 0.0 #global translation-vector (x,y,z) in DXF units
G_ORIGIN_Y = 0.0
@@ -330,6 +337,10 @@
TARGET_LAYER = 3 #target blender_layer
GROUP_BYLAYER = 0 #(0/1) all entities from same layer import into one blender-group
+cur_COUNTER = 0 #counter for progress_bar
+M_OBJ = False
+BYBLOCK = 0
+BYLAYER = 256
FILENAME_MAX = 180 #max length of path+file_name string (FILE_MAXDIR + FILE_MAXFILE)
MAX_NAMELENGTH = 17 #max_effective_obnamelength in blender =21=17+(.001)
@@ -342,77 +353,8 @@
FREE = BezTriple.HandleTypes.FREE
VECT = BezTriple.HandleTypes.VECT
ALIGN = BezTriple.HandleTypes.ALIGN
-cur_COUNTER = 0 #counter for progress_bar
-"""This module provides wrapper objects for dxf entities.
-
- The wrappers expect a "dxf object" as input. The dxf object is
- an object with a type and a data attribute. Type is a lowercase
- string matching the 0 code of a dxf entity. Data is a list containing
- dxf objects or lists of [code, data] pairs.
-
- This module is not general, and is only for dxf import.
-"""
-
-# from Stani's dxf writer v1.1 (c)www.stani.be (GPL)
-#---color values
-BYBLOCK = 0
-BYLAYER = 256
-
-#---block-type flags (bit coded values, may be combined):
-ANONYMOUS =1 # This is an anonymous block generated by hatching, associative dimensioning, other internal operations, or an application
-NON_CONSTANT_ATTRIBUTES =2 # This block has non-constant attribute definitions (this bit is not set if the block has any attribute definitions that are constant, or has no attribute definitions at all)
-XREF =4 # This block is an external reference (xref)
-XREF_OVERLAY =8 # This block is an xref overlay
-EXTERNAL =16 # This block is externally dependent
-RESOLVED =32 # This is a resolved external reference, or dependent of an external reference (ignored on input)
-REFERENCED =64 # This definition is a referenced external reference (ignored on input)
-
-#---polyline flags
-CLOSED =1 # This is a closed polyline (or a polygon mesh closed in the M direction)
-CURVE_FIT =2 # Curve-fit vertices have been added
-SPLINE_FIT =4 # Spline-fit vertices have been added
-POLYLINE_3D =8 # This is a 3D polyline
-POLYGON_MESH =16 # This is a 3D polygon mesh
-CLOSED_N =32 # The polygon mesh is closed in the N direction
-POLYFACE_MESH =64 # The polyline is a polyface mesh
-CONTINOUS_LINETYPE_PATTERN =128 # The linetype pattern is generated continuously around the vertices of this polyline
-
-#---text flags
-#horizontal
-LEFT = 0
-CENTER = 1
-RIGHT = 2
-ALIGNED = 3 #if vertical alignment = 0
-MIDDLE = 4 #if vertical alignment = 0
-FIT = 5 #if vertical alignment = 0
-#vertical
-BASELINE = 0
-BOTTOM = 1
-MIDDLE = 2
-TOP = 3
-
-#---mtext flags
-#attachment point
-TOP_LEFT = 1
-TOP_CENTER = 2
-TOP_RIGHT = 3
-MIDDLE_LEFT = 4
-MIDDLE_CENTER = 5
-MIDDLE_RIGHT = 6
-BOTTOM_LEFT = 7
-BOTTOM_CENTER = 8
-BOTTOM_RIGHT = 9
-#drawing direction
-LEFT_RIGHT = 1
-TOP_BOTTOM = 3
-BY_STYLE = 5 #the flow direction is inherited from the associated text style
-#line spacing style (optional):
-AT_LEAST = 1 #taller characters will override
-EXACT = 2 #taller characters will not override
-
-
class View: #-----------------------------------------------------------------
"""Class for objects representing dxf VIEWs.
"""
@@ -652,7 +594,15 @@
return vec
+#------------------------------------------
+def getSceneChild(name):
+ dudu = [i for i in SCENE.objects if i.name==name]
+# dudu = [i for i in SCENE.getChildren() if i.name==name]
+ #print 'deb:getSceneChild %s -result: %s:' %(name,dudu) #-----------------
+ if dudu!=[]: return dudu[0]
+ return None
+
class Solid: #-----------------------------------------------------------------
"""Class for objects representing dxf SOLID or TRACE.
"""
@@ -754,16 +704,16 @@
if l == 4: faces = [[0,1,3,2]]
elif l == 3: faces = [[0,1,2]]
elif l == 2: edges = [[0,1]]
-
-
-
- me = Mesh.New(obname) # create a new mesh
+
+ if M_OBJ: obname, me, ob = makeNewObject()
+ else:
+ me = Mesh.New(obname) # create a new mesh
+ ob = SCENE.objects.new(me) # create a new mesh_object
me.verts.extend(points) # add vertices to mesh
if faces: me.faces.extend(faces) # add faces to the mesh
if edges: me.edges.extend(edges) # add faces to the mesh
- ob = SCENE.objects.new(me) # create a new mesh_object
- if settings.var['vGroup_on']:
+ if settings.var['vGroup_on'] and not M_OBJ:
# each MeshSide becomes vertexGroup for easier material assignment ---------------------
replace = Blender.Mesh.AssignModes.ADD #or .AssignModes.ADD/REPLACE
if vg_left: me.addVertGroup('side.left') ; me.assignVertsToGroup('side.left', vg_left, 1.0, replace)
@@ -777,9 +727,6 @@
return ob
-
-
-
class Line: #-----------------------------------------------------------------
"""Class for objects representing dxf LINEs.
"""
@@ -838,7 +785,7 @@
elif settings.var['lines_as'] == 3: # as thin cylinder
cyl_rad = 0.5 * settings.var['width_min']
- if settings.var['lines_as'] == 5: # LINE curve representation-------------------------
+ elif settings.var['lines_as'] == 5: # LINE curve representation-------------------------
obname = 'li_%s' %self.layer # create object name from layer name
@@ Diff output truncated at 10240 characters. @@
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