[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [15693] trunk/blender/source/gameengine/ Ketsji/KX_BulletPhysicsController.cpp: BGE patch: fix type in previous commit causing wrong orientation
Benoit Bolsee
benoit.bolsee at online.be
Tue Jul 22 17:52:55 CEST 2008
Revision: 15693
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=15693
Author: ben2610
Date: 2008-07-22 17:52:55 +0200 (Tue, 22 Jul 2008)
Log Message:
-----------
BGE patch: fix type in previous commit causing wrong orientation
Modified Paths:
--------------
trunk/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
Modified: trunk/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp 2008-07-22 15:31:22 UTC (rev 15692)
+++ trunk/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp 2008-07-22 15:52:55 UTC (rev 15693)
@@ -135,7 +135,7 @@
}
void KX_BulletPhysicsController::setOrientation(const MT_Matrix3x3& orn)
{
- btMatrix3x3 btmat(orn[0][0], orn[0][1], orn[1][2], orn[1][0], orn[1][1], orn[1][2], orn[2][0], orn[2][1], orn[2][2]);
+ btMatrix3x3 btmat(orn[0][0], orn[0][1], orn[0][2], orn[1][0], orn[1][1], orn[1][2], orn[2][0], orn[2][1], orn[2][2]);
CcdPhysicsController::setWorldOrientation(btmat);
}
void KX_BulletPhysicsController::setPosition(const MT_Point3& pos)
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