[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [15460] trunk/blender/source/blender: Fix for bug: [#14570] particle system: grid distribution + vertex emitting bug
Janne Karhu
jhkarh at utu.fi
Mon Jul 7 00:52:55 CEST 2008
Revision: 15460
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=15460
Author: jhk
Date: 2008-07-07 00:52:55 +0200 (Mon, 07 Jul 2008)
Log Message:
-----------
Fix for bug: [#14570] particle system: grid distribution + vertex emitting bug
- grid distribution didn't check for emission from vertices
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/intern/particle.c
trunk/blender/source/blender/blenkernel/intern/particle_system.c
trunk/blender/source/blender/src/buttons_object.c
Modified: trunk/blender/source/blender/blenkernel/intern/particle.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/particle.c 2008-07-06 21:55:03 UTC (rev 15459)
+++ trunk/blender/source/blender/blenkernel/intern/particle.c 2008-07-06 22:52:55 UTC (rev 15460)
@@ -1371,7 +1371,7 @@
/************************************************/
void psys_particle_on_emitter(Object *ob, ParticleSystemModifierData *psmd, int from, int index, int index_dmcache, float *fuv, float foffset, float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor){
if(psmd){
- if(psmd->psys->part->distr==PART_DISTR_GRID){
+ if(psmd->psys->part->distr==PART_DISTR_GRID && psmd->psys->part->from != PART_FROM_VERT){
if(vec){
VECCOPY(vec,fuv);
}
Modified: trunk/blender/source/blender/blenkernel/intern/particle_system.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/particle_system.c 2008-07-06 21:55:03 UTC (rev 15459)
+++ trunk/blender/source/blender/blenkernel/intern/particle_system.c 2008-07-06 22:52:55 UTC (rev 15460)
@@ -168,7 +168,7 @@
int i, totpart, totsaved = 0;
if(new_totpart<0) {
- if(psys->part->distr==PART_DISTR_GRID) {
+ if(psys->part->distr==PART_DISTR_GRID && psys->part->from != PART_FROM_VERT) {
totpart= psys->part->grid_res;
totpart*=totpart*totpart;
}
@@ -1056,7 +1056,7 @@
dm= CDDM_from_mesh((Mesh*)ob->data, ob);
/* special handling of grid distribution */
- if(part->distr==PART_DISTR_GRID){
+ if(part->distr==PART_DISTR_GRID && from != PART_FROM_VERT){
distribute_particles_in_grid(dm,psys);
dm->release(dm);
return 0;
@@ -1600,7 +1600,7 @@
NormalQuat(pa->r_rot);
- if(part->distr!=PART_DISTR_GRID){
+ if(part->distr!=PART_DISTR_GRID && part->from != PART_FROM_VERT){
/* any unique random number will do (r_ave[0]) */
if(ptex.exist < 0.5*(1.0+pa->r_ave[0]))
pa->flag |= PARS_UNEXIST;
@@ -4515,7 +4515,7 @@
if(part->from == PART_FROM_PARTICLE) {
if(part->type != PART_REACTOR)
part->from = PART_FROM_FACE;
- if(part->distr == PART_DISTR_GRID)
+ if(part->distr == PART_DISTR_GRID && part->from != PART_FROM_VERT)
part->distr = PART_DISTR_JIT;
}
@@ -4710,7 +4710,7 @@
oldtotpart = psys->totpart;
oldtotchild = psys->totchild;
- if(part->distr == PART_DISTR_GRID)
+ if(part->distr == PART_DISTR_GRID && part->from != PART_FROM_VERT)
totpart = part->grid_res*part->grid_res*part->grid_res;
else
totpart = psys->part->totpart;
Modified: trunk/blender/source/blender/src/buttons_object.c
===================================================================
--- trunk/blender/source/blender/src/buttons_object.c 2008-07-06 21:55:03 UTC (rev 15459)
+++ trunk/blender/source/blender/src/buttons_object.c 2008-07-06 22:52:55 UTC (rev 15460)
@@ -4812,7 +4812,7 @@
uiDefBut(block, LABEL, 0, "Basic:", butx,(buty-=buth),butw,buth, NULL, 0.0, 0, 0, 0, "");
uiBlockBeginAlign(block);
- if(part->distr==PART_DISTR_GRID)
+ if(part->distr==PART_DISTR_GRID && part->from != PART_FROM_VERT)
uiDefButI(block, NUM, B_PART_ALLOC, "Resol:", butx,(buty-=buth),butw,buth, &part->grid_res, 1.0, 100.0, 0, 0, "The resolution of the particle grid");
else
uiDefButI(block, NUM, B_PART_ALLOC, "Amount:", butx,(buty-=buth),butw,buth, &part->totpart, 0.0, 100000.0, 0, 0, "The total number of particles");
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