[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [15421] trunk/blender/source/gameengine/ GameLogic: small changes to py funcs that can run 100s of times a second, so python wont generate empty args tuple when they are not needed.

Campbell Barton ideasman42 at gmail.com
Fri Jul 4 02:31:46 CEST 2008


Revision: 15421
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=15421
Author:   campbellbarton
Date:     2008-07-04 02:30:44 +0200 (Fri, 04 Jul 2008)

Log Message:
-----------
small changes to py funcs that can run 100s of times a second, so python wont generate empty args tuple when they are not needed.

Modified Paths:
--------------
    trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.h
    trunk/blender/source/gameengine/GameLogic/SCA_ISensor.cpp

Modified: trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.cpp	2008-07-04 00:05:50 UTC (rev 15420)
+++ trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.cpp	2008-07-04 00:30:44 UTC (rev 15421)
@@ -242,8 +242,8 @@
 
 
 PyMethodDef SCA_ILogicBrick::Methods[] = {
-  {"getOwner", (PyCFunction) SCA_ILogicBrick::sPyGetOwner, METH_VARARGS},
-  {"getExecutePriority", (PyCFunction) SCA_ILogicBrick::sPySetExecutePriority, METH_VARARGS},
+  {"getOwner", (PyCFunction) SCA_ILogicBrick::sPyGetOwner, METH_NOARGS},
+  {"getExecutePriority", (PyCFunction) SCA_ILogicBrick::sPySetExecutePriority, METH_NOARGS},
   {"setExecutePriority", (PyCFunction) SCA_ILogicBrick::sPySetExecutePriority, METH_VARARGS},
   {NULL,NULL} //Sentinel
 };
@@ -258,9 +258,7 @@
 
 
 
-PyObject* SCA_ILogicBrick::PyGetOwner(PyObject* self, 
-			       PyObject* args, 
-			       PyObject* kwds)
+PyObject* SCA_ILogicBrick::PyGetOwner(PyObject* self)
 {
 	CValue* parent = GetParent();
 	if (parent)
@@ -294,9 +292,7 @@
 
 
 
-PyObject* SCA_ILogicBrick::PyGetExecutePriority(PyObject* self, 
-			       PyObject* args, 
-			       PyObject* kwds)
+PyObject* SCA_ILogicBrick::PyGetExecutePriority(PyObject* self)
 {
 	return PyInt_FromLong(m_Execute_Ueber_Priority);
 }

Modified: trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.h
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.h	2008-07-04 00:05:50 UTC (rev 15420)
+++ trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.h	2008-07-04 00:30:44 UTC (rev 15421)
@@ -82,9 +82,9 @@
 
 	// python methods
 
-	KX_PYMETHOD(SCA_ILogicBrick,GetOwner);
+	KX_PYMETHOD_NOARGS(SCA_ILogicBrick,GetOwner);
 	KX_PYMETHOD(SCA_ILogicBrick,SetExecutePriority);
-	KX_PYMETHOD(SCA_ILogicBrick,GetExecutePriority);
+	KX_PYMETHOD_NOARGS(SCA_ILogicBrick,GetExecutePriority);
 
 	enum KX_BOOL_TYPE {
 		KX_BOOL_NODEF = 0,

Modified: trunk/blender/source/gameengine/GameLogic/SCA_ISensor.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_ISensor.cpp	2008-07-04 00:05:50 UTC (rev 15420)
+++ trunk/blender/source/gameengine/GameLogic/SCA_ISensor.cpp	2008-07-04 00:30:44 UTC (rev 15421)
@@ -118,7 +118,7 @@
 }
 
 void SCA_ISensor::Init() {
-	printf("Sensor %s has no init function, please report this bug to Blender.org\n", m_name);
+	printf("Sensor %s has no init function, please report this bug to Blender.org\n", m_name.Ptr());
 }
 
 void SCA_ISensor::DecLink() {





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