[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [13829] trunk/blender/source/blender: -> Bevel tools and Bmesh kernel

Geoffrey Bantle hairbat at yahoo.com
Sat Feb 23 23:11:16 CET 2008


Revision: 13829
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=13829
Author:   briggs
Date:     2008-02-23 23:11:16 +0100 (Sat, 23 Feb 2008)

Log Message:
-----------
-> Bevel tools and Bmesh kernel

The following is a commit of Levi Schooley's bevel code and 
the bmesh library it depends on. The current editmode bevel has 
been replaced with a new per edge bevel function. Vertex beveling is 
also availible.

To set weights for the modifier to use, use the ctrl-shift-e shortcut on either edges 
or vertices.

Recursive beveling is turned of for the time being.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_global.h
    trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
    trunk/blender/source/blender/blenkernel/intern/modifier.c
    trunk/blender/source/blender/blenlib/BLI_editVert.h
    trunk/blender/source/blender/include/butspace.h
    trunk/blender/source/blender/include/transform.h
    trunk/blender/source/blender/makesdna/DNA_meshdata_types.h
    trunk/blender/source/blender/makesdna/DNA_modifier_types.h
    trunk/blender/source/blender/src/buttons_editing.c
    trunk/blender/source/blender/src/drawobject.c
    trunk/blender/source/blender/src/editmesh.c
    trunk/blender/source/blender/src/editmesh_tools.c
    trunk/blender/source/blender/src/header_view3d.c
    trunk/blender/source/blender/src/space.c
    trunk/blender/source/blender/src/transform.c

Added Paths:
-----------
    trunk/blender/source/blender/blenkernel/BKE_bmesh.h
    trunk/blender/source/blender/blenkernel/intern/BME_conversions.c
    trunk/blender/source/blender/blenkernel/intern/BME_eulers.c
    trunk/blender/source/blender/blenkernel/intern/BME_mesh.c
    trunk/blender/source/blender/blenkernel/intern/BME_structure.c
    trunk/blender/source/blender/blenkernel/intern/BME_tools.c
    trunk/blender/source/blender/blenkernel/intern/bmesh_private.h

Added: trunk/blender/source/blender/blenkernel/BKE_bmesh.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_bmesh.h	                        (rev 0)
+++ trunk/blender/source/blender/blenkernel/BKE_bmesh.h	2008-02-23 22:11:16 UTC (rev 13829)
@@ -0,0 +1,250 @@
+/**
+ * BKE_bmesh.h    jan 2007
+ *
+ *	BMesh modeler structure and functions.
+ *
+ * $Id: BKE_bmesh.h,v 1.00 2007/01/17 17:42:01 Briggs Exp $
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License.  See http://www.blender.org/BL/ for information
+ * about this.	
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef BKE_BMESH_H
+#define BKE_BMESH_H
+
+#include "DNA_listBase.h"
+#include "BLI_ghash.h"
+#include "BLI_memarena.h"
+#include "DNA_customdata_types.h"
+#include "BLI_editVert.h"
+#include "BKE_DerivedMesh.h"
+#include "transform.h"
+
+struct BME_Vert;
+struct BME_Edge;
+struct BME_Poly;
+struct BME_Loop;
+struct RetopoPaintData;
+struct DerivedMesh;
+
+typedef struct BME_CycleNode{
+	struct BME_CycleNode *next, *prev;
+	void *data;
+} BME_CycleNode;
+
+typedef struct BME_Mesh
+{
+	ListBase verts, edges, polys, loops;
+	int lock;										/*if set, all calls to eulers will fail.*/
+	struct BME_Mesh *backup;						/*full copy of the mesh*/
+	int totvert, totedge, totpoly, totloop;			/*record keeping*/
+	int nextv, nexte, nextp, nextl;					/*Next element ID for verts/edges/faces/loops. Never reused*/
+	struct CustomData vdata, edata, pdata, ldata;	/*Custom Data Layer information*/
+	struct DerivedMesh *derivedFinal, *derivedCage;
+	struct RetopoPaintData *retopo_paint_data; /*here for temporary code compatibility only*/
+	//BME_ElementList selection;
+	int lastDataMask;
+} BME_Mesh;
+
+//60, 52, 52, 12 704
+//60, 52, 84 
+
+
+typedef struct BME_Vert
+{
+	struct BME_Vert *next, *prev;
+	int	EID;
+	float co[3];									/*vertex location. Actually pointer to custom data block*/
+	float no[3];									/*vertex normal. Actually pointer to custom data block*/
+	struct BME_Edge *edge;							/*first edge in the disk cycle for this vertex*/
+	void *data;										/*custom vertex data*/
+	int eflag1, eflag2;								/*reserved for use by eulers*/
+	int tflag1, tflag2;								/*reserved for use by tools*/
+	unsigned short flag, h;
+	float bweight;
+} BME_Vert;
+
+typedef struct BME_Edge
+{
+	struct BME_Edge *next, *prev;
+	int EID;
+	struct BME_Vert *v1, *v2;						/*note that order of vertex pointers means nothing to eulers*/
+	struct BME_CycleNode d1, d2;					/*disk cycle nodes for v1 and v2 respectivley*/
+	struct BME_Loop *loop;							/*first BME_Loop in the radial cycle around this edge*/
+	void *data;										/*custom edge data*/
+	int eflag1, eflag2;								/*reserved for use by eulers*/
+	int tflag1, tflag2;								/*reserved for use by tools*/
+	unsigned char flag, h;
+	float crease, bweight;
+} BME_Edge;
+
+typedef struct BME_Loop 
+{	
+	struct BME_Loop *next, *prev;					/*circularly linked list around face*/
+	int EID;
+	struct BME_CycleNode radial;					/*circularly linked list used to find faces around an edge*/
+	struct BME_CycleNode *gref;						/*pointer to loop ref. Nasty.*/
+	struct BME_Vert *v;								/*vertex that this loop starts at.*/
+	struct BME_Edge *e;								/*edge this loop belongs to*/
+	struct BME_Poly *f;								/*face this loop belongs to*/	
+	void *data;										/*custom per face vertex data*/
+	int eflag1, eflag2;								/*reserved for use by eulers*/
+	int tflag1, tflag2;								/*reserved for use by tools*/
+	unsigned short flag, h;
+} BME_Loop;
+
+typedef struct BME_Poly
+{
+	struct BME_Poly *next, *prev;
+	int EID;
+	//~ float no[3];
+	struct BME_Loop *loopbase;						/*First editloop around Polygon.*/
+	struct ListBase holes;							/*list of inner loops in the face*/
+	unsigned int len;								/*total length of the face. Eulers should preserve this data*/
+	void *data;										/*custom face data*/
+	int eflag1, eflag2;								/*reserved for use by eulers*/
+	int tflag1, tflag2;								/*reserved for use by tools*/
+	unsigned short flag, h, mat_nr;
+} BME_Poly;
+
+//*EDGE UTILITIES*/
+int BME_verts_in_edge(struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Edge *e);
+int BME_vert_in_edge(struct BME_Edge *e, BME_Vert *v);
+struct BME_Vert *BME_edge_getothervert(struct BME_Edge *e, struct BME_Vert *v);
+
+/*GENERAL CYCLE*/
+int BME_cycle_length(void *h);
+
+/*DISK CYCLE*/
+struct BME_Edge *BME_disk_nextedge(struct BME_Edge *e, struct BME_Vert *v); 
+struct BME_CycleNode *BME_disk_getpointer(struct BME_Edge *e, struct BME_Vert *v);
+struct BME_Edge *BME_disk_next_edgeflag(struct BME_Edge *e, struct BME_Vert *v, int eflag, int tflag);
+int BME_disk_count_edgeflag(struct BME_Vert *v, int eflag, int tflag);
+
+/*RADIAL CYCLE*/
+struct BME_Loop *BME_radial_nextloop(struct BME_Loop *l);
+int BME_radial_find_face(struct BME_Edge *e,struct BME_Poly *f);
+
+/*LOOP CYCLE*/
+struct BME_Loop *BME_loop_find_loop(struct BME_Poly *f, struct BME_Vert *v);
+
+/*MESH CREATION/DESTRUCTION*/
+struct BME_Mesh *BME_make_mesh(void);
+void BME_free_mesh(struct BME_Mesh *bm);
+struct BME_Mesh *BME_copy_mesh(struct BME_Mesh *bm);
+/*FULL MESH VALIDATION*/
+int BME_validate_mesh(struct BME_Mesh *bm, int halt);
+/*ENTER/EXIT MODELLING LOOP*/
+int BME_model_begin(struct BME_Mesh *bm);
+void BME_model_end(struct BME_Mesh *bm);
+
+/*MESH CONSTRUCTION API.*/
+/*MAKE*/
+struct BME_Vert *BME_MV(struct BME_Mesh *bm, float *vec);
+struct BME_Edge *BME_ME(struct BME_Mesh *bm, struct BME_Vert *v1, struct BME_Vert *v2);
+struct BME_Poly *BME_MF(struct BME_Mesh *bm, struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Edge **elist, int len);
+/*KILL*/
+int BME_KV(struct BME_Mesh *bm, struct BME_Vert *v);
+int BME_KE(struct BME_Mesh *bm, struct BME_Edge *e);
+int BME_KF(struct BME_Mesh *bm, struct BME_Poly *bply);
+/*SPLIT*/
+struct BME_Vert *BME_SEMV(struct BME_Mesh *bm, struct BME_Vert *tv, struct BME_Edge *e, struct BME_Edge **re);
+struct BME_Poly *BME_SFME(struct BME_Mesh *bm, struct BME_Poly *f, struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Loop **rl);
+/*JOIN*/
+int BME_JEKV(struct BME_Mesh *bm, struct BME_Edge *ke, struct BME_Vert *kv);
+struct BME_Poly *BME_JFKE(struct BME_Mesh *bm, struct BME_Poly *f1, struct BME_Poly *f2,struct BME_Edge *e); /*no reason to return BME_Poly pointer?*/
+/*NORMAL FLIP(Is its own inverse)*/
+int BME_loop_reverse(struct BME_Mesh *bm, struct BME_Poly *f);
+
+/*TOOLS CODE*/
+struct BME_Loop *BME_inset_edge(struct BME_Mesh *bm, struct BME_Loop *l, struct BME_Poly *f);
+struct BME_Poly *BME_inset_poly(struct BME_Mesh *bm, struct BME_Poly *f);
+
+/* bevel tool defines */
+/* element flags */
+#define BME_BEVEL_ORIG			1
+#define BME_BEVEL_BEVEL			(1<<1)
+#define BME_BEVEL_NONMAN		(1<<2)
+#define BME_BEVEL_WIRE			(1<<3)
+
+/* tool options */
+#define BME_BEVEL_SELECT		1
+#define BME_BEVEL_VERT			(1<<1)
+#define BME_BEVEL_RADIUS		(1<<2)
+#define BME_BEVEL_ANGLE			(1<<3)
+#define BME_BEVEL_WEIGHT		(1<<4)
+//~ #define BME_BEVEL_EWEIGHT		(1<<4)
+//~ #define BME_BEVEL_VWEIGHT		(1<<5)
+#define BME_BEVEL_PERCENT		(1<<6)
+#define BME_BEVEL_EMIN			(1<<7)
+#define BME_BEVEL_EMAX			(1<<8)
+#define BME_BEVEL_RUNNING		(1<<9)
+#define BME_BEVEL_RES			(1<<10)
+
+typedef struct BME_TransData {
+	BME_Mesh *bm; /* the bmesh the vert belongs to */
+	BME_Vert *v;  /* pointer to the vert this tdata applies to */
+	float co[3];  /* the original coordinate */
+	float org[3]; /* the origin */
+	float vec[3]; /* a directional vector; always, always normalize! */
+	void *loc;    /* a pointer to the data to transform (likely the vert's cos) */
+	float factor; /* primary scaling factor; also accumulates number of weighted edges for beveling tool */
+	float weight; /* another scaling factor; used primarily for propogating vertex weights to transforms; */
+	              /* weight is also used across recursive bevels to help with the math */
+	float maxfactor; /* the unscaled, original factor (used only by "edge verts" in recursive beveling) */
+	float *max;   /* the maximum distance this vert can be transformed; negative is infinite
+	               * it points to the "parent" maxfactor (where maxfactor makes little sense)
+	               * where the max limit is stored (limits are stored per-corner) */
+} BME_TransData;
+
+typedef struct BME_TransData_Head {
+	GHash *gh;       /* the hash structure for element lookup */
+	MemArena *ma;    /* the memory "pool" we will be drawing individual elements from */
+	int len;
+} BME_TransData_Head;
+
+typedef struct BME_Glob { /* stored in Global G for Transform() purposes */
+	BME_Mesh *bm;
+	BME_TransData_Head *td;
+	struct TransInfo *Trans; /* a pointer to the global Trans struct */
+	int imval[2]; /* for restoring original mouse co when initTransform() is called multiple times */
+	int options;
+	int res;
+} BME_Glob;
+
+struct BME_TransData *BME_get_transdata(struct BME_TransData_Head *td, struct BME_Vert *v);
+void BME_free_transdata(struct BME_TransData_Head *td);
+float *BME_bevel_calc_polynormal(struct BME_Poly *f, struct BME_TransData_Head *td);
+struct BME_Mesh *BME_bevel(struct BME_Mesh *bm, float value, int res, int options, int defgrp_index, float angle, BME_TransData_Head **rtd);
+
+/*CONVERSION FUNCTIONS*/
+struct BME_Mesh *BME_editmesh_to_bmesh(EditMesh *em, struct BME_Mesh *bm);
+struct EditMesh *BME_bmesh_to_editmesh(struct BME_Mesh *bm, BME_TransData_Head *td);

@@ Diff output truncated at 10240 characters. @@




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