[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [13776] trunk/blender/source/blender/src/ transform_manipulator.c: Bug #8312: Latest SVN lost LOCAL and NORMAL Transformation Coords in Armature
Martin Poirier
theeth at yahoo.com
Wed Feb 20 00:05:24 CET 2008
Revision: 13776
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=13776
Author: theeth
Date: 2008-02-20 00:05:24 +0100 (Wed, 20 Feb 2008)
Log Message:
-----------
Bug #8312: Latest SVN lost LOCAL and NORMAL Transformation Coords in Armature
Stupid if condition messed Normal orientation for pose bones.
Normal part didn't change and is expected, not a bug.
Modified Paths:
--------------
trunk/blender/source/blender/src/transform_manipulator.c
Modified: trunk/blender/source/blender/src/transform_manipulator.c
===================================================================
--- trunk/blender/source/blender/src/transform_manipulator.c 2008-02-19 22:59:52 UTC (rev 13775)
+++ trunk/blender/source/blender/src/transform_manipulator.c 2008-02-19 23:05:24 UTC (rev 13776)
@@ -435,7 +435,7 @@
break;
case V3D_MANIP_NORMAL:
- if(G.obedit || (ob->flag & OB_POSEMODE)) {
+ if(G.obedit) {
float mat[3][3];
int type;
More information about the Bf-blender-cvs
mailing list