[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [13776] trunk/blender/source/blender/src/ transform_manipulator.c: Bug #8312: Latest SVN lost LOCAL and NORMAL Transformation Coords in Armature

Martin Poirier theeth at yahoo.com
Wed Feb 20 00:05:24 CET 2008


Revision: 13776
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=13776
Author:   theeth
Date:     2008-02-20 00:05:24 +0100 (Wed, 20 Feb 2008)

Log Message:
-----------
Bug #8312: Latest SVN lost LOCAL and NORMAL Transformation Coords in Armature

Stupid if condition messed Normal orientation for pose bones.

Normal part didn't change and is expected, not a bug.

Modified Paths:
--------------
    trunk/blender/source/blender/src/transform_manipulator.c

Modified: trunk/blender/source/blender/src/transform_manipulator.c
===================================================================
--- trunk/blender/source/blender/src/transform_manipulator.c	2008-02-19 22:59:52 UTC (rev 13775)
+++ trunk/blender/source/blender/src/transform_manipulator.c	2008-02-19 23:05:24 UTC (rev 13776)
@@ -435,7 +435,7 @@
 			break;
 			
 		case V3D_MANIP_NORMAL:
-			if(G.obedit || (ob->flag & OB_POSEMODE)) {
+			if(G.obedit) {
 				float mat[3][3];
 				int type;
 





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