[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [13629] trunk/blender/source/gameengine/ Rasterizer/RAS_2DFilterManager.cpp: * make some explicit casts to make some compilers happy

Nathan Letwory jesterking at letwory.net
Sun Feb 10 21:00:26 CET 2008


Revision: 13629
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=13629
Author:   jesterking
Date:     2008-02-10 21:00:25 +0100 (Sun, 10 Feb 2008)

Log Message:
-----------
* make some explicit casts to make some compilers happy

Modified Paths:
--------------
    trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp

Modified: trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp	2008-02-10 18:48:29 UTC (rev 13628)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp	2008-02-10 20:00:25 UTC (rev 13629)
@@ -194,9 +194,9 @@
 {
 	if(texname!=-1)
 	{
-		glDeleteTextures(1,&texname);
+		glDeleteTextures(1,(const GLuint *)&texname);
 	}
-	glGenTextures(1, &texname);
+	glGenTextures(1, (const GLuint *)&texname);
 	glBindTexture(GL_TEXTURE_2D, texname);
 	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texturewidth, textureheight, 0, GL_RGB,
 		GL_UNSIGNED_BYTE, 0);
@@ -257,7 +257,7 @@
 		{
 			if(first)
 			{
-				glGetIntegerv(GL_VIEWPORT,(int*)viewport);
+				glGetIntegerv(GL_VIEWPORT,(GLint *)viewport);
 				glViewport(0, 0, texturewidth, textureheight);
 
 				glDisable(GL_DEPTH_TEST);





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