[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [18147] branches/blender2.5/blender/source /blender: 2.5

Ton Roosendaal ton at blender.org
Mon Dec 29 13:15:43 CET 2008


Revision: 18147
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=18147
Author:   ton
Date:     2008-12-29 13:15:42 +0100 (Mon, 29 Dec 2008)

Log Message:
-----------
2.5

More notifier cleanups: 

NC_SCENE|ND_OB_SELECT : scene level object selections changed
NC_SCENE|ND_OB_ACTIVE : scene level, new active object

NC_OBJECT|ND_BONE_SELECT : object level, bone selection changed
NC_OBJECT|ND_BONE_ACTIVE: object level, new active bone

I've made view3d listen to these, so operators that change
selections don't have to tag own region for redraw anymore.

Also enabled selecting/activating in outliner again.

BTW: Added it in space_action, but Joshua has to code the
proper refresh still :)

Modified Paths:
--------------
    branches/blender2.5/blender/source/blender/editors/include/ED_object.h
    branches/blender2.5/blender/source/blender/editors/object/object_edit.c
    branches/blender2.5/blender/source/blender/editors/space_action/space_action.c
    branches/blender2.5/blender/source/blender/editors/space_outliner/outliner.c
    branches/blender2.5/blender/source/blender/editors/space_outliner/space_outliner.c
    branches/blender2.5/blender/source/blender/editors/space_view3d/space_view3d.c
    branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_select.c
    branches/blender2.5/blender/source/blender/windowmanager/WM_types.h

Modified: branches/blender2.5/blender/source/blender/editors/include/ED_object.h
===================================================================
--- branches/blender2.5/blender/source/blender/editors/include/ED_object.h	2008-12-29 12:04:25 UTC (rev 18146)
+++ branches/blender2.5/blender/source/blender/editors/include/ED_object.h	2008-12-29 12:15:42 UTC (rev 18147)
@@ -30,10 +30,17 @@
 
 struct wmWindowManager;
 struct Object;
+struct bContext;
+struct Base;
 
 void ED_operatortypes_object(void);
 void ED_keymap_object(struct wmWindowManager *wm);
 
+	/* send your own notifier for select! */
+void ED_base_object_select(struct Base *base, short mode);
+	/* includes notifier */
+void ED_base_object_activate(struct bContext *C, Base *base);
+
 /* cleanup */
 int object_data_is_libdata(struct Object *ob);
 int object_is_libdata(struct Object *ob);

Modified: branches/blender2.5/blender/source/blender/editors/object/object_edit.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/object/object_edit.c	2008-12-29 12:04:25 UTC (rev 18146)
+++ branches/blender2.5/blender/source/blender/editors/object/object_edit.c	2008-12-29 12:15:42 UTC (rev 18147)
@@ -142,13 +142,67 @@
 
 /* port over here */
 static bContext *C;
-static void set_active_base() {}
 static void error_libdata() {}
 
 /* ********************************** */
 
 /* --------------------------------- */
 
+/* simple API for object selection, rather than just using the flag
+ * this takes into account the 'restrict selection in 3d view' flag.
+ * deselect works always, the restriction just prevents selection */
+
+/* Note: send a NC_SCENE|ND_OB_SELECT notifier yourself! */
+
+void ED_base_object_select(Base *base, short mode)
+{
+	if (base) {
+		if (mode==BA_SELECT) {
+			if (!(base->object->restrictflag & OB_RESTRICT_SELECT))
+				if (mode==BA_SELECT) base->flag |= SELECT;
+		}
+		else if (mode==BA_DESELECT) {
+			base->flag &= ~SELECT;
+		}
+		base->object->flag= base->flag;
+	}
+}
+
+/* also to set active NULL */
+void ED_base_object_activate(bContext *C, Base *base)
+{
+	Scene *scene= CTX_data_scene(C);
+	Base *tbase;
+	
+	/* activating a non-mesh, should end a couple of modes... */
+	//	if(base && base->object->type!=OB_MESH)
+	// XXX		exit_paint_modes();
+	
+	/* sets scene->basact */
+	BASACT= base;
+	
+	if(base) {
+		
+		/* XXX old signals, remember to handle notifiers now! */
+		//		allqueue(REDRAWIPO, base->object->ipowin);
+		//		select_actionchannel_by_name(base->object->action, "Object", 1);
+		
+		/* disable temporal locks */
+		for(tbase=FIRSTBASE; tbase; tbase= tbase->next) {
+			if(base!=tbase && (tbase->object->shapeflag & OB_SHAPE_TEMPLOCK)) {
+				tbase->object->shapeflag &= ~OB_SHAPE_TEMPLOCK;
+				DAG_object_flush_update(scene, tbase->object, OB_RECALC_DATA);
+			}
+		}
+		WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, base->object);
+	}
+	else
+		WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, NULL);
+}
+
+
+
+
 /*
  * Returns true if the Object is a from an external blend file (libdata)
  */
@@ -197,7 +251,7 @@
 
 // XXX	if (G.obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* freedata, and undo */
 	ob= add_object(type);
-	set_active_base(BASACT);
+//	ED_base_object_activate(C, BASACT);
 	base_init_from_view3d(BASACT, v3d);
 	
 	/* only undo pushes on objects without editmode... */
@@ -2791,7 +2845,7 @@
 				
 				/* If the original object is active then make this object active */
 				if (ob == obact) {
-					set_active_base( basen );
+					// XXX ED_base_object_activate(C, basen);
 					basact = basen;
 				}
 			}
@@ -2886,7 +2940,7 @@
 						
 						/* If the original object is active then make this object active */
 						if (ob == obact) {
-							set_active_base( basen );
+							// XXX ED_base_object_activate(C, basen);
 							basact = basen;
 						}
 						
@@ -5113,7 +5167,7 @@
 //		initTransform(TFM_TRANSLATION, CTX_NONE);
 //		Transform();
 	}
-	set_active_base(BASACT);
+	// XXX ED_base_object_activate(C, BASACT);
 	if(mode!=2) { /* mode of 2 is used by python to avoid unrequested redraws */
 		allqueue(REDRAWNLA, 0);
 		allqueue(REDRAWACTION, 0);	/* also oops */

Modified: branches/blender2.5/blender/source/blender/editors/space_action/space_action.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_action/space_action.c	2008-12-29 12:04:25 UTC (rev 18146)
+++ branches/blender2.5/blender/source/blender/editors/space_action/space_action.c	2008-12-29 12:15:42 UTC (rev 18147)
@@ -292,12 +292,21 @@
 	switch(wmn->category) {
 		case NC_SCENE:
 			switch(wmn->data) {
+				case ND_OB_ACTIVE:
 				case ND_FRAME:
 				case ND_MARKERS:
 					ED_region_tag_redraw(ar);
 					break;
 			}
 			break;
+		case NC_OBJECT:
+			switch(wmn->data) {
+				case ND_BONE_ACTIVE:
+				case ND_BONE_SELECT:
+					ED_region_tag_redraw(ar);
+					break;
+			}
+			break;
 	}
 }
 

Modified: branches/blender2.5/blender/source/blender/editors/space_outliner/outliner.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_outliner/outliner.c	2008-12-29 12:04:25 UTC (rev 18146)
+++ branches/blender2.5/blender/source/blender/editors/space_outliner/outliner.c	2008-12-29 12:15:42 UTC (rev 18147)
@@ -95,6 +95,8 @@
 #include "UI_view2d.h"
 #include "UI_text.h"
 
+#include "ED_object.h"
+
 #include "outliner_intern.h"
 
 #ifdef INTERNATIONAL
@@ -1440,7 +1442,7 @@
 	return 0;
 }
 
-static void tree_element_active_object(Scene *scene, SpaceOops *soops, TreeElement *te)
+static void tree_element_set_active_object(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te)
 {
 	TreeStoreElem *tselem= TREESTORE(te);
 	Scene *sce;
@@ -1468,9 +1470,10 @@
 	if(base) {
 		if(shift) {
 			/* swap select */
-			if(base->flag & SELECT) base->flag &= ~SELECT;
-			else if ((base->object->restrictflag & OB_RESTRICT_VIEW)==0) base->flag |= SELECT;
-			base->object->flag= base->flag;
+			if(base->flag & SELECT)
+				ED_base_object_select(base, BA_DESELECT);
+			else 
+				ED_base_object_select(base, BA_SELECT);
 		}
 		else {
 			Base *b;
@@ -1479,16 +1482,10 @@
 				b->flag &= ~SELECT;
 				b->object->flag= b->flag;
 			}
-			if ((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
-				base->flag |= SELECT;
-				base->object->flag |= SELECT;
-			}
+			ED_base_object_select(base, BA_SELECT);
 		}
-// XXX		set_active_base(base);	/* editview.c */
-		
-		allqueue(REDRAWVIEW3D, 1);
-		allqueue(REDRAWOOPS, 0);
-		allqueue(REDRAWINFO, 1);
+		if(C)
+			ED_base_object_activate(C, base); /* adds notifier */
 	}
 	
 // XXX	if(ob!=G.obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
@@ -1981,7 +1978,8 @@
 }
 
 /* generic call for non-id data to make/check active in UI */
-static int tree_element_type_active(Scene *scene, SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, int set)
+/* Context can be NULL when set==0 */
+static int tree_element_type_active(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, int set)
 {
 	
 	switch(tselem->type) {
@@ -1996,7 +1994,7 @@
 		case TSE_MODIFIER:
 			return tree_element_active_modifier(te, tselem, set);
 		case TSE_LINKED_OB:
-			if(set) tree_element_active_object(scene, soops, te);
+			if(set) tree_element_set_active_object(C, scene, soops, te);
 			else if(tselem->id==(ID *)OBACT) return 1;
 			break;
 		case TSE_LINKED_PSYS:
@@ -2023,7 +2021,7 @@
 	return 0;
 }
 
-static int do_outliner_mouse_event(Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, short event, float *mval)
+static int do_outliner_mouse_event(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, short event, float *mval)
 {
 	int shift= 0, ctrl= 0; // XXX
 	
@@ -2073,7 +2071,7 @@
 				} else {
 					/* always makes active object */
 					if(tselem->type!=TSE_SEQUENCE && tselem->type!=TSE_SEQ_STRIP && tselem->type!=TSE_SEQUENCE_DUP)
-						tree_element_active_object(scene, soops, te);
+						tree_element_set_active_object(C, scene, soops, te);
 					
 					if(tselem->type==0) { // the lib blocks
 						/* editmode? */
@@ -2094,7 +2092,7 @@
 						}
 						
 					}
-					else tree_element_type_active(scene, soops, te, tselem, 1);
+					else tree_element_type_active(C, scene, soops, te, tselem, 1);
 				}
 			}
 			else if(event==RIGHTMOUSE) {
@@ -2117,7 +2115,7 @@
 	}
 	
 	for(te= te->subtree.first; te; te= te->next) {
-		if(do_outliner_mouse_event(scene, ar, soops, te, event, mval)) return 1;
+		if(do_outliner_mouse_event(C, scene, ar, soops, te, event, mval)) return 1;
 	}
 	return 0;
 }
@@ -2134,7 +2132,7 @@
 	UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
 	
 	for(te= soops->tree.first; te; te= te->next) {
-		if(do_outliner_mouse_event(scene, ar, soops, te, event->type, fmval)) break;
+		if(do_outliner_mouse_event(C, scene, ar, soops, te, event->type, fmval)) break;
 	}
 	
 	if(te) {
@@ -3183,7 +3181,7 @@
 				else if(G.obedit && G.obedit->data==tselem->id) active= 1;
 				else active= tree_element_active(scene, soops, te, 0);
 			}
-			else active= tree_element_type_active(scene, soops, te, tselem, 0);
+			else active= tree_element_type_active(NULL, scene, soops, te, tselem, 0);
 			
 			if(active) {
 				uiSetRoundBox(15);
@@ -3258,7 +3256,7 @@
 			}
 		}
 		else {
-			if( tree_element_type_active(scene, soops, te, tselem, 0) ) active= 2;
+			if( tree_element_type_active(NULL, scene, soops, te, tselem, 0) ) active= 2;
 			glColor4ub(220, 220, 255, 100);
 		}
 		
@@ -3619,7 +3617,7 @@
 					char newname[32];
 					
 					// always make current object active
-					tree_element_active_object(scene, soops, te);
+					tree_element_set_active_object(C, scene, soops, te);
 					ob= OBACT;
 					
 					/* restore bone name */
@@ -3638,7 +3636,7 @@
 					char newname[32];
 					
 					// always make current object active
-					tree_element_active_object(scene, soops, te);
+					tree_element_set_active_object(C, scene, soops, te);
 					ob= OBACT;
 					
 					/* restore bone name */

Modified: branches/blender2.5/blender/source/blender/editors/space_outliner/space_outliner.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_outliner/space_outliner.c	2008-12-29 12:04:25 UTC (rev 18146)

@@ Diff output truncated at 10240 characters. @@




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