[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [18133] branches/blender2.5/blender/source /blender/editors/space_view3d: 2.5
Michael Fox
mfoxdogg at gmail.com
Mon Dec 29 01:45:01 CET 2008
Revision: 18133
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=18133
Author: mfoxdogg
Date: 2008-12-29 01:45:00 +0100 (Mon, 29 Dec 2008)
Log Message:
-----------
2.5
********
-ported the selection functions to use context data loops
-removed unused functions
-added select by layer (alt-numpad *), hardcoded to layer 2 until appropriate popup is available
- normal select is still the same, need to untangle it badly, and add extend to it for multiple selection, group selections, activations etc etc
Modified Paths:
--------------
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_intern.h
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_ops.c
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_select.c
Modified: branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_intern.h
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_intern.h 2008-12-29 00:03:05 UTC (rev 18132)
+++ branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_intern.h 2008-12-29 00:45:00 UTC (rev 18133)
@@ -122,6 +122,7 @@
void VIEW3D_OT_select_invert(struct wmOperatorType *ot);
void VIEW3D_OT_select_random(struct wmOperatorType *ot);
void VIEW3D_OT_select_by_type(struct wmOperatorType *ot);
+void VIEW3D_OT_select_by_layer(struct wmOperatorType *ot);
void VIEW3D_OT_borderselect(struct wmOperatorType *ot);
void VIEW3D_OT_circle_select(struct wmOperatorType *ot);
Modified: branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_ops.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_ops.c 2008-12-29 00:03:05 UTC (rev 18132)
+++ branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_ops.c 2008-12-29 00:45:00 UTC (rev 18133)
@@ -72,6 +72,7 @@
WM_operatortype_append(VIEW3D_OT_select_random);
WM_operatortype_append(VIEW3D_OT_de_select_all);
WM_operatortype_append(VIEW3D_OT_select_by_type);
+ WM_operatortype_append(VIEW3D_OT_select_by_layer);
WM_operatortype_append(VIEW3D_OT_borderselect);
WM_operatortype_append(VIEW3D_OT_clipping);
WM_operatortype_append(VIEW3D_OT_circle_select);
@@ -125,6 +126,7 @@
WM_keymap_add_item(keymap, "VIEW3D_OT_select_invert", IKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_select_random",PADASTERKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_select_by_type",PADASTERKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_select_by_layer",PADASTERKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_borderselect", BKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_circle_select", CKEY, KM_PRESS, 0, 0);
Modified: branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_select.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_select.c 2008-12-29 00:03:05 UTC (rev 18132)
+++ branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_select.c 2008-12-29 00:45:00 UTC (rev 18133)
@@ -680,108 +680,6 @@
}
-
-void deselectall(Scene *scene, View3D *v3d) /* is toggle */
-{
- Base *base;
- int a=0, ok=0;
-
- base= FIRSTBASE;
- while(base) {
- /* is there a visible selected object */
- if(base->lay & v3d->lay &&
- (base->object->restrictflag & OB_RESTRICT_VIEW)==0 &&
- (base->object->restrictflag & OB_RESTRICT_SELECT)==0
- ) {
- if (base->flag & SELECT) {
- ok= a= 1;
- break;
- } else {
- ok=1;
- }
- }
- base= base->next;
- }
-
- if (!ok) return;
-
- base= FIRSTBASE;
- while(base) {
- if(base->lay & v3d->lay &&
- (base->object->restrictflag & OB_RESTRICT_VIEW)==0 &&
- (base->object->restrictflag & OB_RESTRICT_SELECT)==0
- ) {
- if(a)
- select_base_v3d(base, BA_DESELECT);
- else
- select_base_v3d(base, BA_SELECT);
- base->object->flag= base->flag;
- }
- base= base->next;
- }
-
- BIF_undo_push("(De)select all");
-}
-
-/* inverts object selection */
-void selectswap(Scene *scene, View3D *v3d)
-{
- Base *base;
-
- for(base= FIRSTBASE; base; base= base->next) {
- if(base->lay & v3d->lay && (base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
-
- if (TESTBASE(v3d, base))
- select_base_v3d(base, BA_DESELECT);
- else
- select_base_v3d(base, BA_SELECT);
- base->object->flag= base->flag;
- }
- }
-
- BIF_undo_push("Select Inverse");
-}
-
-/* inverts object selection */
-void selectrandom(Scene *scene, View3D *v3d, short randfac)
-{
- Base *base;
- /*static short randfac = 50;*/
-// XXX if(button(&randfac,0, 100,"Percentage:")==0) return;
-
- for(base= FIRSTBASE; base; base= base->next) {
- if(base->lay & v3d->lay &&
- (base->object->restrictflag & OB_RESTRICT_VIEW)==0
- ) {
- if (!TESTBASE(v3d, base) && ( (BLI_frand() * 100) < randfac)) {
- select_base_v3d(base, BA_SELECT);
- base->object->flag= base->flag;
- }
- }
- }
-
- BIF_undo_push("Select Random");
-}
-
-/* selects all objects on a particular layer */
-void selectall_layer(Scene *scene, unsigned int layernum)
-{
- Base *base;
-
- base= FIRSTBASE;
- while(base) {
- if(base->lay == (1<< (layernum -1)) &&
- (base->object->restrictflag & OB_RESTRICT_VIEW)==0
- ) {
- select_base_v3d(base, BA_SELECT);
- }
- base= base->next;
- }
-
- BIF_undo_push("Select all per layer");
-}
-
-
#if 0
/* smart function to sample a rect spiralling outside, nice for backbuf selection */
static unsigned int samplerect(unsigned int *buf, int size, unsigned int dontdo)
@@ -831,7 +729,6 @@
}
#endif
-
/* ************************** mouse select ************************* */
@@ -1588,6 +1485,7 @@
}
/* ****** Mouse Select ****** */
+
static int view3d_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
ScrArea *sa= CTX_wm_area(C);
@@ -1671,16 +1569,63 @@
}
+/* ****** selection by layer *******/
+
+static int view3d_select_by_layer_exec(bContext *C, wmOperator *op)
+{
+ ARegion *ar= CTX_wm_region(C);
+ unsigned int layernum;
+
+ layernum = RNA_int_get(op->ptr, "layer");
+
+ CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
+ if(base->lay == (1<< (layernum -1)))
+ select_base_v3d(base, BA_SELECT);
+ }
+ CTX_DATA_END;
+
+ /* undo? */
+ ED_region_tag_redraw(ar);
+
+ return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_select_by_layer(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Selection by layer";
+ ot->idname= "VIEW3D_OT_select_by_layer";
+
+ /* api callbacks */
+ /*ot->invoke = XXX - need a int grid popup*/
+ ot->exec= view3d_select_by_layer_exec;
+ ot->poll= ED_operator_view3d_active;
+
+ prop = RNA_def_property(ot->srna, "layer", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_ui_range(prop, 1, 20,1, 1);
+ RNA_def_property_ui_text(prop, "layer", "The layer to select objects in");
+ RNA_def_property_int_default(prop, 2);
+
+}
+
/* ****** invert selection *******/
-static int view3d_select_invert_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static int view3d_select_invert_exec(bContext *C, wmOperator *op)
{
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
ARegion *ar= CTX_wm_region(C);
- Scene *scene= CTX_data_scene(C);
+
+ CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
+ if (TESTBASE(v3d, base))
+ select_base_v3d(base, BA_DESELECT);
+ else
+ select_base_v3d(base, BA_SELECT);
+ }
+ CTX_DATA_END;
- selectswap(scene, v3d);
-
+ /* undo? */
ED_region_tag_redraw(ar);
return OPERATOR_FINISHED;
@@ -1694,20 +1639,37 @@
ot->idname= "VIEW3D_OT_select_invert";
/* api callbacks */
- ot->invoke= view3d_select_invert_invoke;
+ ot->exec= view3d_select_invert_exec;
ot->poll= ED_operator_view3d_active;
}
/* ****** (de)select All *******/
-static int view3d_de_select_all_invoke(bContext *C, wmOperator *op, wmEvent *event)
+
+static int view3d_de_select_all_exec(bContext *C, wmOperator *op)
{
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
ARegion *ar= CTX_wm_region(C);
- Scene *scene= CTX_data_scene(C);
+ int a=0, ok=0;
- deselectall(scene, v3d);
+ CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
+ if (TESTBASE(v3d, base)) {
+ ok= a= 1;
+ break;
+ }
+ else ok=1;
+ }
+ CTX_DATA_END;
+ if (!ok) return OPERATOR_PASS_THROUGH;
+
+ CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
+ if (a) select_base_v3d(base, BA_DESELECT);
+ else select_base_v3d(base, BA_SELECT);
+ }
+ CTX_DATA_END;
+
+ /* undo? */
ED_region_tag_redraw(ar);
return OPERATOR_FINISHED;
@@ -1721,25 +1683,29 @@
ot->idname= "VIEW3D_OT_de_select_all";
/* api callbacks */
- ot->invoke= view3d_de_select_all_invoke;
+ ot->exec= view3d_de_select_all_exec;
ot->poll= ED_operator_view3d_active;
}
/* ****** random selection *******/
-static int view3d_select_random_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
+
+static int view3d_select_random_exec(bContext *C, wmOperator *op)
+{
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
ARegion *ar= CTX_wm_region(C);
- Scene *scene= CTX_data_scene(C);
- short randfac;
+ int percent;
- /* uiPupmenuOperator(C, 0, op, "percent", "percent"); XXX - need a number popup */
+ percent = RNA_int_get(op->ptr, "percent");
+
+ CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
+ if ((!TESTBASE(v3d, base) && (BLI_frand() * 100) < percent)) {
+ select_base_v3d(base, BA_SELECT);
+ }
+ }
+ CTX_DATA_END;
- randfac = RNA_int_get(op->ptr, "percent");
-
- selectrandom(scene, v3d, randfac);
-
+ /* undo? */
ED_region_tag_redraw(ar);
return OPERATOR_FINISHED;
@@ -1754,7 +1720,8 @@
ot->idname= "VIEW3D_OT_select_random";
/* api callbacks */
- ot->invoke= view3d_select_random_invoke;
+ /*ot->invoke= view3d_select_random_invoke XXX - need a number popup ;*/
+ ot->exec = view3d_select_random_exec;
ot->poll= ED_operator_view3d_active;
prop = RNA_def_property(ot->srna, "percent", PROP_INT, PROP_NONE);
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