[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [18049] branches/blender2.5/blender: 2.5 / SCons / BGE

Nathan Letwory jesterking at letwory.net
Wed Dec 24 22:33:51 CET 2008


Revision: 18049
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=18049
Author:   jesterking
Date:     2008-12-24 22:33:51 +0100 (Wed, 24 Dec 2008)

Log Message:
-----------
2.5 / SCons / BGE

* this should bring back BGE with scons building. Tested on scons/msvc, will test scons/gcc in a bit
  NOTE: this is not WITH_BF_PLAYER yet.

Modified Paths:
--------------
    branches/blender2.5/blender/extern/qhull/SConscript
    branches/blender2.5/blender/extern/solid/SConscript
    branches/blender2.5/blender/source/gameengine/BlenderRoutines/SConscript
    branches/blender2.5/blender/source/gameengine/Converter/SConscript
    branches/blender2.5/blender/source/gameengine/Expressions/SConscript
    branches/blender2.5/blender/source/gameengine/GameLogic/SConscript
    branches/blender2.5/blender/source/gameengine/Ketsji/KXNetwork/SConscript
    branches/blender2.5/blender/source/gameengine/Ketsji/SConscript
    branches/blender2.5/blender/source/gameengine/Network/LoopBackNetwork/SConscript
    branches/blender2.5/blender/source/gameengine/Network/SConscript
    branches/blender2.5/blender/source/gameengine/Physics/Bullet/SConscript
    branches/blender2.5/blender/source/gameengine/Physics/Dummy/SConscript
    branches/blender2.5/blender/source/gameengine/Physics/Sumo/SConscript
    branches/blender2.5/blender/source/gameengine/Physics/common/SConscript
    branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript
    branches/blender2.5/blender/source/gameengine/Rasterizer/SConscript
    branches/blender2.5/blender/source/gameengine/SConscript
    branches/blender2.5/blender/source/gameengine/SceneGraph/SConscript
    branches/blender2.5/blender/source/gameengine/VideoTexture/SConscript

Modified: branches/blender2.5/blender/extern/qhull/SConscript
===================================================================
--- branches/blender2.5/blender/extern/qhull/SConscript	2008-12-24 21:23:07 UTC (rev 18048)
+++ branches/blender2.5/blender/extern/qhull/SConscript	2008-12-24 21:33:51 UTC (rev 18049)
@@ -32,4 +32,4 @@
 
 incs = 'include src'
 
-env.BlenderLib ( 'extern_qhull', sources, Split(incs), Split(defs), libtype=['game2','player'], priority=[50, 85], compileflags = cflags)
+env.BlenderLib ( 'extern_qhull', sources, Split(incs), Split(defs), libtype=['extern'], priority=[50], compileflags = cflags)

Modified: branches/blender2.5/blender/extern/solid/SConscript
===================================================================
--- branches/blender2.5/blender/extern/solid/SConscript	2008-12-24 21:23:07 UTC (rev 18048)
+++ branches/blender2.5/blender/extern/solid/SConscript	2008-12-24 21:33:51 UTC (rev 18049)
@@ -31,4 +31,4 @@
 
 incs = 'include src src/broad src/complex src/convex ../qhull/include'
 
-env.BlenderLib ( libname='extern_solid', sources=sources, includes=Split(incs), defines=Split(defs), libtype=['game2','player'], priority=[45, 75] , compileflags = cflags)
+env.BlenderLib ( libname='extern_solid', sources=sources, includes=Split(incs), defines=Split(defs), libtype=['extern'], priority=[10] , compileflags = cflags)

Modified: branches/blender2.5/blender/source/gameengine/BlenderRoutines/SConscript
===================================================================
--- branches/blender2.5/blender/source/gameengine/BlenderRoutines/SConscript	2008-12-24 21:23:07 UTC (rev 18048)
+++ branches/blender2.5/blender/source/gameengine/BlenderRoutines/SConscript	2008-12-24 21:33:51 UTC (rev 18049)
@@ -27,4 +27,4 @@
 if env['OURPLATFORM']=='win32-vc':
 	cxxflags.append ('/GR')
 
-env.BlenderLib ( 'bf_bloutines', sources, Split(incs), [], libtype=['game', 'game2', 'player'], priority=[0, 0, 45] , compileflags=cxxflags)
+env.BlenderLib ( 'bf_bloutines', sources, Split(incs), [], libtype=['core', 'player'], priority=[300, 45] , compileflags=cxxflags)

Modified: branches/blender2.5/blender/source/gameengine/Converter/SConscript
===================================================================
--- branches/blender2.5/blender/source/gameengine/Converter/SConscript	2008-12-24 21:23:07 UTC (rev 18048)
+++ branches/blender2.5/blender/source/gameengine/Converter/SConscript	2008-12-24 21:33:51 UTC (rev 18049)
@@ -23,4 +23,4 @@
 incs += ' ' + env['BF_SOLID_INC']
 incs += ' ' + env['BF_BULLET_INC']
 
-env.BlenderLib ( 'bf_converter', sources, Split(incs), [], libtype=['game','player'], priority=[5,50] )
+env.BlenderLib ( 'bf_converter', sources, Split(incs), [], libtype=['core','player'], priority=[305,50] )

Modified: branches/blender2.5/blender/source/gameengine/Expressions/SConscript
===================================================================
--- branches/blender2.5/blender/source/gameengine/Expressions/SConscript	2008-12-24 21:23:07 UTC (rev 18048)
+++ branches/blender2.5/blender/source/gameengine/Expressions/SConscript	2008-12-24 21:33:51 UTC (rev 18049)
@@ -6,4 +6,4 @@
 incs ='. #source/kernel/gen_system #intern/string #intern/moto/include'
 incs += ' ' + env['BF_PYTHON_INC']
 
-env.BlenderLib ( 'bf_expressions', sources, Split(incs), [], libtype=['game','player'], priority = [45,120] )
+env.BlenderLib ( 'bf_expressions', sources, Split(incs), [], libtype=['core','player'], priority = [310,120] )

Modified: branches/blender2.5/blender/source/gameengine/GameLogic/SConscript
===================================================================
--- branches/blender2.5/blender/source/gameengine/GameLogic/SConscript	2008-12-24 21:23:07 UTC (rev 18048)
+++ branches/blender2.5/blender/source/gameengine/GameLogic/SConscript	2008-12-24 21:33:51 UTC (rev 18049)
@@ -17,4 +17,4 @@
 else:
 	defs += ' DISABLE_SDL'
 
-env.BlenderLib ( 'bf_logic', sources, Split(incs), Split(defs), libtype=['game','player'], priority=[30, 100] )
+env.BlenderLib ( 'bf_logic', sources, Split(incs), Split(defs), libtype=['core','player'], priority=[315, 100] )

Modified: branches/blender2.5/blender/source/gameengine/Ketsji/KXNetwork/SConscript
===================================================================
--- branches/blender2.5/blender/source/gameengine/Ketsji/KXNetwork/SConscript	2008-12-24 21:23:07 UTC (rev 18048)
+++ branches/blender2.5/blender/source/gameengine/Ketsji/KXNetwork/SConscript	2008-12-24 21:33:51 UTC (rev 18049)
@@ -9,4 +9,4 @@
 
 incs += ' ' + env['BF_PYTHON_INC']
 
-env.BlenderLib ( 'kx_network', Split(sources), Split(incs), defines=[],libtype=['game2', 'player'], priority=[5, 145] )
+env.BlenderLib ( 'kx_network', Split(sources), Split(incs), defines=[],libtype=['core', 'player'], priority=[400, 145] )

Modified: branches/blender2.5/blender/source/gameengine/Ketsji/SConscript
===================================================================
--- branches/blender2.5/blender/source/gameengine/Ketsji/SConscript	2008-12-24 21:23:07 UTC (rev 18048)
+++ branches/blender2.5/blender/source/gameengine/Ketsji/SConscript	2008-12-24 21:33:51 UTC (rev 18049)
@@ -48,4 +48,4 @@
 if  env['WITH_BF_SDL']:
     incs += ' ' + env['BF_SDL_INC']
 
-env.BlenderLib ( 'bf_ketsji', sources, Split(incs), [], libtype=['game','player'], priority=[25, 60], compileflags = cflags )
+env.BlenderLib ( 'bf_ketsji', sources, Split(incs), [], libtype=['core','player'], priority=[320, 60], compileflags = cflags )

Modified: branches/blender2.5/blender/source/gameengine/Network/LoopBackNetwork/SConscript
===================================================================
--- branches/blender2.5/blender/source/gameengine/Network/LoopBackNetwork/SConscript	2008-12-24 21:23:07 UTC (rev 18048)
+++ branches/blender2.5/blender/source/gameengine/Network/LoopBackNetwork/SConscript	2008-12-24 21:33:51 UTC (rev 18049)
@@ -5,4 +5,4 @@
 
 incs = '. #source/kernel/gen_system #intern/string #source/gameengine/Network'
 
-env.BlenderLib ( 'bf_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype=['game2', 'player'], priority=[35, 155] )
+env.BlenderLib ( 'bf_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype=['core', 'player'], priority=[400, 155] )

Modified: branches/blender2.5/blender/source/gameengine/Network/SConscript
===================================================================
--- branches/blender2.5/blender/source/gameengine/Network/SConscript	2008-12-24 21:23:07 UTC (rev 18048)
+++ branches/blender2.5/blender/source/gameengine/Network/SConscript	2008-12-24 21:33:51 UTC (rev 18049)
@@ -5,4 +5,4 @@
 
 incs = '. #source/kernel/gen_system #intern/string #intern/moto/include'
 
-env.BlenderLib ( 'bf_ngnetwork', sources, Split(incs), [], libtype=['game2', 'player'], priority=[15, 150] )
+env.BlenderLib ( 'bf_ngnetwork', sources, Split(incs), [], libtype=['core', 'player'], priority=[400, 150] )

Modified: branches/blender2.5/blender/source/gameengine/Physics/Bullet/SConscript
===================================================================
--- branches/blender2.5/blender/source/gameengine/Physics/Bullet/SConscript	2008-12-24 21:23:07 UTC (rev 18048)
+++ branches/blender2.5/blender/source/gameengine/Physics/Bullet/SConscript	2008-12-24 21:33:51 UTC (rev 18049)
@@ -12,4 +12,4 @@
     cflags.append('/GR')
     cflags.append('/O2')
 
-env.BlenderLib ( 'bf_bullet', Split(sources), Split(incs), [], libtype=['game','player'], priority=[15,80] )
+env.BlenderLib ( 'bf_bullet', Split(sources), Split(incs), [], libtype=['core','player'], priority=[360,80] )

Modified: branches/blender2.5/blender/source/gameengine/Physics/Dummy/SConscript
===================================================================
--- branches/blender2.5/blender/source/gameengine/Physics/Dummy/SConscript	2008-12-24 21:23:07 UTC (rev 18048)
+++ branches/blender2.5/blender/source/gameengine/Physics/Dummy/SConscript	2008-12-24 21:33:51 UTC (rev 18049)
@@ -5,4 +5,4 @@
 
 incs = '. ../common'
 
-env.BlenderLib ( 'bf_dummy', Split(sources), Split(incs), [], libtype=['game','player'], priority=[10,95] )
+env.BlenderLib ( 'bf_dummy', Split(sources), Split(incs), [], libtype=['core','player'], priority=[350,95] )

Modified: branches/blender2.5/blender/source/gameengine/Physics/Sumo/SConscript
===================================================================
--- branches/blender2.5/blender/source/gameengine/Physics/Sumo/SConscript	2008-12-24 21:23:07 UTC (rev 18048)
+++ branches/blender2.5/blender/source/gameengine/Physics/Sumo/SConscript	2008-12-24 21:33:51 UTC (rev 18049)
@@ -22,4 +22,4 @@
 	cflags.append('/GR')
 	cflags.append('/O1')
 
-env.BlenderLib ( 'bf_sumo', sources, incs, [], libtype=['game2','player'], priority=[40, 55] , compileflags=cflags)
+env.BlenderLib ( 'bf_sumo', sources, incs, [], libtype=['core','player'], priority=[400, 55] , compileflags=cflags)

Modified: branches/blender2.5/blender/source/gameengine/Physics/common/SConscript
===================================================================
--- branches/blender2.5/blender/source/gameengine/Physics/common/SConscript	2008-12-24 21:23:07 UTC (rev 18048)
+++ branches/blender2.5/blender/source/gameengine/Physics/common/SConscript	2008-12-24 21:33:51 UTC (rev 18049)
@@ -5,4 +5,4 @@
 
 incs = '. ../Dummy #intern/moto/include'
 
-env.BlenderLib ( 'bf_common', Split(sources), Split(incs), [], libtype=['game', 'game2','player'], priority=[20, 45, 90] )
+env.BlenderLib ( 'bf_common', Split(sources), Split(incs), [], libtype=['core','player'], priority=[350, 90] )

Modified: branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript
===================================================================
--- branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript	2008-12-24 21:23:07 UTC (rev 18048)
+++ branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript	2008-12-24 21:33:51 UTC (rev 18049)
@@ -6,4 +6,4 @@
 incs = '. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/Rasterizer #source/gameengine/BlenderRoutines '
 incs += ' #source/blender/gpu #extern/glew/include ' + env['BF_OPENGL_INC']
 
-env.BlenderLib ( 'bf_oglrasterizer', Split(sources), Split(incs), [], libtype=['game','player'], priority=[40, 115] )

@@ Diff output truncated at 10240 characters. @@




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