[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [17784] branches/soc-2008-mxcurioni/source /blender/freestyle/intern/app_blender: renamed app_blender/api. cpp FRS_freestyle.cpp
Maxime Curioni
maxime.curioni at gmail.com
Wed Dec 10 23:13:26 CET 2008
Revision: 17784
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17784
Author: mxcurioni
Date: 2008-12-10 23:13:23 +0100 (Wed, 10 Dec 2008)
Log Message:
-----------
renamed app_blender/api.cpp FRS_freestyle.cpp
Added Paths:
-----------
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/FRS_freestyle.cpp
Removed Paths:
-------------
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/api.cpp
Copied: branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/FRS_freestyle.cpp (from rev 17783, branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/api.cpp)
===================================================================
--- branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/FRS_freestyle.cpp (rev 0)
+++ branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/FRS_freestyle.cpp 2008-12-10 22:13:23 UTC (rev 17784)
@@ -0,0 +1,168 @@
+#include "AppView.h"
+#include "Controller.h"
+#include "AppConfig.h"
+#include "AppCanvas.h"
+
+#include <iostream>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "../../FRS_freestyle.h"
+
+#include "DNA_camera_types.h"
+#include "DNA_scene_types.h"
+
+#include "render_types.h"
+#include "renderpipeline.h"
+
+#include "BLI_blenlib.h"
+#include "BIF_renderwin.h"
+#include "BPY_extern.h"
+
+#ifdef __cplusplus
+}
+#endif
+
+using namespace std;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+ static Config::Path *pathconfig = NULL;
+ static Controller *controller = NULL;
+ static AppView *view = NULL;
+
+ char style_module[255] = "";
+ int freestyle_flags;
+ float freestyle_sphere_radius = 1.0;
+ float freestyle_dkr_epsilon = 0.001;
+
+ float freestyle_viewpoint[3];
+ float freestyle_mv[4][4];
+ float freestyle_proj[4][4];
+ int freestyle_viewport[4];
+
+ void FRS_initialize(){
+
+ if( pathconfig == NULL )
+ pathconfig = new Config::Path;
+
+ if( controller == NULL )
+ controller = new Controller;
+
+ if( view == NULL ) {
+ view = new AppView;
+ controller->setView(view);
+ }
+
+ if( strlen(style_module) == 0 ){
+ string path( pathconfig->getProjectDir() + Config::DIR_SEP + "style_modules" + Config::DIR_SEP + "contour.py" );
+ strcpy( style_module, path.c_str() );
+ }
+
+ }
+
+
+ void FRS_init_view(Render* re){
+ int width = re->scene->r.xsch;
+ int height = re->scene->r.ysch;
+
+ freestyle_viewport[0] = freestyle_viewport[1] = 0;
+ freestyle_viewport[2] = width;
+ freestyle_viewport[3] = height;
+
+ view->setWidth( width );
+ view->setHeight( height );
+ }
+
+ void FRS_init_camera(Render* re){
+ Object* maincam_obj = re->scene->camera;
+ Camera *cam = (Camera*) maincam_obj->data;
+
+ view->setHorizontalFov( cam->angle );
+
+ freestyle_viewpoint[0] = maincam_obj->obmat[3][0];
+ freestyle_viewpoint[1] = maincam_obj->obmat[3][1];
+ freestyle_viewpoint[2] = maincam_obj->obmat[3][2];
+
+ freestyle_mv[0][0] = maincam_obj->obmat[0][0];
+ freestyle_mv[0][1] = maincam_obj->obmat[1][0];
+ freestyle_mv[0][2] = maincam_obj->obmat[2][0];
+ freestyle_mv[0][3] = 0.0;
+
+ freestyle_mv[1][0] = maincam_obj->obmat[0][1];
+ freestyle_mv[1][1] = maincam_obj->obmat[1][1];
+ freestyle_mv[1][2] = maincam_obj->obmat[2][1];
+ freestyle_mv[1][3] = 0.0;
+
+ freestyle_mv[2][0] = re->viewmat[2][0];
+ freestyle_mv[2][1] = re->viewmat[2][1];
+ freestyle_mv[2][2] = re->viewmat[2][2];
+ freestyle_mv[2][3] = 0.0;
+
+ freestyle_mv[3][0] = re->viewmat[3][0];
+ freestyle_mv[3][1] = re->viewmat[3][1];
+ freestyle_mv[3][2] = re->viewmat[3][2];
+ freestyle_mv[3][3] = 1.0;
+
+ for( int i = 0; i < 4; i++ )
+ for( int j = 0; j < 4; j++ )
+ freestyle_proj[i][j] = re->winmat[i][j];
+ }
+
+
+ void FRS_prepare(Render* re) {
+
+ // init
+ FRS_initialize();
+ FRS_init_view(re);
+ FRS_init_camera(re);
+ controller->Clear();
+
+ // load mesh
+ if( controller->LoadMesh(re) ) // returns if scene cannot be loaded or if empty
+ return;
+
+ // add style module
+ cout << "\n=== Rendering options ===" << endl;
+ cout << "Module: " << style_module << endl;
+ controller->InsertStyleModule( 0, style_module );
+ controller->toggleLayer(0, true);
+
+ // set parameters
+ controller->setSphereRadius(freestyle_sphere_radius);
+ controller->setComputeRidgesAndValleysFlag((freestyle_flags & FREESTYLE_RIDGES_AND_VALLEYS_FLAG) ? true : false);
+ controller->setComputeSuggestiveContoursFlag((freestyle_flags & FREESTYLE_SUGGESTIVE_CONTOURS_FLAG) ? true : false);
+ controller->setSuggestiveContourKrDerivativeEpsilon(freestyle_dkr_epsilon);
+
+ cout << "Sphere radius : " << controller->getSphereRadius() << endl;
+ cout << "Redges and valleys : " << (controller->getComputeRidgesAndValleysFlag() ? "enabled" : "disabled") << endl;
+ cout << "Suggestive contours : " << (controller->getComputeSuggestiveContoursFlag() ? "enabled" : "disabled") << endl;
+ cout << "Suggestive contour dkr epsilon : " << controller->getSuggestiveContourKrDerivativeEpsilon() << endl;
+
+ // compute view map
+ controller->ComputeViewMap();
+ }
+
+ void FRS_render_Blender(Render* re) {
+
+ if( controller->_ViewMap ) {
+ cout << "\n=== Rendering Freestyle with Blender's internal renderer ===" << endl;
+
+ // build strokes
+ controller->DrawStrokes();
+
+ controller->RenderBlender(re);
+ controller->CloseFile();
+ } else {
+ cout << "Freestyle cannot be used because the view map is not available" << endl;
+ }
+ cout << "\n###################################################################" << endl;
+ }
+
+#ifdef __cplusplus
+}
+#endif
Deleted: branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/api.cpp
===================================================================
--- branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/api.cpp 2008-12-10 22:06:27 UTC (rev 17783)
+++ branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/api.cpp 2008-12-10 22:13:23 UTC (rev 17784)
@@ -1,168 +0,0 @@
-#include "AppView.h"
-#include "Controller.h"
-#include "AppConfig.h"
-#include "AppCanvas.h"
-
-#include <iostream>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include "../../FRS_freestyle.h"
-
-#include "DNA_camera_types.h"
-#include "DNA_scene_types.h"
-
-#include "render_types.h"
-#include "renderpipeline.h"
-
-#include "BLI_blenlib.h"
-#include "BIF_renderwin.h"
-#include "BPY_extern.h"
-
-#ifdef __cplusplus
-}
-#endif
-
-using namespace std;
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
- static Config::Path *pathconfig = NULL;
- static Controller *controller = NULL;
- static AppView *view = NULL;
-
- char style_module[255] = "";
- int freestyle_flags;
- float freestyle_sphere_radius = 1.0;
- float freestyle_dkr_epsilon = 0.001;
-
- float freestyle_viewpoint[3];
- float freestyle_mv[4][4];
- float freestyle_proj[4][4];
- int freestyle_viewport[4];
-
- void FRS_initialize(){
-
- if( pathconfig == NULL )
- pathconfig = new Config::Path;
-
- if( controller == NULL )
- controller = new Controller;
-
- if( view == NULL ) {
- view = new AppView;
- controller->setView(view);
- }
-
- if( strlen(style_module) == 0 ){
- string path( pathconfig->getProjectDir() + Config::DIR_SEP + "style_modules" + Config::DIR_SEP + "contour.py" );
- strcpy( style_module, path.c_str() );
- }
-
- }
-
-
- void FRS_init_view(Render* re){
- int width = re->scene->r.xsch;
- int height = re->scene->r.ysch;
-
- freestyle_viewport[0] = freestyle_viewport[1] = 0;
- freestyle_viewport[2] = width;
- freestyle_viewport[3] = height;
-
- view->setWidth( width );
- view->setHeight( height );
- }
-
- void FRS_init_camera(Render* re){
- Object* maincam_obj = re->scene->camera;
- Camera *cam = (Camera*) maincam_obj->data;
-
- view->setHorizontalFov( cam->angle );
-
- freestyle_viewpoint[0] = maincam_obj->obmat[3][0];
- freestyle_viewpoint[1] = maincam_obj->obmat[3][1];
- freestyle_viewpoint[2] = maincam_obj->obmat[3][2];
-
- freestyle_mv[0][0] = maincam_obj->obmat[0][0];
- freestyle_mv[0][1] = maincam_obj->obmat[1][0];
- freestyle_mv[0][2] = maincam_obj->obmat[2][0];
- freestyle_mv[0][3] = 0.0;
-
- freestyle_mv[1][0] = maincam_obj->obmat[0][1];
- freestyle_mv[1][1] = maincam_obj->obmat[1][1];
- freestyle_mv[1][2] = maincam_obj->obmat[2][1];
- freestyle_mv[1][3] = 0.0;
-
- freestyle_mv[2][0] = re->viewmat[2][0];
- freestyle_mv[2][1] = re->viewmat[2][1];
- freestyle_mv[2][2] = re->viewmat[2][2];
- freestyle_mv[2][3] = 0.0;
-
- freestyle_mv[3][0] = re->viewmat[3][0];
- freestyle_mv[3][1] = re->viewmat[3][1];
- freestyle_mv[3][2] = re->viewmat[3][2];
- freestyle_mv[3][3] = 1.0;
-
- for( int i = 0; i < 4; i++ )
- for( int j = 0; j < 4; j++ )
- freestyle_proj[i][j] = re->winmat[i][j];
- }
-
-
- void FRS_prepare(Render* re) {
-
- // init
- FRS_initialize();
- FRS_init_view(re);
- FRS_init_camera(re);
- controller->Clear();
-
- // load mesh
- if( controller->LoadMesh(re) ) // returns if scene cannot be loaded or if empty
- return;
-
- // add style module
- cout << "\n=== Rendering options ===" << endl;
- cout << "Module: " << style_module << endl;
- controller->InsertStyleModule( 0, style_module );
- controller->toggleLayer(0, true);
-
- // set parameters
- controller->setSphereRadius(freestyle_sphere_radius);
- controller->setComputeRidgesAndValleysFlag((freestyle_flags & FREESTYLE_RIDGES_AND_VALLEYS_FLAG) ? true : false);
- controller->setComputeSuggestiveContoursFlag((freestyle_flags & FREESTYLE_SUGGESTIVE_CONTOURS_FLAG) ? true : false);
- controller->setSuggestiveContourKrDerivativeEpsilon(freestyle_dkr_epsilon);
-
- cout << "Sphere radius : " << controller->getSphereRadius() << endl;
- cout << "Redges and valleys : " << (controller->getComputeRidgesAndValleysFlag() ? "enabled" : "disabled") << endl;
- cout << "Suggestive contours : " << (controller->getComputeSuggestiveContoursFlag() ? "enabled" : "disabled") << endl;
- cout << "Suggestive contour dkr epsilon : " << controller->getSuggestiveContourKrDerivativeEpsilon() << endl;
-
- // compute view map
- controller->ComputeViewMap();
- }
-
- void FRS_render_Blender(Render* re) {
-
- if( controller->_ViewMap ) {
- cout << "\n=== Rendering Freestyle with Blender's internal renderer ===" << endl;
-
- // build strokes
- controller->DrawStrokes();
-
- controller->RenderBlender(re);
- controller->CloseFile();
- } else {
- cout << "Freestyle cannot be used because the view map is not available" << endl;
- }
- cout << "\n###################################################################" << endl;
- }
-
-#ifdef __cplusplus
-}
-#endif
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