[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [16271] branches/apricot/source/gameengine /Converter/BL_ArmatureObject.cpp: Apricot Branch: bugfix, broke bone parenting with yesterday's commit.

Brecht Van Lommel brechtvanlommel at pandora.be
Wed Aug 27 15:10:17 CEST 2008


Revision: 16271
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16271
Author:   blendix
Date:     2008-08-27 15:10:16 +0200 (Wed, 27 Aug 2008)

Log Message:
-----------
Apricot Branch: bugfix, broke bone parenting with yesterday's commit.

Modified Paths:
--------------
    branches/apricot/source/gameengine/Converter/BL_ArmatureObject.cpp

Modified: branches/apricot/source/gameengine/Converter/BL_ArmatureObject.cpp
===================================================================
--- branches/apricot/source/gameengine/Converter/BL_ArmatureObject.cpp	2008-08-27 13:02:44 UTC (rev 16270)
+++ branches/apricot/source/gameengine/Converter/BL_ArmatureObject.cpp	2008-08-27 13:10:16 UTC (rev 16271)
@@ -201,8 +201,8 @@
 {
 	bPoseChannel *pchan;
 
-	VerifyPose();
-	pchan = get_pose_channel(m_pose, bone->name);
+	ApplyPose();
+	pchan = get_pose_channel(m_objArma->pose, bone->name);
 
 	if(pchan) {
 		matrix.setValue(&pchan->pose_mat[0][0]);





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