[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [16218] trunk/blender/source/blender: Merged shrinkwrap modifier from soc-2008-jaguarandi

André Pinto andresusanopinto at gmail.com
Fri Aug 22 02:36:07 CEST 2008


Revision: 16218
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16218
Author:   jaguarandi
Date:     2008-08-22 02:35:14 +0200 (Fri, 22 Aug 2008)

Log Message:
-----------
Merged shrinkwrap modifier from soc-2008-jaguarandi

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_deform.h
    trunk/blender/source/blender/blenkernel/intern/bvhutils.c
    trunk/blender/source/blender/blenkernel/intern/deform.c
    trunk/blender/source/blender/blenkernel/intern/modifier.c
    trunk/blender/source/blender/blenlib/intern/BLI_kdopbvh.c
    trunk/blender/source/blender/makesdna/DNA_modifier_types.h
    trunk/blender/source/blender/src/buttons_editing.c

Added Paths:
-----------
    trunk/blender/source/blender/blenkernel/BKE_shrinkwrap.h
    trunk/blender/source/blender/blenkernel/intern/shrinkwrap.c

Modified: trunk/blender/source/blender/blenkernel/BKE_deform.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_deform.h	2008-08-21 23:41:08 UTC (rev 16217)
+++ trunk/blender/source/blender/blenkernel/BKE_deform.h	2008-08-22 00:35:14 UTC (rev 16218)
@@ -46,5 +46,8 @@
 int get_named_vertexgroup_num (Object *ob, char *name);
 void unique_vertexgroup_name (struct bDeformGroup *dg, struct Object *ob);
 
+float deformvert_get_weight(const struct MDeformVert *dvert, int group_num);
+float vertexgroup_get_vertex_weight(const struct MDeformVert *dvert, int index, int group_num);
+
 #endif
 

Copied: trunk/blender/source/blender/blenkernel/BKE_shrinkwrap.h (from rev 16216, branches/soc-2008-jaguarandi/source/blender/blenkernel/BKE_shrinkwrap.h)
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_shrinkwrap.h	                        (rev 0)
+++ trunk/blender/source/blender/blenkernel/BKE_shrinkwrap.h	2008-08-22 00:35:14 UTC (rev 16218)
@@ -0,0 +1,146 @@
+/**
+ * BKE_shrinkwrap.h
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#ifndef BKE_SHRINKWRAP_H
+#define BKE_SHRINKWRAP_H
+
+/* mesh util */
+//TODO: move this somewhere else
+#include "BKE_customdata.h"
+struct DerivedMesh;
+struct Object;
+struct DerivedMesh *object_get_derived_final(struct Object *ob, CustomDataMask dataMask);
+
+
+/* SpaceTransform stuff */
+/*
+ * TODO: move this somewhere else
+ *
+ * this structs encapsulates all needed data to convert between 2 coordinate spaces
+ * (where conversion can be represented by a matrix multiplication)
+ *
+ * This is used to reduce the number of arguments to pass to functions that need to perform
+ * this kind of operation and make it easier for the coder, as he/she doenst needs to recode
+ * the matrix calculation.
+ *
+ * A SpaceTransform is initialized using:
+ *   space_transform_setup( &data,  ob1, ob2 )
+ *
+ * After that the following calls can be used:
+ *   space_transform_apply (&data, co); //converts a coordinate in ob1 coords space to the corresponding ob2 coords
+ *   space_transform_invert(&data, co); //converts a coordinate in ob2 coords space to the corresponding ob1 coords
+ *
+ *	//Same Concept as space_transform_apply and space_transform_invert, but no is normalized after conversion
+ *   space_transform_apply_normal (&data, &no);
+ *   space_transform_invert_normal(&data, &no);
+ *
+ */
+struct Object;
+
+typedef struct SpaceTransform
+{
+	float local2target[4][4];
+	float target2local[4][4];
+
+} SpaceTransform;
+
+void space_transform_from_matrixs(SpaceTransform *data, float local[][4], float target[][4]);
+#define space_transform_setup(data, local, target) space_transform_from_matrixs(data, (local)->obmat, (target)->obmat)
+
+void space_transform_apply (const SpaceTransform *data, float *co);
+void space_transform_invert(const SpaceTransform *data, float *co);
+
+void space_transform_apply_normal (const SpaceTransform *data, float *no);
+void space_transform_invert_normal(const SpaceTransform *data, float *no);
+
+/* Shrinkwrap stuff */
+#include "BKE_bvhutils.h"
+
+/*
+ * Shrinkwrap is composed by a set of functions and options that define the type of shrink.
+ *
+ * 3 modes are available:
+ *    - Nearest vertex
+ *	  - Nearest surface
+ *    - Normal projection
+ *
+ * ShrinkwrapCalcData encapsulates all needed data for shrinkwrap functions.
+ * (So that you dont have to pass an enormous ammount of arguments to functions)
+ */
+
+struct Object;
+struct DerivedMesh;
+struct ShrinkwrapModifierData;
+struct BVHTree;
+
+
+typedef struct ShrinkwrapCalcData
+{
+	ShrinkwrapModifierData *smd;	//shrinkwrap modifier data
+
+	struct Object *ob;				//object we are applying shrinkwrap to
+	struct DerivedMesh *original;	//mesh before shrinkwrap
+
+	float (*vertexCos)[3];			//vertexs being shrinkwraped
+	int numVerts;
+
+	struct DerivedMesh *target;		//mesh we are shrinking to	
+	SpaceTransform local2target;	//transform to move bettwem local and target space
+
+	float keepDist;					//Distance to kept from target (units are in local space)
+
+} ShrinkwrapCalcData;
+
+void shrinkwrap_calc_nearest_vertex(ShrinkwrapCalcData *data);
+void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *data);
+void shrinkwrap_calc_nearest_surface_point(ShrinkwrapCalcData *data);
+
+void shrinkwrapModifier_deform(struct ShrinkwrapModifierData *smd, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3], int numVerts);
+
+/*
+ * This function casts a ray in the given BVHTree.. but it takes into consideration the space_transform, that is:
+ *
+ * if transf was configured with "space_transform_setup( &transf,  ob1, ob2 )"
+ * then the input (vert, dir, BVHTreeRayHit) must be defined in ob1 coordinates space
+ * and the BVHTree must be built in ob2 coordinate space.
+ *
+ * Thus it provides an easy way to cast the same ray across several trees (where each tree was built on its own coords space)
+ */
+int normal_projection_project_vertex(char options, const float *vert, const float *dir, const SpaceTransform *transf, BVHTree *tree, BVHTreeRayHit *hit, BVHTree_RayCastCallback callback, void *userdata);
+
+/*
+ * NULL initializers to local data
+ */
+#define NULL_ShrinkwrapCalcData	{NULL, }
+#define NULL_BVHTreeFromMesh	{NULL, }
+#define NULL_BVHTreeRayHit		{NULL, }
+#define NULL_BVHTreeNearest		{0, }
+
+
+#endif
+

Modified: trunk/blender/source/blender/blenkernel/intern/bvhutils.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/bvhutils.c	2008-08-21 23:41:08 UTC (rev 16217)
+++ trunk/blender/source/blender/blenkernel/intern/bvhutils.c	2008-08-22 00:35:14 UTC (rev 16218)
@@ -81,7 +81,7 @@
  * Function adapted from David Eberly's distance tools (LGPL)
  * http://www.geometrictools.com/LibFoundation/Distance/Distance.html
  */
-static float nearest_point_in_tri_surface(const float *v0,const float *v1,const float *v2,const float *p, int *v, int *e, float *d, float *nearest )
+static float nearest_point_in_tri_surface(const float *v0,const float *v1,const float *v2,const float *p, int *v, int *e, float *nearest )
 {
 	float diff[3];
 	float e0[3];
@@ -386,7 +386,7 @@
 		VecMulf(y, T);
 		VECADD(z, w, x);
 		VECADD(z, z, y);
-		VECSUB(d, p, z);
+		//VECSUB(d, p, z);
 		VECCOPY(nearest, z);
 		// d = p - ( v0 + S * e0 + T * e1 );
 	}
@@ -418,16 +418,16 @@
 	
 	do
 	{	
-		float nearest_tmp[3], col_normal[3], dist;
+		float nearest_tmp[3], dist;
 		int vertex, edge;
 		
-		dist = nearest_point_in_tri_surface(t0, t1, t2, co, &vertex, &edge, col_normal, nearest_tmp);
+		dist = nearest_point_in_tri_surface(t0, t1, t2, co, &vertex, &edge, nearest_tmp);
 		if(dist < nearest->dist)
 		{
 			nearest->index = index;
 			nearest->dist = dist;
 			VECCOPY(nearest->co, nearest_tmp);
-			VECCOPY(nearest->no, col_normal);
+			CalcNormFloat(t0, t1, t2, nearest->no);
 		}
 
 		t1 = t2;

Modified: trunk/blender/source/blender/blenkernel/intern/deform.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/deform.c	2008-08-21 23:41:08 UTC (rev 16217)
+++ trunk/blender/source/blender/blenkernel/intern/deform.c	2008-08-22 00:35:14 UTC (rev 16218)
@@ -220,3 +220,31 @@
 		}
 	}	
 }
+
+float deformvert_get_weight(const struct MDeformVert *dvert, int group_num)
+{
+	if(dvert)
+	{
+		const MDeformWeight *dw = dvert->dw;
+		int i;
+
+		for(i=dvert->totweight; i>0; i--, dw++)
+			if(dw->def_nr == group_num)
+				return dw->weight;
+	}
+
+	/* Not found */
+	return 0.0;
+}
+
+float vertexgroup_get_vertex_weight(const struct MDeformVert *dvert, int index, int group_num)
+{
+	if(group_num == -1)
+		return 1.0;
+
+	if(dvert == 0)
+		return 0.0;
+
+	return deformvert_get_weight(dvert+index, group_num);
+}
+

Modified: trunk/blender/source/blender/blenkernel/intern/modifier.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/modifier.c	2008-08-21 23:41:08 UTC (rev 16217)
+++ trunk/blender/source/blender/blenkernel/intern/modifier.c	2008-08-22 00:35:14 UTC (rev 16218)
@@ -101,6 +101,8 @@
 #include "BKE_utildefines.h"
 #include "depsgraph_private.h"
 #include "BKE_bmesh.h"
+#include "BKE_deform.h"
+#include "BKE_shrinkwrap.h"
 
 #include "LOD_DependKludge.h"
 #include "LOD_decimation.h"
@@ -6120,22 +6122,6 @@
 	return dataMask;
 }
 
-/* this should really be put somewhere permanently */
-static float vert_weight(MDeformVert *dvert, int group)
-{
-	MDeformWeight *dw;
-	int i;
-	
-	if(dvert) {
-		dw= dvert->dw;
-		for(i= dvert->totweight; i>0; i--, dw++) {
-			if(dw->def_nr == group) return dw->weight;
-			if(i==1) break; /*otherwise dw will point to somewhere it shouldn't*/
-		}
-	}
-	return 0.0;
-}
-
 static void explodeModifier_createFacepa(ExplodeModifierData *emd,
 					 ParticleSystemModifierData *psmd,
       Object *ob, DerivedMesh *dm)
@@ -6179,7 +6165,7 @@
 			for(i=0; i<totvert; i++){
 				val = BLI_frand();
 				val = (1.0f-emd->protect)*val + emd->protect*0.5f;
-				if(val < vert_weight(dvert+i,emd->vgroup-1))
+				if(val < deformvert_get_weight(dvert+i,emd->vgroup-1))
 					vertpa[i] = -1;
 			}
 		}
@@ -7236,6 +7222,126 @@
 		dm->release(dm);
 }
 
+
+/* Shrinkwrap */
+
+static void shrinkwrapModifier_initData(ModifierData *md)
+{
+	ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md;
+	smd->shrinkType = MOD_SHRINKWRAP_NEAREST_SURFACE;
+	smd->shrinkOpts = MOD_SHRINKWRAP_PROJECT_ALLOW_POS_DIR;

@@ Diff output truncated at 10240 characters. @@




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