[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [16129] trunk/blender: SCA_PythonController.cpp - Made errors in python print the controller name , useful when blender crashes on printing the python error which happens frequently .

Campbell Barton ideasman42 at gmail.com
Sat Aug 16 02:06:52 CEST 2008


Revision: 16129
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16129
Author:   campbellbarton
Date:     2008-08-16 02:06:51 +0200 (Sat, 16 Aug 2008)

Log Message:
-----------
SCA_PythonController.cpp - Made errors in python print the controller name, useful when blender crashes on printing the python error which happens frequently.
buttons_logic.c - NULL checks for game logic buttons, linking in groups with some logic links to objects outsude the group could crash blender. There are NULL checks for this case elsewhere so I assume it should be supported.
CMakeLists.txt - remove YESIAMSTUPID option, is not used anymore.

Modified Paths:
--------------
    trunk/blender/CMakeLists.txt
    trunk/blender/source/blender/src/buttons_logic.c
    trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp

Modified: trunk/blender/CMakeLists.txt
===================================================================
--- trunk/blender/CMakeLists.txt	2008-08-15 23:14:22 UTC (rev 16128)
+++ trunk/blender/CMakeLists.txt	2008-08-16 00:06:51 UTC (rev 16129)
@@ -63,7 +63,6 @@
 OPTION(WITH_OPENEXR		"Enable OpenEXR Support (http://www.openexr.com)"	ON)
 OPTION(WITH_FFMPEG		"Enable FFMPeg Support (http://ffmpeg.mplayerhq.hu/)"	OFF)
 OPTION(WITH_OPENAL		"Enable OpenAL Support (http://www.openal.org)"		ON)
-OPTION(YESIAMSTUPID		"Enable execution on 64-bit platforms"			OFF)
 OPTION(WITH_OPENMP		"Enable OpenMP (has to be supported by the compiler)"	OFF)
 
 IF(NOT WITH_GAMEENGINE AND WITH_PLAYER)

Modified: trunk/blender/source/blender/src/buttons_logic.c
===================================================================
--- trunk/blender/source/blender/src/buttons_logic.c	2008-08-15 23:14:22 UTC (rev 16128)
+++ trunk/blender/source/blender/src/buttons_logic.c	2008-08-16 00:06:51 UTC (rev 16129)
@@ -3183,7 +3183,8 @@
 		while(cont) {
 			for (iact=0; iact<cont->totlinks; iact++) {
 				act = cont->links[iact];
-				act->flag |= ACT_LINKED;
+				if (act)
+					act->flag |= ACT_LINKED;
 			}
 			controller_state_mask |= cont->state_mask;
 			cont = cont->next;
@@ -3231,7 +3232,8 @@
 						/* this controller is visible, mark all its actuator */
 						for (iact=0; iact<cont->totlinks; iact++) {
 							act = cont->links[iact];
-							act->flag |= ACT_VISIBLE;
+							if (act)
+								act->flag |= ACT_VISIBLE;
 						}
 						uiBlockSetEmboss(block, UI_EMBOSSM);
 						uiDefIconButBitS(block, TOG, CONT_DEL, B_DEL_CONT, ICON_X,	xco, yco, 22, 19, &cont->flag, 0, 0, 0, 0, "Delete Controller");

Modified: trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp	2008-08-15 23:14:22 UTC (rev 16128)
+++ trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp	2008-08-16 00:06:51 UTC (rev 16129)
@@ -248,7 +248,7 @@
 		{
 			// didn't compile, so instead of compile, complain
 			// something is wrong, tell the user what went wrong
-			printf("PYTHON SCRIPT ERROR:\n");
+			printf("Python compile error from controller \"%s\": \n", GetName().Ptr());
 			//PyRun_SimpleString(m_scriptText.Ptr());
 			PyErr_Print();
 			return;
@@ -285,7 +285,7 @@
 	else
 	{
 		// something is wrong, tell the user what went wrong
-		printf("PYTHON SCRIPT ERROR:\n");
+		printf("Python script error from controller \"%s\": \n", GetName().Ptr());
 		PyErr_Print();
 		//PyRun_SimpleString(m_scriptText.Ptr());
 	}





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