[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [16068] branches/soc-2008-unclezeiv: svn merge -r 15971:16066 https://svn.blender.org/svnroot/bf-blender/trunk/ blender

Davide Vercelli davide.vercelli at gmail.com
Tue Aug 12 17:44:29 CEST 2008


Revision: 16068
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16068
Author:   unclezeiv
Date:     2008-08-12 17:44:29 +0200 (Tue, 12 Aug 2008)

Log Message:
-----------
svn merge -r 15971:16066 https://svn.blender.org/svnroot/bf-blender/trunk/blender

Modified Paths:
--------------
    branches/soc-2008-unclezeiv/CMakeLists.txt
    branches/soc-2008-unclezeiv/config/linux2-config.py
    branches/soc-2008-unclezeiv/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj
    branches/soc-2008-unclezeiv/projectfiles_vc7/blender/blender.sln
    branches/soc-2008-unclezeiv/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj
    branches/soc-2008-unclezeiv/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
    branches/soc-2008-unclezeiv/release/scripts/flt_export.py
    branches/soc-2008-unclezeiv/release/scripts/flt_palettemanager.py
    branches/soc-2008-unclezeiv/release/scripts/import_dxf.py
    branches/soc-2008-unclezeiv/release/scripts/ply_export.py
    branches/soc-2008-unclezeiv/source/blender/blenkernel/BKE_texture.h
    branches/soc-2008-unclezeiv/source/blender/blenkernel/intern/anim.c
    branches/soc-2008-unclezeiv/source/blender/blenkernel/intern/modifier.c
    branches/soc-2008-unclezeiv/source/blender/blenkernel/intern/particle_system.c
    branches/soc-2008-unclezeiv/source/blender/blenkernel/intern/softbody.c
    branches/soc-2008-unclezeiv/source/blender/blenkernel/intern/texture.c
    branches/soc-2008-unclezeiv/source/blender/blenlib/BLI_kdopbvh.h
    branches/soc-2008-unclezeiv/source/blender/blenlib/intern/BLI_kdopbvh.c
    branches/soc-2008-unclezeiv/source/blender/include/BIF_editarmature.h
    branches/soc-2008-unclezeiv/source/blender/include/BIF_editmesh.h
    branches/soc-2008-unclezeiv/source/blender/include/butspace.h
    branches/soc-2008-unclezeiv/source/blender/python/api2_2x/Texture.c
    branches/soc-2008-unclezeiv/source/blender/python/api2_2x/doc/Render.py
    branches/soc-2008-unclezeiv/source/blender/python/api2_2x/doc/Texture.py
    branches/soc-2008-unclezeiv/source/blender/render/intern/source/rayshade.c
    branches/soc-2008-unclezeiv/source/blender/src/buttons_editing.c
    branches/soc-2008-unclezeiv/source/blender/src/editarmature.c
    branches/soc-2008-unclezeiv/source/blender/src/editmesh_mods.c
    branches/soc-2008-unclezeiv/source/blender/src/editobject.c
    branches/soc-2008-unclezeiv/source/blender/src/poselib.c
    branches/soc-2008-unclezeiv/source/blender/src/transform_conversions.c
    branches/soc-2008-unclezeiv/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
    branches/soc-2008-unclezeiv/source/gameengine/Converter/BL_BlenderDataConversion.cpp
    branches/soc-2008-unclezeiv/source/gameengine/Converter/KX_IpoConvert.cpp
    branches/soc-2008-unclezeiv/source/gameengine/Expressions/Value.cpp
    branches/soc-2008-unclezeiv/source/gameengine/GamePlayer/ActiveX/BlenderPlayerCtl.cpp
    branches/soc-2008-unclezeiv/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
    branches/soc-2008-unclezeiv/source/gameengine/GamePlayer/netscape/src/ketsji/KXH_ketsji_hooks.cpp
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/KX_GameObject.cpp
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/KX_PythonInit.cpp
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/KX_PythonInit.h
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/KX_RadarSensor.cpp
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/KX_TouchEventManager.cpp
    branches/soc-2008-unclezeiv/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
    branches/soc-2008-unclezeiv/source/gameengine/Physics/Bullet/CcdPhysicsController.h
    branches/soc-2008-unclezeiv/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
    branches/soc-2008-unclezeiv/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
    branches/soc-2008-unclezeiv/tools/btools.py

Added Paths:
-----------
    branches/soc-2008-unclezeiv/intern/bmfont/intern/BDF2BMF.py
    branches/soc-2008-unclezeiv/source/blender/blenkernel/BKE_bvhutils.h
    branches/soc-2008-unclezeiv/source/blender/blenkernel/intern/bvhutils.c

Modified: branches/soc-2008-unclezeiv/CMakeLists.txt
===================================================================
--- branches/soc-2008-unclezeiv/CMakeLists.txt	2008-08-12 15:17:08 UTC (rev 16067)
+++ branches/soc-2008-unclezeiv/CMakeLists.txt	2008-08-12 15:44:29 UTC (rev 16068)
@@ -183,9 +183,9 @@
   SET(LLIBS "-lXi -lutil -lc -lm -lpthread -lstdc++")
 
   IF(WITH_OPENMP)
-    SET(LLIBS "${LLIBS} -lgomp ")
-    SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fopenmp ")
-    SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fopenmp ")
+    SET(LLIBS "${LLIBS} -lgomp")
+    SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fopenmp")
+    SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fopenmp")
   ENDIF(WITH_OPENMP)
 
 

Modified: branches/soc-2008-unclezeiv/config/linux2-config.py
===================================================================
--- branches/soc-2008-unclezeiv/config/linux2-config.py	2008-08-12 15:17:08 UTC (rev 16067)
+++ branches/soc-2008-unclezeiv/config/linux2-config.py	2008-08-12 15:44:29 UTC (rev 16068)
@@ -139,7 +139,7 @@
 BF_OPENJPEG_INC = '${BF_OPENJPEG}/include'
 BF_OPENJPEG_LIBPATH='${BF_OPENJPEG}/lib'
 
-WITH_BF_REDCODE = 'true'  
+WITH_BF_REDCODE = 'false'  
 BF_REDCODE = '#extern/libredcode'
 BF_REDCODE_LIB = ''
 # Uncomment the following two lines to use system's ffmpeg

Copied: branches/soc-2008-unclezeiv/intern/bmfont/intern/BDF2BMF.py (from rev 16066, trunk/blender/intern/bmfont/intern/BDF2BMF.py)
===================================================================
--- branches/soc-2008-unclezeiv/intern/bmfont/intern/BDF2BMF.py	                        (rev 0)
+++ branches/soc-2008-unclezeiv/intern/bmfont/intern/BDF2BMF.py	2008-08-12 15:44:29 UTC (rev 16068)
@@ -0,0 +1,177 @@
+#!/usr/bin/python
+
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.	See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+#
+# ***** END GPL LICENCE BLOCK *****
+# --------------------------------------------------------------------------
+
+HELP_TXT = \
+'''
+Convert BDF pixmap fonts into C++ files Blender can read.
+Use to replace bitmap fonts or add new ones.
+
+Usage
+	python bdf2bmf.py -name=SomeName myfile.bdf
+
+Blender currently supports fonts with a maximum width of 8 pixels.
+'''
+
+# -------- Simple BDF parser
+import sys
+def parse_bdf(f, MAX_CHARS=256):
+	lines = [l.strip().upper().split() for l in f.readlines()]
+
+	is_bitmap = False
+	dummy = {'BITMAP':[]}
+	char_data = [dummy.copy() for i in xrange(MAX_CHARS)]
+	context_bitmap = []
+
+	for l in lines:
+		if l[0]=='ENCODING':		enc = int(l[1])
+		elif l[0]=='BBX':			bbx = [int(c) for c in l[1:]]
+		elif l[0]=='DWIDTH':		dwidth = int(l[1])
+		elif l[0]=='BITMAP':		is_bitmap = True
+		elif l[0]=='ENDCHAR':
+			if enc < MAX_CHARS:
+				char_data[enc]['BBX'] = bbx
+				char_data[enc]['DWIDTH'] = dwidth
+				char_data[enc]['BITMAP'] = context_bitmap
+				
+			context_bitmap = []
+			enc = bbx = None
+			is_bitmap = False
+		else:
+			# None of the above, Ok, were reading a bitmap
+			if is_bitmap and enc < MAX_CHARS:
+				context_bitmap.append( int(l[0], 16) )
+	
+	return char_data
+# -------- end simple BDF parser
+
+def bdf2cpp_name(path):
+	return path.split('.')[0] + '.cpp'
+
+def convert_to_blender(bdf_dict, font_name, origfilename, MAX_CHARS=256):
+	
+	# first get a global width/height, also set the offsets
+	xmin = ymin =  10000000
+	xmax = ymax = -10000000
+	
+	bitmap_offsets = [-1] * MAX_CHARS
+	bitmap_tot = 0
+	for i, c in enumerate(bdf_dict):
+		if c.has_key('BBX'):
+			bbx = c['BBX']
+			xmax = max(bbx[0], xmax)
+			ymax = max(bbx[1], ymax)
+			xmin = min(bbx[2], xmin)
+			ymin = min(bbx[3], ymin)
+			
+			bitmap_offsets[i] = bitmap_tot
+			bitmap_tot += len(c['BITMAP'])
+		
+		c['BITMAP'].reverse()
+	
+	# Now we can write. Ok if we have no .'s in the path.
+	f = open(bdf2cpp_name(origfilename), 'w')
+	
+	f.write('''
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include "BMF_FontData.h"
+
+#include "BMF_Settings.h"
+''')
+	
+	f.write('#if BMF_INCLUDE_%s\n\n' % font_name.upper())
+	f.write('static unsigned char bitmap_data[]= {')
+	newline = 8
+	
+	for i, c in enumerate(bdf_dict):
+	
+		for cdata in c['BITMAP']:
+			# Just formatting
+			newline+=1
+			if newline >= 8:
+				newline = 0
+				f.write('\n\t')
+			# End formatting
+			
+			f.write('0x%.2hx,' % cdata) # 0x80 <- format
+			
+	f.write("\n};\n")
+	
+	f.write("BMF_FontData BMF_font_%s = {\n" % font_name)
+	f.write('\t%d, %d,\n' % (xmin, ymin))
+	f.write('\t%d, %d,\n' % (xmax, ymax))
+	
+	f.write('\t{\n')
+	
+
+	for i, c in enumerate(bdf_dict):
+		if bitmap_offsets[i] == -1 or c.has_key('BBX') == False:
+			f.write('\t\t{0,0,0,0,0, -1},\n')
+		else:
+			bbx = c['BBX']
+			f.write('\t\t{%d,%d,%d,%d,%d, %d},\n' % (bbx[0], bbx[1], -bbx[2], -bbx[3], c['DWIDTH'], bitmap_offsets[i]))
+	
+	f.write('''
+	},
+	bitmap_data
+};
+
+#endif
+''')
+
+def main():
+	# replace "[-name=foo]" with  "[-name] [foo]"
+	args = []
+	for arg in sys.argv:
+		for a in arg.replace('=', ' ').split():
+			args.append(a)
+	
+	name = 'untitled'
+	done_anything = False
+	for i, arg in enumerate(args):
+		if arg == '-name':
+			if i==len(args)-1:
+				print 'no arg given for -name, aborting'
+				return
+			else:
+				name = args[i+1]
+		
+		elif arg.lower().endswith('.bdf'):
+			try:
+				f = open(arg)
+				print '...Writing to:', bdf2cpp_name(arg)
+			except:
+				print 'could not open "%s", aborting' % arg
+			
+			
+			bdf_dict = parse_bdf(f)
+			convert_to_blender(bdf_dict, name, arg)
+			done_anything = True
+	
+	if not done_anything:
+		print HELP_TXT
+		print '...nothing to do'
+
+if __name__ == '__main__':
+	main()
+	

Modified: branches/soc-2008-unclezeiv/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj
===================================================================
--- branches/soc-2008-unclezeiv/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj	2008-08-12 15:17:08 UTC (rev 16067)
+++ branches/soc-2008-unclezeiv/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj	2008-08-12 15:44:29 UTC (rev 16068)
@@ -118,6 +118,114 @@
 			<Tool
 				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
 		</Configuration>
+		<Configuration
+			Name="BlenderPlayer Debug|Win32"
+			OutputDirectory="$(ConfigurationName)"
+			IntermediateDirectory="$(ConfigurationName)"
+			ConfigurationType="4"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="FALSE"
+			CharacterSet="2">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem"
+				PreprocessorDefinitions="_DEBUG,WIN32,_LIB;WITH_FFMPEG"
+				BasicRuntimeChecks="3"
+				RuntimeLibrary="1"
+				DisableLanguageExtensions="FALSE"
+				DefaultCharIsUnsigned="TRUE"
+				UsePrecompiledHeader="2"
+				PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\python\debug\BPY_python.pch"
+				AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\python\debug\"
+				ObjectFile="..\..\..\..\build\msvc_7\source\blender\python\debug\"
+				ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\python\debug\"
+				WarningLevel="4"
+				SuppressStartupBanner="TRUE"
+				Detect64BitPortabilityProblems="FALSE"
+				DebugInformationFormat="3"
+				CompileAs="0"
+				DisableSpecificWarnings="4100"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLibrarianTool"
+				OutputFile="..\..\..\..\build\msvc_7\libs\debug\BPY_python.lib"
+				SuppressStartupBanner="TRUE"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				Culture="1033"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+		<Configuration
+			Name="BlenderPlayer Release|Win32"
+			OutputDirectory="$(ConfigurationName)"
+			IntermediateDirectory="$(ConfigurationName)"
+			ConfigurationType="4"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="FALSE"
+			CharacterSet="2">
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\lib\windows\ffmpeg\include"

@@ Diff output truncated at 10240 characters. @@




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