[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [16051] branches/blender-2.47/release/ scripts/ply_export.py: branches/blender-2.47

Diego Borghetti bdiego at gmail.com
Mon Aug 11 07:12:42 CEST 2008


Revision: 16051
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16051
Author:   bdiego
Date:     2008-08-11 07:12:42 +0200 (Mon, 11 Aug 2008)

Log Message:
-----------
branches/blender-2.47

Merge from trunk:
	Revision: 16050

Modified Paths:
--------------
    branches/blender-2.47/release/scripts/ply_export.py

Modified: branches/blender-2.47/release/scripts/ply_export.py
===================================================================
--- branches/blender-2.47/release/scripts/ply_export.py	2008-08-11 03:52:21 UTC (rev 16050)
+++ branches/blender-2.47/release/scripts/ply_export.py	2008-08-11 05:12:42 UTC (rev 16051)
@@ -13,7 +13,7 @@
 import BPyMesh
 
 __author__ = "Bruce Merry"
-__version__ = "0.92"
+__version__ = "0.93"
 __bpydoc__ = """\
 This script exports Stanford PLY files from Blender. It supports normals, 
 colours, and texture coordinates per face or per vertex.
@@ -37,6 +37,8 @@
 # Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 # Vector rounding se we can use as keys
 #
+# Updated on Aug 11, 2008 by Campbell Barton
+#    - added 'comment' prefix to comments - Needed to comply with the PLY spec.
 #
 # Updated on Jan 1, 2007 by Gabe Ghearing
 #    - fixed normals so they are correctly smooth/flat
@@ -162,7 +164,7 @@
 	
 	file.write('ply\n')
 	file.write('format ascii 1.0\n')
-	file.write('Created by Blender3D %s - www.blender.org, source file: %s\n' % (Blender.Get('version'), Blender.Get('filename').split('/')[-1].split('\\')[-1] ))
+	file.write('comment Created by Blender3D %s - www.blender.org, source file: %s\n' % (Blender.Get('version'), Blender.Get('filename').split('/')[-1].split('\\')[-1] ))
 	
 	file.write('element vertex %d\n' % len(verts))
 	
@@ -210,7 +212,6 @@
 			if faceUV:			uvcoord=	rvec2d(uv[j])
 			elif vertexUV:		uvcoord=	rvec2d(v.uvco)
 			if vertexColors:	color=		col[j].r, col[j].g, col[j].b
-			co = v.co
 			
 			file.write('%d ' % vdict[v.index][normal, uvcoord, color])
 			





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