[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [15985] trunk/blender/source/gameengine/ Converter/KX_IpoConvert.cpp: BGE fix: confirm fix for segmentation fault by Diego and remove warning in calling ConvertMaterial Ipos .

Benoit Bolsee benoit.bolsee at online.be
Wed Aug 6 12:23:48 CEST 2008


Revision: 15985
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=15985
Author:   ben2610
Date:     2008-08-06 12:23:47 +0200 (Wed, 06 Aug 2008)

Log Message:
-----------
BGE fix: confirm fix for segmentation fault by Diego and remove warning in calling ConvertMaterial Ipos.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Converter/KX_IpoConvert.cpp

Modified: trunk/blender/source/gameengine/Converter/KX_IpoConvert.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_IpoConvert.cpp	2008-08-06 04:09:10 UTC (rev 15984)
+++ trunk/blender/source/gameengine/Converter/KX_IpoConvert.cpp	2008-08-06 10:23:47 UTC (rev 15985)
@@ -766,7 +766,7 @@
 		// if there is only one material attached to the mesh then set material_index in BL_ConvertMaterialIpos to NULL
 		// --> this makes the UpdateMaterialData function in KX_GameObject.cpp use the old hack of using SetObjectColor
 		// because this yields a better performance as not all the vertex colors need to be edited
-		if(mat) ConvertMaterialIpos(mat, NULL, gameobj, converter);
+		if(mat) ConvertMaterialIpos(mat, 0, gameobj, converter);
 	}
 	else
 	{





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