[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [15926] trunk/blender: Small update to get the BlenderPlayer compiling (also needed for 2.47)

Benoit Bolsee benoit.bolsee at online.be
Sun Aug 3 00:11:23 CEST 2008


Revision: 15926
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=15926
Author:   ben2610
Date:     2008-08-03 00:11:22 +0200 (Sun, 03 Aug 2008)

Log Message:
-----------
Small update to get the BlenderPlayer compiling (also needed for 2.47)

Modified Paths:
--------------
    trunk/blender/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
    trunk/blender/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj
    trunk/blender/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h

Modified: trunk/blender/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
===================================================================
--- trunk/blender/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj	2008-08-02 21:39:01 UTC (rev 15925)
+++ trunk/blender/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj	2008-08-02 22:11:22 UTC (rev 15926)
@@ -237,6 +237,7 @@
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="1"
 				DefaultCharIsUnsigned="TRUE"
+				RuntimeTypeInfo="TRUE"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch"
 				AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"

Modified: trunk/blender/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj
===================================================================
--- trunk/blender/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj	2008-08-02 21:39:01 UTC (rev 15925)
+++ trunk/blender/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj	2008-08-02 22:11:22 UTC (rev 15926)
@@ -171,6 +171,7 @@
 				MinimalRebuild="TRUE"
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="1"
+				RuntimeTypeInfo="TRUE"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\PHY_Sumo.pch"
 				AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"

Modified: trunk/blender/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h	2008-08-02 21:39:01 UTC (rev 15925)
+++ trunk/blender/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h	2008-08-02 22:11:22 UTC (rev 15926)
@@ -36,7 +36,7 @@
 
 #include <iostream>
 #include <windows.h>
-#include <gl/gl.h>
+//#include <gl/gl.h>
 
 #include "GPC_Canvas.h"
 





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