[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [14459] trunk/blender/source/gameengine/ Rasterizer/RAS_2DFilterManager.h: convert dos file to unix line endings

Stephen Swaney sswaney at centurytel.net
Fri Apr 18 04:51:10 CEST 2008


Revision: 14459
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14459
Author:   stiv
Date:     2008-04-18 04:51:09 +0200 (Fri, 18 Apr 2008)

Log Message:
-----------
convert dos file to unix line endings

Modified Paths:
--------------
    trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.h

Modified: trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.h
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.h	2008-04-18 00:21:40 UTC (rev 14458)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.h	2008-04-18 02:51:09 UTC (rev 14459)
@@ -25,64 +25,64 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
-#ifndef __RAS_I2DFILTER
-#define __RAS_I2DFILTER
-
-
-
-#define MAX_RENDER_PASS	100
-
-class RAS_2DFilterManager
-{
-private:
-	unsigned int	CreateShaderProgram(char* shadersource);
-	unsigned int	CreateShaderProgram(int filtermode);
-	void			StartShaderProgram(unsigned int shaderprogram);
-	void			EndShaderProgram();
-
-	float			textureoffsets[18];
-	float			view[4];
-	unsigned int	texname;
-	int				texturewidth;
-	int				textureheight;
-	int				canvaswidth;
-	int				canvasheight;
-	int				numberoffilters;
-
-	bool			isshadersupported;
-public:
-	enum RAS_2DFILTER_MODE {
-		RAS_2DFILTER_ENABLED = -2,
-		RAS_2DFILTER_DISABLED = -1,
-		RAS_2DFILTER_NOFILTER = 0,
-		RAS_2DFILTER_MOTIONBLUR,
-		RAS_2DFILTER_BLUR,
-		RAS_2DFILTER_SHARPEN,
-		RAS_2DFILTER_DILATION,
-		RAS_2DFILTER_EROSION,
-		RAS_2DFILTER_LAPLACIAN,
-		RAS_2DFILTER_SOBEL,
-		RAS_2DFILTER_PREWITT,
-		RAS_2DFILTER_GRAYSCALE,
-		RAS_2DFILTER_SEPIA,
-		RAS_2DFILTER_INVERT,
-		RAS_2DFILTER_CUSTOMFILTER,
-		RAS_2DFILTER_NUMBER_OF_FILTERS
-	};
-
-	unsigned int	m_filters[MAX_RENDER_PASS];
-	short			m_enabled[MAX_RENDER_PASS];
-
-	RAS_2DFilterManager();
-
-	~RAS_2DFilterManager();
-
-	void SetupTexture();
-
-	void UpdateOffsetMatrix(int width, int height);
-
-	void RenderFilters(RAS_ICanvas* canvas);
-
-	void EnableFilter(RAS_2DFILTER_MODE mode, int pass, STR_String& text);
-};
-#endif
+#ifndef __RAS_I2DFILTER
+#define __RAS_I2DFILTER
+
+
+
+#define MAX_RENDER_PASS	100
+
+class RAS_2DFilterManager
+{
+private:
+	unsigned int	CreateShaderProgram(char* shadersource);
+	unsigned int	CreateShaderProgram(int filtermode);
+	void			StartShaderProgram(unsigned int shaderprogram);
+	void			EndShaderProgram();
+
+	float			textureoffsets[18];
+	float			view[4];
+	unsigned int	texname;
+	int				texturewidth;
+	int				textureheight;
+	int				canvaswidth;
+	int				canvasheight;
+	int				numberoffilters;
+
+	bool			isshadersupported;
+public:
+	enum RAS_2DFILTER_MODE {
+		RAS_2DFILTER_ENABLED = -2,
+		RAS_2DFILTER_DISABLED = -1,
+		RAS_2DFILTER_NOFILTER = 0,
+		RAS_2DFILTER_MOTIONBLUR,
+		RAS_2DFILTER_BLUR,
+		RAS_2DFILTER_SHARPEN,
+		RAS_2DFILTER_DILATION,
+		RAS_2DFILTER_EROSION,
+		RAS_2DFILTER_LAPLACIAN,
+		RAS_2DFILTER_SOBEL,
+		RAS_2DFILTER_PREWITT,
+		RAS_2DFILTER_GRAYSCALE,
+		RAS_2DFILTER_SEPIA,
+		RAS_2DFILTER_INVERT,
+		RAS_2DFILTER_CUSTOMFILTER,
+		RAS_2DFILTER_NUMBER_OF_FILTERS
+	};
+
+	unsigned int	m_filters[MAX_RENDER_PASS];
+	short			m_enabled[MAX_RENDER_PASS];
+
+	RAS_2DFilterManager();
+
+	~RAS_2DFilterManager();
+
+	void SetupTexture();
+
+	void UpdateOffsetMatrix(int width, int height);
+
+	void RenderFilters(RAS_ICanvas* canvas);
+
+	void EnableFilter(RAS_2DFILTER_MODE mode, int pass, STR_String& text);
+};
+#endif





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