[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [14459] trunk/blender/source/gameengine/ Rasterizer/RAS_2DFilterManager.h: convert dos file to unix line endings
Stephen Swaney
sswaney at centurytel.net
Fri Apr 18 04:51:10 CEST 2008
Revision: 14459
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14459
Author: stiv
Date: 2008-04-18 04:51:09 +0200 (Fri, 18 Apr 2008)
Log Message:
-----------
convert dos file to unix line endings
Modified Paths:
--------------
trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.h
Modified: trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.h
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.h 2008-04-18 00:21:40 UTC (rev 14458)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.h 2008-04-18 02:51:09 UTC (rev 14459)
@@ -25,64 +25,64 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#ifndef __RAS_I2DFILTER
-#define __RAS_I2DFILTER
-
-
-
-#define MAX_RENDER_PASS 100
-
-class RAS_2DFilterManager
-{
-private:
- unsigned int CreateShaderProgram(char* shadersource);
- unsigned int CreateShaderProgram(int filtermode);
- void StartShaderProgram(unsigned int shaderprogram);
- void EndShaderProgram();
-
- float textureoffsets[18];
- float view[4];
- unsigned int texname;
- int texturewidth;
- int textureheight;
- int canvaswidth;
- int canvasheight;
- int numberoffilters;
-
- bool isshadersupported;
-public:
- enum RAS_2DFILTER_MODE {
- RAS_2DFILTER_ENABLED = -2,
- RAS_2DFILTER_DISABLED = -1,
- RAS_2DFILTER_NOFILTER = 0,
- RAS_2DFILTER_MOTIONBLUR,
- RAS_2DFILTER_BLUR,
- RAS_2DFILTER_SHARPEN,
- RAS_2DFILTER_DILATION,
- RAS_2DFILTER_EROSION,
- RAS_2DFILTER_LAPLACIAN,
- RAS_2DFILTER_SOBEL,
- RAS_2DFILTER_PREWITT,
- RAS_2DFILTER_GRAYSCALE,
- RAS_2DFILTER_SEPIA,
- RAS_2DFILTER_INVERT,
- RAS_2DFILTER_CUSTOMFILTER,
- RAS_2DFILTER_NUMBER_OF_FILTERS
- };
-
- unsigned int m_filters[MAX_RENDER_PASS];
- short m_enabled[MAX_RENDER_PASS];
-
- RAS_2DFilterManager();
-
- ~RAS_2DFilterManager();
-
- void SetupTexture();
-
- void UpdateOffsetMatrix(int width, int height);
-
- void RenderFilters(RAS_ICanvas* canvas);
-
- void EnableFilter(RAS_2DFILTER_MODE mode, int pass, STR_String& text);
-};
-#endif
+#ifndef __RAS_I2DFILTER
+#define __RAS_I2DFILTER
+
+
+
+#define MAX_RENDER_PASS 100
+
+class RAS_2DFilterManager
+{
+private:
+ unsigned int CreateShaderProgram(char* shadersource);
+ unsigned int CreateShaderProgram(int filtermode);
+ void StartShaderProgram(unsigned int shaderprogram);
+ void EndShaderProgram();
+
+ float textureoffsets[18];
+ float view[4];
+ unsigned int texname;
+ int texturewidth;
+ int textureheight;
+ int canvaswidth;
+ int canvasheight;
+ int numberoffilters;
+
+ bool isshadersupported;
+public:
+ enum RAS_2DFILTER_MODE {
+ RAS_2DFILTER_ENABLED = -2,
+ RAS_2DFILTER_DISABLED = -1,
+ RAS_2DFILTER_NOFILTER = 0,
+ RAS_2DFILTER_MOTIONBLUR,
+ RAS_2DFILTER_BLUR,
+ RAS_2DFILTER_SHARPEN,
+ RAS_2DFILTER_DILATION,
+ RAS_2DFILTER_EROSION,
+ RAS_2DFILTER_LAPLACIAN,
+ RAS_2DFILTER_SOBEL,
+ RAS_2DFILTER_PREWITT,
+ RAS_2DFILTER_GRAYSCALE,
+ RAS_2DFILTER_SEPIA,
+ RAS_2DFILTER_INVERT,
+ RAS_2DFILTER_CUSTOMFILTER,
+ RAS_2DFILTER_NUMBER_OF_FILTERS
+ };
+
+ unsigned int m_filters[MAX_RENDER_PASS];
+ short m_enabled[MAX_RENDER_PASS];
+
+ RAS_2DFilterManager();
+
+ ~RAS_2DFilterManager();
+
+ void SetupTexture();
+
+ void UpdateOffsetMatrix(int width, int height);
+
+ void RenderFilters(RAS_ICanvas* canvas);
+
+ void EnableFilter(RAS_2DFILTER_MODE mode, int pass, STR_String& text);
+};
+#endif
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