[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [14442] trunk/blender/source/blender/src/ buttons_logic.c: BGE: SetCamera actuator tool tip updated to reflect new feature: ... Leave empty to refer to self object

Benoit Bolsee benoit.bolsee at online.be
Wed Apr 16 20:58:25 CEST 2008


Revision: 14442
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14442
Author:   ben2610
Date:     2008-04-16 20:58:11 +0200 (Wed, 16 Apr 2008)

Log Message:
-----------
BGE: SetCamera actuator tool tip updated to reflect new feature: ...Leave empty to refer to self object

Modified Paths:
--------------
    trunk/blender/source/blender/src/buttons_logic.c

Modified: trunk/blender/source/blender/src/buttons_logic.c
===================================================================
--- trunk/blender/source/blender/src/buttons_logic.c	2008-04-16 18:47:36 UTC (rev 14441)
+++ trunk/blender/source/blender/src/buttons_logic.c	2008-04-16 18:58:11 UTC (rev 14442)
@@ -1863,7 +1863,7 @@
   			glRects(xco, yco-ysize, xco+width, yco); 
   			uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); 
 	 
-  			uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:",		xco+40, yco-44, (width-80), 19, &(sca->camera), "Set this Camera"); 
+  			uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:",		xco+40, yco-44, (width-80), 19, &(sca->camera), "Set this Camera. Leave empty to refer to self object"); 
   		} 
   		else if(sca->type==ACT_SCENE_SET) { 
 			





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