[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [14442] trunk/blender/source/blender/src/ buttons_logic.c: BGE: SetCamera actuator tool tip updated to reflect new feature: ... Leave empty to refer to self object
Benoit Bolsee
benoit.bolsee at online.be
Wed Apr 16 20:58:25 CEST 2008
Revision: 14442
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14442
Author: ben2610
Date: 2008-04-16 20:58:11 +0200 (Wed, 16 Apr 2008)
Log Message:
-----------
BGE: SetCamera actuator tool tip updated to reflect new feature: ...Leave empty to refer to self object
Modified Paths:
--------------
trunk/blender/source/blender/src/buttons_logic.c
Modified: trunk/blender/source/blender/src/buttons_logic.c
===================================================================
--- trunk/blender/source/blender/src/buttons_logic.c 2008-04-16 18:47:36 UTC (rev 14441)
+++ trunk/blender/source/blender/src/buttons_logic.c 2008-04-16 18:58:11 UTC (rev 14442)
@@ -1863,7 +1863,7 @@
glRects(xco, yco-ysize, xco+width, yco);
uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+40, yco-44, (width-80), 19, &(sca->camera), "Set this Camera");
+ uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+40, yco-44, (width-80), 19, &(sca->camera), "Set this Camera. Leave empty to refer to self object");
}
else if(sca->type==ACT_SCENE_SET) {
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