[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [14344] trunk/blender/source/gameengine/ GameLogic: Removed my own patch #8208: export SCA_ISensor::Evaluate() to Python.
Benoit Bolsee
benoit.bolsee at online.be
Sun Apr 6 21:14:04 CEST 2008
Revision: 14344
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14344
Author: ben2610
Date: 2008-04-06 21:14:04 +0200 (Sun, 06 Apr 2008)
Log Message:
-----------
Removed my own patch #8208: export SCA_ISensor::Evaluate() to Python. It was only useful for the ray sensor and the new rayCastTo() function provides better functionality
Modified Paths:
--------------
trunk/blender/source/gameengine/GameLogic/SCA_ISensor.cpp
trunk/blender/source/gameengine/GameLogic/SCA_ISensor.h
Modified: trunk/blender/source/gameengine/GameLogic/SCA_ISensor.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_ISensor.cpp 2008-04-06 19:04:17 UTC (rev 14343)
+++ trunk/blender/source/gameengine/GameLogic/SCA_ISensor.cpp 2008-04-06 19:14:04 UTC (rev 14344)
@@ -160,8 +160,6 @@
METH_VARARGS, GetInvert_doc},
{"setInvert", (PyCFunction) SCA_ISensor::sPySetInvert,
METH_VARARGS, SetInvert_doc},
- {"evaluate", (PyCFunction) SCA_ISensor::sPyEvaluate,
- METH_VARARGS, Evaluate_doc},
{NULL,NULL} //Sentinel
};
@@ -333,14 +331,4 @@
Py_Return;
}
-char SCA_ISensor::Evaluate_doc[] =
-"evaluate()\n"
-"\tRe-evaluate the sensor so that isPositive() and other methods are up to date\n"
-"\twith current game conditions. BGE does it automatically on each frame so it's\n"
-"\tnot usually needed.\n"
-"\tReturns True or False if the sensor evaluates positively or negatively\n";
-PyObject* SCA_ISensor::PyEvaluate(PyObject* self, PyObject* args, PyObject* kwds)
-{
- return BoolToPyArg(Evaluate(NULL));
-}
/* eof */
Modified: trunk/blender/source/gameengine/GameLogic/SCA_ISensor.h
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_ISensor.h 2008-04-06 19:04:17 UTC (rev 14343)
+++ trunk/blender/source/gameengine/GameLogic/SCA_ISensor.h 2008-04-06 19:14:04 UTC (rev 14344)
@@ -127,7 +127,6 @@
KX_PYMETHOD_DOC(SCA_ISensor,SetUseNegPulseMode);
KX_PYMETHOD_DOC(SCA_ISensor,GetInvert);
KX_PYMETHOD_DOC(SCA_ISensor,SetInvert);
- KX_PYMETHOD_DOC(SCA_ISensor,Evaluate);
};
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