[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [12107] trunk/blender/source/blender/src/ drawimage.c: mistake, testing stuff left in last commit

Campbell Barton cbarton at metavr.com
Sat Sep 22 17:42:30 CEST 2007


Revision: 12107
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=12107
Author:   campbellbarton
Date:     2007-09-22 17:42:28 +0200 (Sat, 22 Sep 2007)

Log Message:
-----------
mistake, testing stuff left in last commit

Modified Paths:
--------------
    trunk/blender/source/blender/src/drawimage.c

Modified: trunk/blender/source/blender/src/drawimage.c
===================================================================
--- trunk/blender/source/blender/src/drawimage.c	2007-09-22 15:32:08 UTC (rev 12106)
+++ trunk/blender/source/blender/src/drawimage.c	2007-09-22 15:42:28 UTC (rev 12107)
@@ -485,9 +485,6 @@
 		if (G.editMesh->derivedFinal && G.editMesh->derivedFinal->drawUVEdges) {
 			G.editMesh->derivedFinal->drawUVEdges(G.editMesh->derivedFinal);
 		}
-			
-#if 0
-		DerivedMesh *finalDM, *cageDM;
 
 		/* draw final mesh with modifiers applied */
 		cageDM = editmesh_get_derived_cage_and_final(&finalDM, CD_MASK_BAREMESH | CD_MASK_MTFACE);
@@ -497,14 +494,13 @@
 				 * so if cage is the same as the final, theres no point in drawing the shadowmesh. */
 				!((G.sima->flag & SI_SYNC_UVSEL && cageDM==finalDM))
 		) {
-			//glColor3ub(112, 112, 112);
-			//finalDM->drawUVEdges(finalDM);
+			glColor3ub(112, 112, 112);
+			finalDM->drawUVEdges(finalDM);
 		}
 		
 		if (cageDM != finalDM)
 			cageDM->release(cageDM);
 		finalDM->release(finalDM);
-#endif
 	}
 	
 	/* draw transparent faces */





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