[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [12086] trunk/blender/source/gameengine/ Converter/KX_BlenderSceneConverter.cpp: In my last commit, i forget more case of "insert_vert_icu".

Diego Borghetti (Plumiferos) bdiego at gmail.com
Tue Sep 18 16:34:17 CEST 2007


Revision: 12086
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=12086
Author:   bdiego
Date:     2007-09-18 16:34:17 +0200 (Tue, 18 Sep 2007)

Log Message:
-----------
In my last commit, i forget more case of "insert_vert_icu".
Fixed, compiled and tested ;)

Modified Paths:
--------------
    trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp

Modified: trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp	2007-09-18 14:05:36 UTC (rev 12085)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp	2007-09-18 14:34:17 UTC (rev 12086)
@@ -805,7 +805,7 @@
 						if (icu1)
 						{
 							float curVal = position.y();
-							insert_vert_icu(icu1, frameNumber, curVal);
+							insert_vert_icu(icu1, frameNumber, curVal, 0);
 #ifdef TEST_HANDLES_GAME2IPO
 
 							testhandles_ipocurve(icu1);
@@ -815,7 +815,7 @@
 						if (icu1)
 						{
 							float curVal = position.z();
-							insert_vert_icu(icu1, frameNumber, curVal);
+							insert_vert_icu(icu1, frameNumber, curVal, 0);
 #ifdef TEST_HANDLES_GAME2IPO
 							testhandles_ipocurve(icu1);
 #endif
@@ -824,7 +824,7 @@
 						if (icu1)
 						{
 							float curVal = eulerAngles[0];
-							insert_vert_icu(icu1, frameNumber, curVal);
+							insert_vert_icu(icu1, frameNumber, curVal, 0);
 #ifdef TEST_HANDLES_GAME2IPO
 
 							testhandles_ipocurve(icu1);
@@ -834,7 +834,7 @@
 						if (icu1)
 						{
 							float curVal = eulerAngles[1];
-							insert_vert_icu(icu1, frameNumber, curVal);
+							insert_vert_icu(icu1, frameNumber, curVal, 0);
 #ifdef TEST_HANDLES_GAME2IPO
 
 							testhandles_ipocurve(icu1);
@@ -844,7 +844,7 @@
 						if (icu1)
 						{
 							float curVal = eulerAngles[2];
-							insert_vert_icu(icu1, frameNumber, curVal);
+							insert_vert_icu(icu1, frameNumber, curVal, 0);
 #ifdef TEST_HANDLES_GAME2IPO
 							
 							testhandles_ipocurve(icu1);





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