[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [12068] trunk/blender/source/gameengine/ Converter/KX_BlenderSceneConverter.cpp: Updated calls to insert_vert_ipo to be

Kent Mein mein at cs.umn.edu
Mon Sep 17 17:32:11 CEST 2007


Revision: 12068
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=12068
Author:   sirdude
Date:     2007-09-17 17:32:10 +0200 (Mon, 17 Sep 2007)

Log Message:
-----------
Updated calls to insert_vert_ipo to be
insert_vert_icu since insert_vert_ipo no longer exists.

Kent

Modified Paths:
--------------
    trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp

Modified: trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp	2007-09-17 13:25:29 UTC (rev 12067)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp	2007-09-17 15:32:10 UTC (rev 12068)
@@ -796,7 +796,7 @@
 						if (icu1)
 						{
 							float curVal = position.x();
-							insert_vert_ipo(icu1, frameNumber, curVal);
+							insert_vert_icu(icu1, frameNumber, curVal);
 #ifdef TEST_HANDLES_GAME2IPO
 							testhandles_ipocurve(icu1);
 #endif
@@ -805,7 +805,7 @@
 						if (icu1)
 						{
 							float curVal = position.y();
-							insert_vert_ipo(icu1, frameNumber, curVal);
+							insert_vert_icu(icu1, frameNumber, curVal);
 #ifdef TEST_HANDLES_GAME2IPO
 
 							testhandles_ipocurve(icu1);
@@ -815,7 +815,7 @@
 						if (icu1)
 						{
 							float curVal = position.z();
-							insert_vert_ipo(icu1, frameNumber, curVal);
+							insert_vert_icu(icu1, frameNumber, curVal);
 #ifdef TEST_HANDLES_GAME2IPO
 							testhandles_ipocurve(icu1);
 #endif
@@ -824,7 +824,7 @@
 						if (icu1)
 						{
 							float curVal = eulerAngles[0];
-							insert_vert_ipo(icu1, frameNumber, curVal);
+							insert_vert_icu(icu1, frameNumber, curVal);
 #ifdef TEST_HANDLES_GAME2IPO
 
 							testhandles_ipocurve(icu1);
@@ -834,7 +834,7 @@
 						if (icu1)
 						{
 							float curVal = eulerAngles[1];
-							insert_vert_ipo(icu1, frameNumber, curVal);
+							insert_vert_icu(icu1, frameNumber, curVal);
 #ifdef TEST_HANDLES_GAME2IPO
 
 							testhandles_ipocurve(icu1);
@@ -844,7 +844,7 @@
 						if (icu1)
 						{
 							float curVal = eulerAngles[2];
-							insert_vert_ipo(icu1, frameNumber, curVal);
+							insert_vert_icu(icu1, frameNumber, curVal);
 #ifdef TEST_HANDLES_GAME2IPO
 							
 							testhandles_ipocurve(icu1);





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