[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [12023] trunk/blender/source/blender/src/ drawview.c: Renamed Root/Tip X/Y/ Z buttons in Armature Editmode Transform Panel (NKEY) to Head/ Tail for consistency with the rest of Blender.
Joshua Leung
aligorith at gmail.com
Wed Sep 12 09:33:19 CEST 2007
Revision: 12023
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=12023
Author: aligorith
Date: 2007-09-12 09:33:18 +0200 (Wed, 12 Sep 2007)
Log Message:
-----------
Renamed Root/Tip X/Y/Z buttons in Armature Editmode Transform Panel (NKEY) to Head/Tail for consistency with the rest of Blender.
Modified Paths:
--------------
trunk/blender/source/blender/src/drawview.c
Modified: trunk/blender/source/blender/src/drawview.c
===================================================================
--- trunk/blender/source/blender/src/drawview.c 2007-09-12 06:11:28 UTC (rev 12022)
+++ trunk/blender/source/blender/src/drawview.c 2007-09-12 07:33:18 UTC (rev 12023)
@@ -1945,13 +1945,13 @@
uiButSetFunc(but, validate_editbonebutton_cb, ebone, NULL);
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_ARMATUREPANEL1, "RootX:", 10, 70, 140, 19, ebone->head, -lim, lim, 10, 3, "");
- uiDefButF(block, NUM, B_ARMATUREPANEL1, "RootY:", 10, 50, 140, 19, ebone->head+1, -lim, lim, 10, 3, "");
- uiDefButF(block, NUM, B_ARMATUREPANEL1, "RootZ:", 10, 30, 140, 19, ebone->head+2, -lim, lim, 10, 3, "");
+ uiDefButF(block, NUM, B_ARMATUREPANEL1, "HeadX:", 10, 70, 140, 19, ebone->head, -lim, lim, 10, 3, "");
+ uiDefButF(block, NUM, B_ARMATUREPANEL1, "HeadY:", 10, 50, 140, 19, ebone->head+1, -lim, lim, 10, 3, "");
+ uiDefButF(block, NUM, B_ARMATUREPANEL1, "HeadZ:", 10, 30, 140, 19, ebone->head+2, -lim, lim, 10, 3, "");
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_ARMATUREPANEL1, "TipX:", 160, 70, 140, 19, ebone->tail, -lim, lim, 10, 3, "");
- uiDefButF(block, NUM, B_ARMATUREPANEL1, "TipY:", 160, 50, 140, 19, ebone->tail+1, -lim, lim, 10, 3, "");
- uiDefButF(block, NUM, B_ARMATUREPANEL1, "TipZ:", 160, 30, 140, 19, ebone->tail+2, -lim, lim, 10, 3, "");
+ uiDefButF(block, NUM, B_ARMATUREPANEL1, "TailX:", 160, 70, 140, 19, ebone->tail, -lim, lim, 10, 3, "");
+ uiDefButF(block, NUM, B_ARMATUREPANEL1, "TailY:", 160, 50, 140, 19, ebone->tail+1, -lim, lim, 10, 3, "");
+ uiDefButF(block, NUM, B_ARMATUREPANEL1, "TailZ:", 160, 30, 140, 19, ebone->tail+2, -lim, lim, 10, 3, "");
uiBlockEndAlign(block);
tfp->ob_eul[0]= 180.0*ebone->roll/M_PI;
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