[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [12023] trunk/blender/source/blender/src/ drawview.c: Renamed Root/Tip X/Y/ Z buttons in Armature Editmode Transform Panel (NKEY) to Head/ Tail for consistency with the rest of Blender.

Joshua Leung aligorith at gmail.com
Wed Sep 12 09:33:19 CEST 2007


Revision: 12023
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=12023
Author:   aligorith
Date:     2007-09-12 09:33:18 +0200 (Wed, 12 Sep 2007)

Log Message:
-----------
Renamed Root/Tip X/Y/Z buttons in Armature Editmode Transform Panel (NKEY) to Head/Tail for consistency with the rest of Blender.

Modified Paths:
--------------
    trunk/blender/source/blender/src/drawview.c

Modified: trunk/blender/source/blender/src/drawview.c
===================================================================
--- trunk/blender/source/blender/src/drawview.c	2007-09-12 06:11:28 UTC (rev 12022)
+++ trunk/blender/source/blender/src/drawview.c	2007-09-12 07:33:18 UTC (rev 12023)
@@ -1945,13 +1945,13 @@
 	uiButSetFunc(but, validate_editbonebutton_cb, ebone, NULL);
 
 	uiBlockBeginAlign(block);
-	uiDefButF(block, NUM, B_ARMATUREPANEL1, "RootX:",	10, 70, 140, 19, ebone->head, -lim, lim, 10, 3, "");
-	uiDefButF(block, NUM, B_ARMATUREPANEL1, "RootY:",	10, 50, 140, 19, ebone->head+1, -lim, lim, 10, 3, "");
-	uiDefButF(block, NUM, B_ARMATUREPANEL1, "RootZ:",	10, 30, 140, 19, ebone->head+2, -lim, lim, 10, 3, "");
+	uiDefButF(block, NUM, B_ARMATUREPANEL1, "HeadX:",	10, 70, 140, 19, ebone->head, -lim, lim, 10, 3, "");
+	uiDefButF(block, NUM, B_ARMATUREPANEL1, "HeadY:",	10, 50, 140, 19, ebone->head+1, -lim, lim, 10, 3, "");
+	uiDefButF(block, NUM, B_ARMATUREPANEL1, "HeadZ:",	10, 30, 140, 19, ebone->head+2, -lim, lim, 10, 3, "");
 	uiBlockBeginAlign(block);
-	uiDefButF(block, NUM, B_ARMATUREPANEL1, "TipX:",	160, 70, 140, 19, ebone->tail, -lim, lim, 10, 3, "");
-	uiDefButF(block, NUM, B_ARMATUREPANEL1, "TipY:",	160, 50, 140, 19, ebone->tail+1, -lim, lim, 10, 3, "");
-	uiDefButF(block, NUM, B_ARMATUREPANEL1, "TipZ:",	160, 30, 140, 19, ebone->tail+2, -lim, lim, 10, 3, "");
+	uiDefButF(block, NUM, B_ARMATUREPANEL1, "TailX:",	160, 70, 140, 19, ebone->tail, -lim, lim, 10, 3, "");
+	uiDefButF(block, NUM, B_ARMATUREPANEL1, "TailY:",	160, 50, 140, 19, ebone->tail+1, -lim, lim, 10, 3, "");
+	uiDefButF(block, NUM, B_ARMATUREPANEL1, "TailZ:",	160, 30, 140, 19, ebone->tail+2, -lim, lim, 10, 3, "");
 	uiBlockEndAlign(block);
 	
 	tfp->ob_eul[0]= 180.0*ebone->roll/M_PI;





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