[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [12206] trunk/blender/source/blender/src/ buttons_editing.c: Fixing incorrect tooltips for bone layers in Buttons Window

Joshua Leung aligorith at gmail.com
Thu Oct 4 11:30:52 CEST 2007


Revision: 12206
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=12206
Author:   aligorith
Date:     2007-10-04 11:30:52 +0200 (Thu, 04 Oct 2007)

Log Message:
-----------
Fixing incorrect tooltips for bone layers in Buttons Window

Modified Paths:
--------------
    trunk/blender/source/blender/src/buttons_editing.c

Modified: trunk/blender/source/blender/src/buttons_editing.c
===================================================================
--- trunk/blender/source/blender/src/buttons_editing.c	2007-10-04 09:20:01 UTC (rev 12205)
+++ trunk/blender/source/blender/src/buttons_editing.c	2007-10-04 09:30:52 UTC (rev 12206)
@@ -3788,13 +3788,13 @@
 			uiBlockBeginAlign(block);
 			for(a=0; a<8; a++) {
 				short dx= 21;
-				but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -10+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Don't draw this layer for group-duplicators");
+				but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -10+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Armature layer that bone exists on");
 				uiButSetFunc(but, armature_layer_cb, &curBone->layer, (void *)(1<<a));
 			}
 			uiBlockBeginAlign(block);
 			for(a=8; a<16; a++) {
 				short dx= 21;
-				but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -6+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Don't draw this layer for group-duplicators");
+				but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -6+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Armature layer that bone exists on");
 				uiButSetFunc(but, armature_layer_cb, &curBone->layer, (void *)(1<<a));
 			}
 			
@@ -3885,13 +3885,13 @@
 			uiBlockBeginAlign(block);
 			for(a=0; a<8; a++) {
 				short dx= 21;
-				but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -10+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "");
+				but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -10+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Armature layer that bone exists on");
 				uiButSetFunc(but, armature_layer_cb, &curBone->layer, (void *)(1<<a));
 			}
 			uiBlockBeginAlign(block);
 			for(a=8; a<16; a++) {
 				short dx= 21;
-				but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -6+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "");
+				but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -6+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Armature layer that bone exists on");
 				uiButSetFunc(but, armature_layer_cb, &curBone->layer, (void *)(1<<a));
 			}
 			uiBlockEndAlign(block);





More information about the Bf-blender-cvs mailing list