[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [12727] trunk/blender/source/blender: 2nd try at committing to trunk (instead of particles branch) :)

Janne Karhu jhkarh at utu.fi
Thu Nov 29 22:09:17 CET 2007


Revision: 12727
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=12727
Author:   jhk
Date:     2007-11-29 22:09:16 +0100 (Thu, 29 Nov 2007)

Log Message:
-----------
2nd try at committing to trunk (instead of particles branch) :)

Fixes for bugs in #7833
- Hair softbody cache was reset on rendering.
- When Alt-a playback is synced to audio frames are skipped. This caused dynamics caching to go crazy. Now the first loop of playback goes through all frames if there are non cached dynamic systems.

Invalid point caches weren't cleared when new systems were created. This caused messed up shapes when softbody was added.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_pointcache.h
    trunk/blender/source/blender/blenkernel/intern/particle_system.c
    trunk/blender/source/blender/blenkernel/intern/pointcache.c
    trunk/blender/source/blender/src/buttons_object.c
    trunk/blender/source/blender/src/drawview.c

Modified: trunk/blender/source/blender/blenkernel/BKE_pointcache.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_pointcache.h	2007-11-29 20:30:21 UTC (rev 12726)
+++ trunk/blender/source/blender/blenkernel/BKE_pointcache.h	2007-11-29 21:09:16 UTC (rev 12727)
@@ -44,5 +44,6 @@
 int		BKE_ptcache_id_filename(struct ID *id, char *filename, int cfra, int stack_index, short do_path, short do_ext);
 FILE *	BKE_ptcache_id_fopen(struct ID *id, char mode, int cfra, int stack_index);
 void	BKE_ptcache_id_clear(struct ID *id, char mode, int cfra, int stack_index);
+int		BKE_ptcache_id_exist(struct ID *id, int cfra, int stack_index);
 
 #endif

Modified: trunk/blender/source/blender/blenkernel/intern/particle_system.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/particle_system.c	2007-11-29 20:30:21 UTC (rev 12726)
+++ trunk/blender/source/blender/blenkernel/intern/particle_system.c	2007-11-29 21:09:16 UTC (rev 12727)
@@ -4271,7 +4271,7 @@
 
 	if((psys->softflag&OB_SB_ENABLE)==0) return;
 
-	if((ob->recalc&OB_RECALC_TIME)==0)
+	if(ob->recalc && (ob->recalc&OB_RECALC_TIME)==0)
 		psys->softflag|=OB_SB_REDO;
 
 	/* let's replace the object's own softbody with the particle softbody */

Modified: trunk/blender/source/blender/blenkernel/intern/pointcache.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/pointcache.c	2007-11-29 20:30:21 UTC (rev 12726)
+++ trunk/blender/source/blender/blenkernel/intern/pointcache.c	2007-11-29 21:09:16 UTC (rev 12727)
@@ -183,3 +183,11 @@
 	return;
 }
 
+int BKE_ptcache_id_exist(struct ID *id, int cfra, int stack_index)
+{
+	char filename[(FILE_MAXDIR+FILE_MAXFILE)*2];
+	
+	BKE_ptcache_id_filename(id, filename, cfra, stack_index, 1, 1);
+
+	return BLI_exists(filename);
+}

Modified: trunk/blender/source/blender/src/buttons_object.c
===================================================================
--- trunk/blender/source/blender/src/buttons_object.c	2007-11-29 20:30:21 UTC (rev 12726)
+++ trunk/blender/source/blender/src/buttons_object.c	2007-11-29 21:09:16 UTC (rev 12727)
@@ -3248,6 +3248,7 @@
 		if (!ob->soft) {
 			ob->soft= sbNew();
 			ob->softflag |= OB_SB_GOAL|OB_SB_EDGES;
+			softbody_clear_cache(ob, CFRA);
 		}
 	}
 	/* needed so that initial state is cached correctly */
@@ -3281,6 +3282,7 @@
 			psys->soft= sbNew();
 			psys->softflag |= OB_SB_GOAL|OB_SB_EDGES;
 			psys->soft->particles=psys;
+			clear_particles_from_cache(ob, psys, CFRA);
 		}
 		psys->softflag |= OB_SB_ENABLE;
 	}

Modified: trunk/blender/source/blender/src/drawview.c
===================================================================
--- trunk/blender/source/blender/src/drawview.c	2007-11-29 20:30:21 UTC (rev 12726)
+++ trunk/blender/source/blender/src/drawview.c	2007-11-29 21:09:16 UTC (rev 12727)
@@ -70,6 +70,8 @@
 #include "DNA_mesh_types.h"
 #include "DNA_meshdata_types.h"
 #include "DNA_meta_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_force.h"
 #include "DNA_object_types.h"
 #include "DNA_particle_types.h"
 #include "DNA_screen_types.h"
@@ -101,8 +103,10 @@
 #include "BKE_key.h"
 #include "BKE_main.h"
 #include "BKE_mesh.h"
+#include "BKE_modifier.h"
 #include "BKE_object.h"
 #include "BKE_particle.h"
+#include "BKE_pointcache.h"
 #include "BKE_scene.h"
 #include "BKE_texture.h"
 #include "BKE_utildefines.h"
@@ -3292,10 +3296,50 @@
 	seq_stop_threads();
 }
 
+static int cached_dynamics(int sfra, int efra)
+{
+	Base *base = G.scene->base.first;
+	Object *ob;
+	ModifierData *md;
+	ParticleSystem *psys;
+	int i, stack_index, cached=1;
+
+	while(base && cached) {
+		ob = base->object;
+		if(ob->softflag & OB_SB_ENABLE && ob->soft) {
+			for(i=0, md=ob->modifiers.first; md; i++, md=md->next) {
+				if(md->type == eModifierType_Softbody) {
+					stack_index = i;
+					break;
+				}
+			}
+			for(i=sfra; i<=efra && cached; i++)
+				cached &= BKE_ptcache_id_exist(&ob->id,i,stack_index);
+		}
+
+		for(psys=ob->particlesystem.first; psys; psys=psys->next) {
+			stack_index = modifiers_indexInObject(ob,(ModifierData*)psys_get_modifier(ob,psys));
+			if(psys->part->type==PART_HAIR) {
+				if(psys->softflag & OB_SB_ENABLE && psys->soft);
+				else
+					stack_index = -1;
+			}
+
+			if(stack_index >= 0)
+				for(i=sfra; i<=efra && cached; i++)
+					cached &= BKE_ptcache_id_exist(&ob->id,i,stack_index);
+		}
+		
+		base = base->next;
+	}
+
+	return cached;
+}
 void inner_play_anim_loop(int init, int mode)
 {
 	ScrArea *sa;
 	static int last_cfra = -1;
+	static int cached = 0;
 
 	/* init */
 	if(init) {
@@ -3304,7 +3348,7 @@
 		tottime= 0.0;
 		curmode= mode;
 		last_cfra = -1;
-
+		cached = cached_dynamics(PSFRA,PEFRA);
 		return;
 	}
 
@@ -3380,8 +3424,10 @@
 		CFRA = PSFRA;
 		audiostream_stop();
 		audiostream_start( CFRA );
+		cached = cached_dynamics(PSFRA,PEFRA);
 	} else {
-		if (U.mixbufsize 
+		if (cached
+			&& U.mixbufsize 
 		    && (G.scene->audio.flag & AUDIO_SYNC)) {
 			CFRA = audiostream_pos();
 		} else {





More information about the Bf-blender-cvs mailing list