[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [12614] trunk/blender/source/gameengine/ Converter/BL_SkinDeformer.cpp:
Brecht Van Lommel
brechtvanlommel at pandora.be
Sat Nov 17 22:12:25 CET 2007
Revision: 12614
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=12614
Author: blendix
Date: 2007-11-17 22:12:25 +0100 (Sat, 17 Nov 2007)
Log Message:
-----------
Fix for multimodifier commit breaking game engine compile.
Modified Paths:
--------------
trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp
Modified: trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp 2007-11-17 14:21:53 UTC (rev 12613)
+++ trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp 2007-11-17 21:12:25 UTC (rev 12614)
@@ -175,7 +175,7 @@
for (int v =0; v<m_bmesh->totvert; v++)
VECCOPY(m_transverts[v], m_bmesh->mvert[v].co);
- armature_deform_verts( par_arma, m_objMesh, NULL, m_transverts, NULL, m_bmesh->totvert, ARM_DEF_VGROUP, NULL );
+ armature_deform_verts( par_arma, m_objMesh, NULL, m_transverts, NULL, m_bmesh->totvert, ARM_DEF_VGROUP, NULL, NULL );
RecalcNormals();
/* Update the current frame */
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