[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [10784] trunk/blender/source/blender/src: drawmesh. c - change from mal_CanDo that makes lighting work the same as in blender 2 .44.

Campbell Barton cbarton at metavr.com
Sat May 26 19:52:35 CEST 2007


Revision: 10784
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bforge-svn&revision=10784
Author:   campbellbarton
Date:     2007-05-26 19:52:35 +0200 (Sat, 26 May 2007)

Log Message:
-----------
drawmesh.c - change from mal_CanDo that makes lighting work the same as in blender 2.44.
header_view3d.c - smoothview wasnt working with the camera menu

Modified Paths:
--------------
    trunk/blender/source/blender/src/drawmesh.c
    trunk/blender/source/blender/src/header_view3d.c

Modified: trunk/blender/source/blender/src/drawmesh.c
===================================================================
--- trunk/blender/source/blender/src/drawmesh.c	2007-05-26 12:58:46 UTC (rev 10783)
+++ trunk/blender/source/blender/src/drawmesh.c	2007-05-26 17:52:35 UTC (rev 10784)
@@ -1034,7 +1034,7 @@
 	g_draw_tface_mesh_ob = ob;
 	g_draw_tface_mesh_istex = istex;
 	memcpy(g_draw_tface_mesh_obcol, obcol, sizeof(obcol));
-	set_draw_settings_cached(1, 0, 0, 1, 0, 0, 0);
+	set_draw_settings_cached(1, 0, 0, g_draw_tface_mesh_islight, 0, 0, 0);
 
 	if(dt > OB_SOLID || g_draw_tface_mesh_islight==-1) {
 		bProperty *prop = get_property(ob, "Text");

Modified: trunk/blender/source/blender/src/header_view3d.c
===================================================================
--- trunk/blender/source/blender/src/header_view3d.c	2007-05-26 12:58:46 UTC (rev 10783)
+++ trunk/blender/source/blender/src/header_view3d.c	2007-05-26 17:52:35 UTC (rev 10784)
@@ -59,6 +59,7 @@
 #include "DNA_view3d_types.h"
 #include "DNA_text_types.h" /* for space handlers */
 #include "DNA_texture_types.h"
+#include "DNA_userdef_types.h" /* U.smooth_viewtx */
 
 #include "BKE_action.h"
 #include "BKE_curve.h"
@@ -70,6 +71,7 @@
 #include "BKE_library.h"
 #include "BKE_main.h"
 #include "BKE_mesh.h"
+#include "BKE_utildefines.h" /* for VECCOPY */
 
 #ifdef WITH_VERSE
 #include "BKE_verse.h"
@@ -213,11 +215,35 @@
 				i++;
 				
 				if (event==i) {
-					G.vd->camera= base->object;
-					handle_view3d_lock();
 					
-					G.vd->persp= 2;
-					G.vd->view= 0;
+					if (G.vd->camera == base->object && G.vd->persp==2)
+						return;
+					
+					if (U.smooth_viewtx) {	
+						/* move 3d view to camera view */
+						float orig_ofs[3], orig_lens = G.vd->lens;
+						VECCOPY(orig_ofs, G.vd->ofs);
+						
+						if (G.vd->camera && G.vd->persp==2)
+							view_settings_from_ob(G.vd->camera, G.vd->ofs, G.vd->viewquat, &G.vd->dist, &G.vd->lens);
+						
+						G.vd->camera = base->object;
+						handle_view3d_lock();
+						G.vd->persp= 2;
+						G.vd->view= 0;
+						
+						smooth_view_to_camera(G.vd);
+						
+						/* restore values */
+						VECCOPY(G.vd->ofs, orig_ofs);
+						G.vd->lens = orig_lens;
+					} else {
+						G.vd->camera= base->object;
+						handle_view3d_lock();
+						G.vd->persp= 2;
+						G.vd->view= 0;
+					}
+					break;
 				}
 			}
 		}





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