[Bf-blender-cvs] CVS commit: blender/source Makefile nan_definitions.mk blender/source/gameengine Makefile

Kent Mein mein at cs.umn.edu
Tue Mar 27 17:42:28 CEST 2007


sirdude (Kent Mein) 2007/03/27 17:42:27 CEST

  Modified files:
    blender/source       Makefile nan_definitions.mk 
    blender/source/gameengine Makefile 
  
  Log:
  This commit does a couple of things to the Makefiles.
  
  The first is it adds libIlmThread.a to the OpenEXR libs.
  
  The second thing it does, is make it possible to define what TARGETS
  you want to build inside of your user-def.mk file.  This simplifies
  source/Makefile quite a bit.  I made each platform have the same
  defaults (build dynamic blender, gameengine and gameplayer)  I think
  most platforms should be building this combo anyway and if you need to
  change it its trivial so no need to have different defaults for each platform.
  The new defines are as follows with their default settings in:
           source/nan_definitions.mk
  
      export WITH_BF_DYNAMICOPENGL ?= true
      export WITH_BF_STATICOPENGL ?= false
      export WITH_BF_GAMEENGINE ?= true
      export WITH_BF_GAMEPLAYER ?= true
      export WITH_BF_WEBPLUGIN ?= false
  
  Let me know if you have any problems with it.
  
  Kent
  
  Revision  Changes    Path
  1.109     +131 -214  blender/source/Makefile
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/Makefile.diff?r1=1.108&r2=1.109&cvsroot=bf-blender>
  1.105     +16 -7     blender/source/nan_definitions.mk
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/nan_definitions.mk.diff?r1=1.104&r2=1.105&cvsroot=bf-blender>
  1.9       +2 -2      blender/source/gameengine/Makefile
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Makefile.diff?r1=1.8&r2=1.9&cvsroot=bf-blender>



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