[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [11054] trunk/blender/source/gameengine: This is patch #6825 (The patch missed a couple of them but

Kent Mein mein at cs.umn.edu
Mon Jun 25 22:15:36 CEST 2007


Revision: 11054
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11054
Author:   sirdude
Date:     2007-06-25 22:15:36 +0200 (Mon, 25 Jun 2007)

Log Message:
-----------
This is patch #6825 (The patch missed a couple of them but
this should get it all.

recurse was spelled resurse in a couple of places.

Kent

Modified Paths:
--------------
    trunk/blender/source/gameengine/Ketsji/KX_GameObject.h
    trunk/blender/source/gameengine/Ketsji/KX_IpoActuator.cpp
    trunk/blender/source/gameengine/SceneGraph/SG_Node.h

Modified: trunk/blender/source/gameengine/Ketsji/KX_GameObject.h
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_GameObject.h	2007-06-25 20:10:06 UTC (rev 11053)
+++ trunk/blender/source/gameengine/Ketsji/KX_GameObject.h	2007-06-25 20:15:36 UTC (rev 11054)
@@ -416,7 +416,7 @@
 		void	
 	UpdateIPO(
 		float curframetime,
-		bool resurse, 
+		bool recurse, 
 		bool ipo_as_force,
 		bool force_ipo_local
 	);

Modified: trunk/blender/source/gameengine/Ketsji/KX_IpoActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_IpoActuator.cpp	2007-06-25 20:10:06 UTC (rev 11053)
+++ trunk/blender/source/gameengine/Ketsji/KX_IpoActuator.cpp	2007-06-25 20:15:36 UTC (rev 11054)
@@ -66,7 +66,7 @@
 class CIpoAction : public CAction
 {
 	float		m_curtime;
-	bool		m_resurse;
+	bool		m_recurse;
 	KX_GameObject* m_gameobj;
 	bool        m_ipo_as_force;
 	bool        m_force_ipo_local;
@@ -78,7 +78,7 @@
 		bool ipo_as_force,
 		bool force_ipo_local) :
 	  m_curtime(curtime) ,
-	  m_resurse(recurse),
+	  m_recurse(recurse),
 	  m_gameobj(gameobj),
 	  m_ipo_as_force(ipo_as_force),
 	  m_force_ipo_local(force_ipo_local) 
@@ -90,7 +90,7 @@
 	{
 		m_gameobj->UpdateIPO(
 			m_curtime, 
-			m_resurse, 
+			m_recurse, 
 			m_ipo_as_force, 
 			m_force_ipo_local);
 	};

Modified: trunk/blender/source/gameengine/SceneGraph/SG_Node.h
===================================================================
--- trunk/blender/source/gameengine/SceneGraph/SG_Node.h	2007-06-25 20:10:06 UTC (rev 11053)
+++ trunk/blender/source/gameengine/SceneGraph/SG_Node.h	2007-06-25 20:15:36 UTC (rev 11054)
@@ -173,7 +173,7 @@
 		void		
 	SetSimulatedTime(
 		double time,
-		bool resurse
+		bool recurse
 	);
 
 	/**





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