[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [11410] trunk/blender/source/gameengine/ Converter/BL_SkinDeformer.cpp:
Brecht Van Lommel
brechtvanlommel at pandora.be
Sat Jul 28 23:35:32 CEST 2007
Revision: 11410
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11410
Author: blendix
Date: 2007-07-28 23:35:32 +0200 (Sat, 28 Jul 2007)
Log Message:
-----------
Forgot to commit file in the game engine.
Modified Paths:
--------------
trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp
Modified: trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp 2007-07-28 21:04:30 UTC (rev 11409)
+++ trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp 2007-07-28 21:35:32 UTC (rev 11410)
@@ -175,7 +175,7 @@
for (int v =0; v<m_bmesh->totvert; v++)
VECCOPY(m_transverts[v], m_bmesh->mvert[v].co);
- armature_deform_verts( par_arma, m_objMesh, NULL, m_transverts, m_bmesh->totvert, ARM_DEF_VGROUP, NULL );
+ armature_deform_verts( par_arma, m_objMesh, NULL, m_transverts, NULL, m_bmesh->totvert, ARM_DEF_VGROUP, NULL );
RecalcNormals();
/* Update the current frame */
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