[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [11410] trunk/blender/source/gameengine/ Converter/BL_SkinDeformer.cpp:

Brecht Van Lommel brechtvanlommel at pandora.be
Sat Jul 28 23:35:32 CEST 2007


Revision: 11410
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11410
Author:   blendix
Date:     2007-07-28 23:35:32 +0200 (Sat, 28 Jul 2007)

Log Message:
-----------

Forgot to commit file in the game engine.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp

Modified: trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp	2007-07-28 21:04:30 UTC (rev 11409)
+++ trunk/blender/source/gameengine/Converter/BL_SkinDeformer.cpp	2007-07-28 21:35:32 UTC (rev 11410)
@@ -175,7 +175,7 @@
 		for (int v =0; v<m_bmesh->totvert; v++)
 			VECCOPY(m_transverts[v], m_bmesh->mvert[v].co);
 
-		armature_deform_verts( par_arma, m_objMesh, NULL, m_transverts, m_bmesh->totvert, ARM_DEF_VGROUP, NULL );
+		armature_deform_verts( par_arma, m_objMesh, NULL, m_transverts, NULL, m_bmesh->totvert, ARM_DEF_VGROUP, NULL );
 		RecalcNormals();
 
 		/* Update the current frame */





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