[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [11314] trunk/blender/source: removing duplicate constants
Campbell Barton
cbarton at metavr.com
Thu Jul 19 14:29:28 CEST 2007
Revision: 11314
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11314
Author: campbellbarton
Date: 2007-07-19 14:29:28 +0200 (Thu, 19 Jul 2007)
Log Message:
-----------
removing duplicate constants
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/BKE_action.h
trunk/blender/source/blender/blenkernel/intern/action.c
trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp
Modified: trunk/blender/source/blender/blenkernel/BKE_action.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_action.h 2007-07-19 11:46:37 UTC (rev 11313)
+++ trunk/blender/source/blender/blenkernel/BKE_action.h 2007-07-19 12:29:28 UTC (rev 11314)
@@ -153,11 +153,5 @@
};
#endif
-/* nla strip->mode, for action blending */
-enum {
- POSE_BLEND = 0,
- POSE_ADD
-};
-
#endif
Modified: trunk/blender/source/blender/blenkernel/intern/action.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/action.c 2007-07-19 11:46:37 UTC (rev 11313)
+++ trunk/blender/source/blender/blenkernel/intern/action.c 2007-07-19 12:29:28 UTC (rev 11314)
@@ -458,10 +458,10 @@
float dstweight;
switch (mode){
- case POSE_BLEND:
+ case ACTSTRIPMODE_BLEND:
dstweight = 1.0F - srcweight;
break;
- case POSE_ADD:
+ case ACTSTRIPMODE_ADD:
dstweight = 1.0F;
break;
default :
@@ -563,10 +563,10 @@
int i;
switch (mode){
- case POSE_BLEND:
+ case ACTSTRIPMODE_BLEND:
dstweight = 1.0F - srcweight;
break;
- case POSE_ADD:
+ case ACTSTRIPMODE_ADD:
dstweight = 1.0F;
break;
default :
@@ -582,7 +582,7 @@
if (schan->flag & POSE_ROT) {
QUATCOPY(dquat, dchan->quat);
QUATCOPY(squat, schan->quat);
- if(mode==POSE_BLEND)
+ if(mode==ACTSTRIPMODE_BLEND)
QuatInterpol(dchan->quat, dquat, squat, srcweight);
else
QuatAdd(dchan->quat, dquat, squat, srcweight);
@@ -825,10 +825,10 @@
float dstweight;
switch (mode){
- case POSE_BLEND:
+ case ACTSTRIPMODE_BLEND:
dstweight = 1.0F - srcweight;
break;
- case POSE_ADD:
+ case ACTSTRIPMODE_ADD:
dstweight = 1.0F;
break;
default :
Modified: trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp 2007-07-19 11:46:37 UTC (rev 11313)
+++ trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp 2007-07-19 12:29:28 UTC (rev 11314)
@@ -384,7 +384,7 @@
/* Find percentages */
newweight = (m_blendframe/(float)m_blendin);
- blend_poses(m_pose, m_blendpose, 1.0 - newweight, POSE_BLEND);
+ blend_poses(m_pose, m_blendpose, 1.0 - newweight, ACTSTRIPMODE_BLEND);
/* Increment current blending percentage */
m_blendframe = (curtime - m_blendstart)*KX_FIXED_FRAME_PER_SEC;
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