[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [11254] branches/soc-2007-maike/source/ blender/include/BIF_glsl_node_util.h: Mac GLuint type bug correction

Miguel Torres Lima torreslima at gmail.com
Thu Jul 12 20:23:26 CEST 2007


Revision: 11254
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11254
Author:   maike
Date:     2007-07-12 20:23:26 +0200 (Thu, 12 Jul 2007)

Log Message:
-----------
Mac GLuint type bug correction

Modified Paths:
--------------
    branches/soc-2007-maike/source/blender/include/BIF_glsl_node_util.h

Modified: branches/soc-2007-maike/source/blender/include/BIF_glsl_node_util.h
===================================================================
--- branches/soc-2007-maike/source/blender/include/BIF_glsl_node_util.h	2007-07-12 18:17:53 UTC (rev 11253)
+++ branches/soc-2007-maike/source/blender/include/BIF_glsl_node_util.h	2007-07-12 18:23:26 UTC (rev 11254)
@@ -7,8 +7,13 @@
 
 int glsl_shader_code(struct GLSL_MaterialTree_ *tree, struct GLSL_Program_ *program, short type);
 
+#ifdef __APPLE__
+unsigned long glsl_vertex_code(struct GLSL_MaterialTree_ *tree);
+unsigned long glsl_fragment_code(struct GLSL_MaterialTree_ *tree);
+#else
 unsigned int glsl_vertex_code(struct GLSL_MaterialTree_ *tree);
 unsigned int glsl_fragment_code(struct GLSL_MaterialTree_ *tree);
+#endif
 
 char *glsl_declare_lightstruct(int num);
 





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