[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [11243] trunk/blender/source/blender/src/ buttons_editing.c: Added only's to the tooltips

Kent Mein mein at cs.umn.edu
Thu Jul 12 17:18:15 CEST 2007


Revision: 11243
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11243
Author:   sirdude
Date:     2007-07-12 17:18:14 +0200 (Thu, 12 Jul 2007)

Log Message:
-----------
Added only's to the tooltips

Kent

Modified Paths:
--------------
    trunk/blender/source/blender/src/buttons_editing.c

Modified: trunk/blender/source/blender/src/buttons_editing.c
===================================================================
--- trunk/blender/source/blender/src/buttons_editing.c	2007-07-12 14:46:14 UTC (rev 11242)
+++ trunk/blender/source/blender/src/buttons_editing.c	2007-07-12 15:18:14 UTC (rev 11243)
@@ -4324,10 +4324,10 @@
 	uiBlockBeginAlign(block);
 	uiDefBut(block, BUT, B_JOINTRIA, "Join Triangles", 10, -20, 120, 19, 0, 0, 0, 0, 0, "Convert selected triangles to Quads");
 	uiDefButF(block, NUM, B_DIFF, "Threshold", 130, -20, 195, 19, &G.scene->toolsettings->jointrilimit, 0.0, 1.0, 5, 0, "Conversion threshold for complex islands");
-	uiDefButBitS(block, TOG, B_JOINTRIA_UV, 0, "Delimit UVs",  10, -40, 78, 19, &G.scene->toolsettings->editbutflag, 0,0,0,0, "Join pairs where UVs match");
-	uiDefButBitS(block, TOG, B_JOINTRIA_VCOL, 0, "Delimit Vcol", 90, -40, 78, 19, &G.scene->toolsettings->editbutflag, 0,0,0,0, "Join pairs where Vcols match"); 
-	uiDefButBitS(block, TOG, B_JOINTRIA_SHARP, 0, "Delimit Sharp", 170, -40, 78, 19, &G.scene->toolsettings->editbutflag, 0,0,0,0, "Join pairs where edge is not sharp"); 
-	uiDefButBitS(block, TOG, B_JOINTRIA_MAT, 0, "Delimit Mat", 250, -40, 74, 19, &G.scene->toolsettings->editbutflag, 0,0,0,0, "Join pairs where material matches");
+	uiDefButBitS(block, TOG, B_JOINTRIA_UV, 0, "Delimit UVs",  10, -40, 78, 19, &G.scene->toolsettings->editbutflag, 0,0,0,0, "Join pairs only where UVs match");
+	uiDefButBitS(block, TOG, B_JOINTRIA_VCOL, 0, "Delimit Vcol", 90, -40, 78, 19, &G.scene->toolsettings->editbutflag, 0,0,0,0, "Join pairs only where Vcols match"); 
+	uiDefButBitS(block, TOG, B_JOINTRIA_SHARP, 0, "Delimit Sharp", 170, -40, 78, 19, &G.scene->toolsettings->editbutflag, 0,0,0,0, "Join pairs only where edge is not sharp"); 
+	uiDefButBitS(block, TOG, B_JOINTRIA_MAT, 0, "Delimit Mat", 250, -40, 74, 19, &G.scene->toolsettings->editbutflag, 0,0,0,0, "Join pairs only where material matches");
 	uiBlockEndAlign(block);
 
 	





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