[Bf-blender-cvs] CVS commit: blender/source/blender/src editmesh_mods.c

Martin Poirier theeth at yahoo.com
Wed Feb 28 16:29:18 CET 2007


theeth (Martin Poirier) 2007/02/28 16:29:18 CET

  Modified files:
    blender/source/blender/src editmesh_mods.c 
  
  Log:
  === Transform Snap ===
  
  [ #6131 ] Vertex snapping broken in shaded face + edge select mode
  
  The problem was trying to use the OGL optimisation when vertex selection was turned off. Added a check for that in all the find_nearest functions (vert, edge, face) so nobody falls in that trap again.
  
  The offshot is that snapping in shaded view without vertex select on can snap to occluded vertice.
  
  Revision  Changes    Path
  1.127     +15 -3     blender/source/blender/src/editmesh_mods.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/editmesh_mods.c.diff?r1=1.126&r2=1.127&cvsroot=bf-blender>



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