[Bf-blender-cvs] CVS commit: blender/source/blender/src editmesh_mods.c
Martin Poirier
theeth at yahoo.com
Wed Feb 28 16:29:18 CET 2007
theeth (Martin Poirier) 2007/02/28 16:29:18 CET
Modified files:
blender/source/blender/src editmesh_mods.c
Log:
=== Transform Snap ===
[ #6131 ] Vertex snapping broken in shaded face + edge select mode
The problem was trying to use the OGL optimisation when vertex selection was turned off. Added a check for that in all the find_nearest functions (vert, edge, face) so nobody falls in that trap again.
The offshot is that snapping in shaded view without vertex select on can snap to occluded vertice.
Revision Changes Path
1.127 +15 -3 blender/source/blender/src/editmesh_mods.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/editmesh_mods.c.diff?r1=1.126&r2=1.127&cvsroot=bf-blender>
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