[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [12783] trunk/blender/source/blender:
Brecht Van Lommel
brechtvanlommel at pandora.be
Tue Dec 4 17:55:01 CET 2007
Revision: 12783
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=12783
Author: blendix
Date: 2007-12-04 17:55:01 +0100 (Tue, 04 Dec 2007)
Log Message:
-----------
Strand render bugfixes:
- Accidentally made minimum blender unit strand size bigger again.
- Make layer option for lamps work.
Modified Paths:
--------------
trunk/blender/source/blender/render/intern/source/strand.c
trunk/blender/source/blender/src/buttons_shading.c
Modified: trunk/blender/source/blender/render/intern/source/strand.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/strand.c 2007-12-04 15:57:20 UTC (rev 12782)
+++ trunk/blender/source/blender/render/intern/source/strand.c 2007-12-04 16:55:01 UTC (rev 12783)
@@ -610,6 +610,7 @@
memset(&vlr, 0, sizeof(vlr));
vlr.flag= R_SMOOTH|R_VISIBLE;
+ vlr.lay= sseg->strand->buffer->lay;
if(sseg->buffer->ma->mode & MA_TANGENT_STR)
vlr.flag |= R_TANGENT;
shi->vlr= &vlr;
Modified: trunk/blender/source/blender/src/buttons_shading.c
===================================================================
--- trunk/blender/source/blender/src/buttons_shading.c 2007-12-04 15:57:20 UTC (rev 12782)
+++ trunk/blender/source/blender/src/buttons_shading.c 2007-12-04 16:55:01 UTC (rev 12783)
@@ -3868,8 +3868,8 @@
uiBlockBeginAlign(block);
uiDefButBitI(block, TOG, MA_STR_B_UNITS, 0, "Use Blender Units", 10,95,230,20, &(ma->mode), 0, 0, 0, 0, "Use actual Blender units for widths instead of pixels");
if(ma->mode & MA_STR_B_UNITS){
- uiDefButF(block, NUMSLI, 0, "Start ", 10, 75, 230,20, &ma->strand_sta, 0.01, 20.0, 2, 0, "Start size of strands in Blender units");
- uiDefButF(block, NUMSLI, 0, "End ", 10, 55, 230,20, &ma->strand_end, 0.01, 10.0, 2, 0, "End size of strands in Blender units");
+ uiDefButF(block, NUMSLI, 0, "Start ", 10, 75, 230,20, &ma->strand_sta, 0.0001, 2.0, 2, 0, "Start size of strands in Blender units");
+ uiDefButF(block, NUMSLI, 0, "End ", 10, 55, 230,20, &ma->strand_end, 0.0001, 1.0, 2, 0, "End size of strands in Blender units");
}
else{
uiDefButF(block, NUMSLI, 0, "Start ", 10, 75, 230,20, &ma->strand_sta, 0.25, 20.0, 2, 0, "Start size of strands in pixels");
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