[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [11888] trunk/blender/release/scripts/ export_fbx.py: sync with stable
Campbell Barton
cbarton at metavr.com
Wed Aug 29 21:53:49 CEST 2007
Revision: 11888
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11888
Author: campbellbarton
Date: 2007-08-29 21:53:49 +0200 (Wed, 29 Aug 2007)
Log Message:
-----------
sync with stable
Modified Paths:
--------------
trunk/blender/release/scripts/export_fbx.py
Modified: trunk/blender/release/scripts/export_fbx.py
===================================================================
--- trunk/blender/release/scripts/export_fbx.py 2007-08-29 19:47:28 UTC (rev 11887)
+++ trunk/blender/release/scripts/export_fbx.py 2007-08-29 19:53:49 UTC (rev 11888)
@@ -1412,13 +1412,9 @@
ReferenceInformationType: "Direct"
Normals: ''')
- # wont handle non uniform scaling properly
- mtx_rot = my_mesh.matrixWorld.rotationPart()
-
i=-1
-
-
if do_tx_write: # transform normals on write?
+ mtx_rot = my_mesh.matrixWorld.rotationPart()
for v in me.verts:
if i==-1:
file.write('%.15f,%.15f,%.15f' % tuple(v.no * mtx_rot)); i=0
@@ -1431,6 +1427,7 @@
else: # same as above but has alredy been transformed
+ # wont handle non uniform scaling properly
for v in me.verts:
if i==-1:
file.write('%.15f,%.15f,%.15f' % tuple(v.no)); i=0
@@ -1868,7 +1865,7 @@
if armob and armob not in ob_arms:
ob_arms.append(armob)
-
+
else:
blenParentBoneName = armob = None
@@ -2151,7 +2148,7 @@
Property: "FrontAxisSign", "int", "",1
Property: "CoordAxis", "int", "",0
Property: "CoordAxisSign", "int", "",1
- Property: "UnitScaleFactor", "double", "",1
+ Property: "UnitScaleFactor", "double", "",100
}
}
''')
@@ -2322,7 +2319,10 @@
end = render.eFrame
if end < start: start, end = end, start
- if ANIM_ENABLE and ob_bones: # at the moment can only export bone anim
+ # animations for these object types
+ ob_anim_lists = ob_bones, ob_meshes, ob_null, ob_cameras, ob_lights
+
+ if ANIM_ENABLE and [tmp for tmp in ob_anim_lists if tmp]:
frame_orig = Blender.Get('curframe')
@@ -2402,9 +2402,15 @@
file.write('\n\tTake: "%s" {' % sane_takename(blenAction))
tmp = blenAction.getFrameNumbers()
- act_start = min(tmp)
- act_end = max(tmp)
- del tmp
+ if tmp:
+ act_start = min(tmp)
+ act_end = max(tmp)
+ del tmp
+ else:
+ # Fallback on this, theres not much else we can do? :/
+ # when an action has no length
+ act_start = start
+ act_end = end
# Set the action active
for my_bone in ob_arms:
@@ -2432,7 +2438,7 @@
i = act_start
while i <= act_end:
Blender.Set('curframe', i)
- for ob_generic in (ob_bones, ob_meshes, ob_null, ob_cameras, ob_lights):
+ for ob_generic in ob_anim_lists:
for my_ob in ob_generic:
#Blender.Window.RedrawAll()
if ob_generic == ob_meshes and my_ob.fbxArm:
@@ -2905,7 +2911,7 @@
if GLOBALS['EVENT'] == EVENT_FILESEL:
if GLOBALS['BATCH_ENABLE'].val:
txt = 'Batch FBX Dir'
- name = ''
+ name = Blender.sys.expandpath('//')
else:
txt = 'Export FBX'
name = Blender.sys.makename(ext='.fbx')
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