[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [11738] trunk/blender/source/blender/nodes /intern/SHD_nodes/SHD_sepcombRGB.c: Added missing node file:

Juho Vepsalainen bebraw at gmail.com
Mon Aug 20 13:24:05 CEST 2007


Revision: 11738
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11738
Author:   bebraw
Date:     2007-08-20 13:24:05 +0200 (Mon, 20 Aug 2007)

Log Message:
-----------
Added missing node file:
This commit adds the file missing in previous one.

Added Paths:
-----------
    trunk/blender/source/blender/nodes/intern/SHD_nodes/SHD_sepcombRGB.c

Added: trunk/blender/source/blender/nodes/intern/SHD_nodes/SHD_sepcombRGB.c
===================================================================
--- trunk/blender/source/blender/nodes/intern/SHD_nodes/SHD_sepcombRGB.c	                        (rev 0)
+++ trunk/blender/source/blender/nodes/intern/SHD_nodes/SHD_sepcombRGB.c	2007-08-20 11:24:05 UTC (rev 11738)
@@ -0,0 +1,105 @@
+/**
+ *
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. 
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2006 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Juho Vepsäläinen
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "../SHD_util.h"
+
+/* **************** SEPARATE RGBA ******************** */
+static bNodeSocketType sh_node_seprgb_in[]= {
+	{	SOCK_RGBA, 1, "Image",			0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+	{	-1, 0, ""	}
+};
+static bNodeSocketType sh_node_seprgb_out[]= {
+	{	SOCK_VALUE, 0, "R",			0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+	{	SOCK_VALUE, 0, "G",			0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+	{	SOCK_VALUE, 0, "B",			0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+	{	-1, 0, ""	}
+};
+
+static void node_shader_exec_seprgb(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
+{
+	out[0]->vec[0] = in[0]->vec[0];
+	out[1]->vec[0] = in[0]->vec[1];
+	out[2]->vec[0] = in[0]->vec[2];
+}
+
+bNodeType sh_node_seprgb= {
+	/* *next,*prev */	NULL, NULL,
+	/* type code   */	SH_NODE_SEPRGB,
+	/* name        */	"Separate RGB",
+	/* width+range */	80, 40, 140,
+	/* class+opts  */	NODE_CLASS_CONVERTOR, 0,
+	/* input sock  */	sh_node_seprgb_in,
+	/* output sock */	sh_node_seprgb_out,
+	/* storage     */	"",
+	/* execfunc    */	node_shader_exec_seprgb,
+	/* butfunc     */	NULL,
+	/* initfunc    */	NULL,
+	/* freestoragefunc    */	NULL,
+	/* copystoragefunc    */	NULL,
+	/* id          */	NULL
+	
+};
+
+
+/* **************** COMBINE RGB ******************** */
+static bNodeSocketType sh_node_combrgb_in[]= {
+	{	SOCK_VALUE, 1, "R",			0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+	{	SOCK_VALUE, 1, "G",			0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+	{	SOCK_VALUE, 1, "B",			0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+	{	-1, 0, ""	}
+};
+static bNodeSocketType sh_node_combrgb_out[]= {
+	{	SOCK_RGBA, 0, "Image",			0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+	{	-1, 0, ""	}
+};
+
+static void node_shader_exec_combrgb(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
+{
+	out[0]->vec[0] = in[0]->vec[0];
+	out[0]->vec[1] = in[1]->vec[0];
+	out[0]->vec[2] = in[2]->vec[0];
+}
+
+bNodeType sh_node_combrgb= {
+	/* *next,*prev */	NULL, NULL,
+	/* type code   */	SH_NODE_COMBRGB,
+	/* name        */	"Combine RGB",
+	/* width+range */	80, 40, 140,
+	/* class+opts  */	NODE_CLASS_CONVERTOR, NODE_OPTIONS,
+	/* input sock  */	sh_node_combrgb_in,
+	/* output sock */	sh_node_combrgb_out,
+	/* storage     */	"",
+	/* execfunc    */	node_shader_exec_combrgb,
+	/* butfunc     */	NULL,
+	/* initfunc    */	NULL,
+	/* freestoragefunc    */	NULL,
+	/* copystoragefunc    */	NULL,
+	/* id          */	NULL
+	
+};





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