[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [11612] branches/soc-2007-hcube/intern/ tinySND/blender/SND_C-api.h: Added new SND_GetSoundFramePos function.

Csaba Hruska csaba.hruska at gmail.com
Wed Aug 15 10:30:24 CEST 2007


Revision: 11612
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11612
Author:   hcube
Date:     2007-08-15 10:30:24 +0200 (Wed, 15 Aug 2007)

Log Message:
-----------
Added new SND_GetSoundFramePos function.

Modified Paths:
--------------
    branches/soc-2007-hcube/intern/tinySND/blender/SND_C-api.h

Modified: branches/soc-2007-hcube/intern/tinySND/blender/SND_C-api.h
===================================================================
--- branches/soc-2007-hcube/intern/tinySND/blender/SND_C-api.h	2007-08-15 08:29:10 UTC (rev 11611)
+++ branches/soc-2007-hcube/intern/tinySND/blender/SND_C-api.h	2007-08-15 08:30:24 UTC (rev 11612)
@@ -22,24 +22,26 @@
 } SND_SoundInfo;
 
 // general
-extern int  SND_IsInitialized(void);
-extern void SND_Initialize(void);
-extern void SND_Finalize(void);
-extern int  SND_GetMixRate(void);
+extern int	SND_IsInitialized(void);
+extern void	SND_Initialize(void);
+extern void	SND_Finalize(void);
+extern int	SND_GetMixRate(void);
 
 // sound handling
-extern SND_SoundIHandle SND_NewSound( char *filename ); // hides various DataProvider backends
-extern SND_SoundIHandle SND_CloneSound( SND_SoundIHandle sound );
-extern void SND_DeleteSound( SND_SoundIHandle sound );
+extern SND_SoundIHandle	SND_NewSound( char *filename ); // hides various DataProvider backends
+extern void				SND_DeleteSound( SND_SoundIHandle soundHandle );
 
-extern int SND_IsPlayingSound( SND_SoundIHandle sound );
-extern void SND_PlaySound( SND_SoundIHandle sound );
-extern void SND_StopSound( SND_SoundIHandle sound );
-extern void SND_SeekSound( SND_SoundIHandle sound, int frameNum );
-extern void SND_GetSoundInfo( SND_SoundIHandle sound, SND_SoundInfo *sndInfo );
+extern int	SND_IsPlayingSound( SND_SoundIHandle soundHandle );
+extern void	SND_PlaySound( SND_SoundIHandle soundHandle );
+extern void	SND_StopSound( SND_SoundIHandle soundHandle );
 
-extern void SND_StopAllSounds(void);
+extern void	SND_SeekSound( SND_SoundIHandle soundHandle, int frameNum );
+extern int	SND_GetSoundFramePos( SND_SoundIHandle soundHandle );
 
+extern void	SND_GetSoundInfo( SND_SoundIHandle soundHandle, SND_SoundInfo *sndInfo );
+
+extern void	SND_StopAllSounds(void);
+
 #ifdef __cplusplus
 }
 #endif





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