[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [11514] trunk/blender/source/gameengine/ GamePlayer/ghost/GPG_ghost.cpp: This should fix up saving a blender runtime .

Kent Mein mein at cs.umn.edu
Tue Aug 7 18:34:45 CEST 2007


Revision: 11514
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11514
Author:   sirdude
Date:     2007-08-07 18:34:45 +0200 (Tue, 07 Aug 2007)

Log Message:
-----------
This should fix up saving a blender runtime.

If you look at the log, the last change to this file I was trying to fix
game engine bug #6667.  In so doing I added a print usage if you do not
pass any arguments to the gameplayer.

Things should work better now.

Kent

Modified Paths:
--------------
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp

Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp	2007-08-07 14:42:02 UTC (rev 11513)
+++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp	2007-08-07 16:34:45 UTC (rev 11514)
@@ -522,7 +522,7 @@
 		printf("error: window size too small.\n");
 	}
 	
-	if (error || argc == 1) 
+	if (error )
 	{
 		usage(argv[0]);
 		return 0;





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