[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [11514] trunk/blender/source/gameengine/ GamePlayer/ghost/GPG_ghost.cpp: This should fix up saving a blender runtime .
Kent Mein
mein at cs.umn.edu
Tue Aug 7 18:34:45 CEST 2007
Revision: 11514
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11514
Author: sirdude
Date: 2007-08-07 18:34:45 +0200 (Tue, 07 Aug 2007)
Log Message:
-----------
This should fix up saving a blender runtime.
If you look at the log, the last change to this file I was trying to fix
game engine bug #6667. In so doing I added a print usage if you do not
pass any arguments to the gameplayer.
Things should work better now.
Kent
Modified Paths:
--------------
trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp 2007-08-07 14:42:02 UTC (rev 11513)
+++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp 2007-08-07 16:34:45 UTC (rev 11514)
@@ -522,7 +522,7 @@
printf("error: window size too small.\n");
}
- if (error || argc == 1)
+ if (error )
{
usage(argv[0]);
return 0;
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