[Bf-blender-cvs] CVS commit: blender/release/scripts image_billboard.py blender/release/scripts/bpymodules BPyRender.py

Campbell Barton cbarton at metavr.com
Sun Oct 8 19:05:57 CEST 2006


campbellbarton (Campbell Barton) 2006/10/08 19:05:57 CEST

  Modified files:
    blender/release/scripts/bpymodules BPyRender.py 
  Added files:
    blender/release/scripts image_billboard.py 
  
  Log:
  Adding a new script. heres the docstring.
  ________________________
  Render Billboard Script
  This can texture a simple billboard mesh from any number of selected objects.
  
  Renders objects in the selection to quad faces on the active mesh.
  
  Usage
  * Light your model or enable the shadless flag so it is visible
  * Make a low poly mesh out of quads with 90d corners. (this will be you billboard mesh)
  * Select the model and any lamps that light it
  * Select the billboard mesh so that it is active
  * Run this script, Adjust settings such as image size or oversampling.
  * Select a place to save the PNG image.
  * Once the script has finished running return to the 3d view by pressing Shift+F5
  * To see the newly applied textures change the drawtype to 'Textured Solid'
  
  Revision  Changes    Path
  1.10      +0 -2      blender/release/scripts/bpymodules/BPyRender.py
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/release/scripts/bpymodules/BPyRender.py.diff?r1=1.9&r2=1.10&cvsroot=bf-blender>



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