[Bf-blender-cvs] CVS commit: blender/release/scripts image_billboard.py blender/release/scripts/bpymodules BPyRender.py
Campbell Barton
cbarton at metavr.com
Sun Oct 8 19:05:57 CEST 2006
campbellbarton (Campbell Barton) 2006/10/08 19:05:57 CEST
Modified files:
blender/release/scripts/bpymodules BPyRender.py
Added files:
blender/release/scripts image_billboard.py
Log:
Adding a new script. heres the docstring.
________________________
Render Billboard Script
This can texture a simple billboard mesh from any number of selected objects.
Renders objects in the selection to quad faces on the active mesh.
Usage
* Light your model or enable the shadless flag so it is visible
* Make a low poly mesh out of quads with 90d corners. (this will be you billboard mesh)
* Select the model and any lamps that light it
* Select the billboard mesh so that it is active
* Run this script, Adjust settings such as image size or oversampling.
* Select a place to save the PNG image.
* Once the script has finished running return to the 3d view by pressing Shift+F5
* To see the newly applied textures change the drawtype to 'Textured Solid'
Revision Changes Path
1.10 +0 -2 blender/release/scripts/bpymodules/BPyRender.py
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/release/scripts/bpymodules/BPyRender.py.diff?r1=1.9&r2=1.10&cvsroot=bf-blender>
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