[Bf-blender-cvs] CVS commit: blender/extern/bullet/Bullet/CollisionDispatch CollisionWorld.cpp CollisionWorld.h ConvexConcaveCollisionAlgorithm.cpp blender/extern/bullet/Bullet/NarrowPhaseCollision RaycastCallback.cpp RaycastCallback.h blender/extern/bullet/Demos/CcdPhysicsDemo CcdPhysicsDemo.cpp blender/extern/bullet/Demos/OpenGL BMF_Api.cpp BMF_Api.h ...
Erwin Coumans
blender at erwincoumans.com
Thu May 11 19:58:23 CEST 2006
erwin (Erwin Coumans) 2006/05/11 19:58:23 CEST
Modified files:
blender/extern/bullet/Bullet/CollisionDispatch
CollisionWorld.cpp
CollisionWorld.h
ConvexConcaveCollisionAlgorithm.cpp
blender/extern/bullet/Bullet/NarrowPhaseCollision
RaycastCallback.cpp
RaycastCallback.h
blender/extern/bullet/Demos/CcdPhysicsDemo CcdPhysicsDemo.cpp
blender/extern/bullet/Demos/OpenGL BMF_Api.cpp BMF_Api.h
BMF_BitmapFont.cpp
BMF_BitmapFont.h
BMF_FontData.h BMF_Fonts.h
BMF_Settings.h
BMF_font_helv10.cpp
GlutStuff.cpp
blender/extern/bullet/Extras/PhysicsInterface/CcdPhysics
CcdPhysicsController.cpp
CcdPhysicsEnvironment.cpp
blender/source/blender/src usiblender.c
blender/source/gameengine/Converter BL_ArmatureObject.h
KX_BlenderSceneConverter.cpp
blender/source/gameengine/GameLogic SCA_IObject.h
blender/source/gameengine/Ketsji KX_Scene.cpp
blender/source/gameengine/Physics/Bullet
CcdPhysicsEnvironment.cpp
Log:
- Charlie provided a work-around for some armature related crashes
- fixed some Bullet raycasting (hitfraction was not properly updated for static meshes)
- removed some cvs tags in Bullet's BMF _Font files (they keep on conflicting when duplicated in different repositories)
- set default linearsleepingtreshold explicitly
Revision Changes Path
1.6 +6 -5 blender/extern/bullet/Bullet/CollisionDispatch/CollisionWorld.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Bullet/CollisionDispatch/CollisionWorld.cpp.diff?r1=1.5&r2=1.6&cvsroot=bf-blender>
1.5 +3 -0 blender/extern/bullet/Bullet/CollisionDispatch/CollisionWorld.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Bullet/CollisionDispatch/CollisionWorld.h.diff?r1=1.4&r2=1.5&cvsroot=bf-blender>
1.6 +3 -1 blender/extern/bullet/Bullet/CollisionDispatch/ConvexConcaveCollisionAlgorithm.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Bullet/CollisionDispatch/ConvexConcaveCollisionAlgorithm.cpp.diff?r1=1.5&r2=1.6&cvsroot=bf-blender>
1.8 +2 -2 blender/extern/bullet/Bullet/NarrowPhaseCollision/RaycastCallback.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Bullet/NarrowPhaseCollision/RaycastCallback.cpp.diff?r1=1.7&r2=1.8&cvsroot=bf-blender>
1.7 +1 -1 blender/extern/bullet/Bullet/NarrowPhaseCollision/RaycastCallback.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Bullet/NarrowPhaseCollision/RaycastCallback.h.diff?r1=1.6&r2=1.7&cvsroot=bf-blender>
1.16 +3 -1 blender/extern/bullet/Demos/CcdPhysicsDemo/CcdPhysicsDemo.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Demos/CcdPhysicsDemo/CcdPhysicsDemo.cpp.diff?r1=1.15&r2=1.16&cvsroot=bf-blender>
1.10 +0 -2 blender/extern/bullet/Demos/OpenGL/BMF_Api.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Demos/OpenGL/BMF_Api.cpp.diff?r1=1.9&r2=1.10&cvsroot=bf-blender>
1.9 +0 -2 blender/extern/bullet/Demos/OpenGL/BMF_Api.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Demos/OpenGL/BMF_Api.h.diff?r1=1.8&r2=1.9&cvsroot=bf-blender>
1.10 +0 -2 blender/extern/bullet/Demos/OpenGL/BMF_BitmapFont.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Demos/OpenGL/BMF_BitmapFont.cpp.diff?r1=1.9&r2=1.10&cvsroot=bf-blender>
1.9 +0 -2 blender/extern/bullet/Demos/OpenGL/BMF_BitmapFont.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Demos/OpenGL/BMF_BitmapFont.h.diff?r1=1.8&r2=1.9&cvsroot=bf-blender>
1.9 +0 -2 blender/extern/bullet/Demos/OpenGL/BMF_FontData.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Demos/OpenGL/BMF_FontData.h.diff?r1=1.8&r2=1.9&cvsroot=bf-blender>
1.9 +0 -2 blender/extern/bullet/Demos/OpenGL/BMF_Fonts.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Demos/OpenGL/BMF_Fonts.h.diff?r1=1.8&r2=1.9&cvsroot=bf-blender>
1.9 +1 -3 blender/extern/bullet/Demos/OpenGL/BMF_Settings.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Demos/OpenGL/BMF_Settings.h.diff?r1=1.8&r2=1.9&cvsroot=bf-blender>
1.10 +0 -1 blender/extern/bullet/Demos/OpenGL/BMF_font_helv10.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Demos/OpenGL/BMF_font_helv10.cpp.diff?r1=1.9&r2=1.10&cvsroot=bf-blender>
1.8 +8 -1 blender/extern/bullet/Demos/OpenGL/GlutStuff.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Demos/OpenGL/GlutStuff.cpp.diff?r1=1.7&r2=1.8&cvsroot=bf-blender>
1.19 +1 -1 blender/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.cpp.diff?r1=1.18&r2=1.19&cvsroot=bf-blender>
1.27 +3 -1 blender/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.cpp.diff?r1=1.26&r2=1.27&cvsroot=bf-blender>
1.107 +2 -1 blender/source/blender/src/usiblender.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/usiblender.c.diff?r1=1.106&r2=1.107&cvsroot=bf-blender>
1.8 +2 -1 blender/source/gameengine/Converter/BL_ArmatureObject.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Converter/BL_ArmatureObject.h.diff?r1=1.7&r2=1.8&cvsroot=bf-blender>
1.31 +4 -1 blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp.diff?r1=1.30&r2=1.31&cvsroot=bf-blender>
1.9 +7 -1 blender/source/gameengine/GameLogic/SCA_IObject.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/GameLogic/SCA_IObject.h.diff?r1=1.8&r2=1.9&cvsroot=bf-blender>
1.24 +78 -29 blender/source/gameengine/Ketsji/KX_Scene.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Ketsji/KX_Scene.cpp.diff?r1=1.23&r2=1.24&cvsroot=bf-blender>
1.37 +3 -1 blender/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp.diff?r1=1.36&r2=1.37&cvsroot=bf-blender>
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