[Bf-blender-cvs] CVS commit: blender/source/blender/blenkernel/intern curve.c blender/source/blender/render/intern/source convertblender.c blender/source/blender/src drawview.c

Ton Roosendaal ton at blender.org
Sat Mar 11 13:34:50 CET 2006


ton (Ton Roosendaal) 2006/03/11 13:34:50 CET

  Modified files:
    blender/source/blender/blenkernel/intern curve.c 
    blender/source/blender/render/intern/source convertblender.c 
    blender/source/blender/src drawview.c 
  
  Log:
  With the commit last week to have curve bevels nice circular (when no
  front/back is selected), the UV coordinates for curves should also be
  corrected.
  This commit re-uses the same code as for Nurbs, to make sure UV coordinates
  wrap around nicely.
  
  BUT! I've noticed that Daniel's commit of august in this code actually
  broke this UV correction... in his craze to cleanup old code, he missed
  the actual functionality. Meaning that in 2.40 and 2.41, "UV orco" texture
  coordinates wrap around ugly in Nurbs Surfaces, something that was fixed
  in NaN days.
  
  Got no time for tracker now... but I'm sure it's in there! :)
  
  Revision  Changes    Path
  1.31      +49 -22    blender/source/blender/blenkernel/intern/curve.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenkernel/intern/curve.c.diff?r1=1.30&r2=1.31&cvsroot=bf-blender>
  1.26      +254 -239  blender/source/blender/render/intern/source/convertblender.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/render/intern/source/convertblender.c.diff?r1=1.25&r2=1.26&cvsroot=bf-blender>
  1.193     +6 -4      blender/source/blender/src/drawview.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/drawview.c.diff?r1=1.192&r2=1.193&cvsroot=bf-blender>



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