[Bf-blender-cvs] CVS commit: blender/source/blender/src drawimage.c renderwin.c
Ton Roosendaal
ton at blender.org
Thu Mar 9 11:13:37 CET 2006
ton (Ton Roosendaal) 2006/03/09 11:13:37 CET
Modified files:
blender/source/blender/src drawimage.c renderwin.c
Log:
<sob>dropping OpenGL float buffer drawing... it seems that this isn't
a well supported feature for glDrawPixels(), especially on ATIs crashes
happen with it irregularly. (note; drawing float is a regular opengl 1.0
feature...).
Now all scanline/part updates in renderwindow is converted to 32 bits
before drawing, also the in the UV Image window only 32 bits RGBA is drawn.
What is still float: drawing the final image after render in renderwindow,
and drawing the Z or Alpha in renderwindow and UV image.
Of course we need to test this first. :) Will await reports...
Revision Changes Path
1.55 +8 -8 blender/source/blender/src/drawimage.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/drawimage.c.diff?r1=1.54&r2=1.55&cvsroot=bf-blender>
1.83 +31 -3 blender/source/blender/src/renderwin.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/renderwin.c.diff?r1=1.82&r2=1.83&cvsroot=bf-blender>
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