[Bf-blender-cvs] CVS commit: blender/source/blender/src drawimage.c renderwin.c

Ton Roosendaal ton at blender.org
Thu Mar 9 11:13:37 CET 2006


ton (Ton Roosendaal) 2006/03/09 11:13:37 CET

  Modified files:
    blender/source/blender/src drawimage.c renderwin.c 
  
  Log:
  <sob>dropping OpenGL float buffer drawing... it seems that this isn't
  a well supported feature for glDrawPixels(), especially on ATIs crashes
  happen with it irregularly. (note; drawing float is a regular opengl 1.0
  feature...).
  
  Now all scanline/part updates in renderwindow is converted to 32 bits
  before drawing, also the in the UV Image window only 32 bits RGBA is drawn.
  
  What is still float: drawing the final image after render in renderwindow,
  and drawing the Z or Alpha in renderwindow and UV image.
  
  Of course we need to test this first. :) Will await reports...
  
  Revision  Changes    Path
  1.55      +8 -8      blender/source/blender/src/drawimage.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/drawimage.c.diff?r1=1.54&r2=1.55&cvsroot=bf-blender>
  1.83      +31 -3     blender/source/blender/src/renderwin.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/renderwin.c.diff?r1=1.82&r2=1.83&cvsroot=bf-blender>



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