[Bf-blender-cvs] CVS commit: blender/source/blender/render/extern/include RE_pipeline.h blender/source/blender/render/intern/source pipeline.c rendercore.c
Ton Roosendaal
ton at blender.org
Fri Jun 30 16:21:25 CEST 2006
ton (Ton Roosendaal) 2006/06/30 16:21:25 CEST
Modified files:
blender/source/blender/render/extern/include RE_pipeline.h
blender/source/blender/render/intern/source pipeline.c
rendercore.c
Log:
Hooray! Finally found the dreaded "Opengl crash" the poor orange team
suffered for the entire movie. :)
It only happened when rendering large frames, using a lot of memory and
typically when you also use other software in meantime.
Reason: the main thread does the drawing updating, while rendering is
still continuing. When using Ztransp, there was a free buffer done
when possibly a draw could still be in progress. Only crashed when drawing
is slow... explaining why it only showed up in more complex cases.
Revision Changes Path
1.18 +3 -2 blender/source/blender/render/extern/include/RE_pipeline.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/render/extern/include/RE_pipeline.h.diff?r1=1.17&r2=1.18&cvsroot=bf-blender>
1.83 +3 -0 blender/source/blender/render/intern/source/pipeline.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/render/intern/source/pipeline.c.diff?r1=1.82&r2=1.83&cvsroot=bf-blender>
1.167 +15 -11 blender/source/blender/render/intern/source/rendercore.c
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/render/intern/source/rendercore.c.diff?r1=1.166&r2=1.167&cvsroot=bf-blender>
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