[Bf-blender-cvs] CVS commit: blender/source/blender/render/extern/include RE_pipeline.h blender/source/blender/render/intern/source pipeline.c rendercore.c

Ton Roosendaal ton at blender.org
Fri Jun 30 16:21:25 CEST 2006


ton (Ton Roosendaal) 2006/06/30 16:21:25 CEST

  Modified files:
    blender/source/blender/render/extern/include RE_pipeline.h 
    blender/source/blender/render/intern/source pipeline.c 
                                                rendercore.c 
  
  Log:
  Hooray! Finally found the dreaded "Opengl crash" the poor orange team
  suffered for the entire movie. :)
  
  It only happened when rendering large frames, using a lot of memory and
  typically when you also use other software in meantime.
  
  Reason: the main thread does the drawing updating, while rendering is
  still continuing. When using Ztransp, there was a free buffer done
  when possibly a draw could still be in progress. Only crashed when drawing
  is slow... explaining why it only showed up in more complex cases.
  
  Revision  Changes    Path
  1.18      +3 -2      blender/source/blender/render/extern/include/RE_pipeline.h
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/render/extern/include/RE_pipeline.h.diff?r1=1.17&r2=1.18&cvsroot=bf-blender>
  1.83      +3 -0      blender/source/blender/render/intern/source/pipeline.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/render/intern/source/pipeline.c.diff?r1=1.82&r2=1.83&cvsroot=bf-blender>
  1.167     +15 -11    blender/source/blender/render/intern/source/rendercore.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/render/intern/source/rendercore.c.diff?r1=1.166&r2=1.167&cvsroot=bf-blender>



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