[Bf-blender-cvs] CVS commit: blender/intern/boolop/intern BOP_Interface.cpp BOP_Mesh.cpp BOP_Mesh.h blender/intern/bsp/intern CSG_BooleanOps.cpp
Ken Hughes
khughes at pacific.edu
Sat Jun 10 17:47:19 CEST 2006
khughes (Ken Hughes) 2006/06/10 17:47:19 CEST
Modified files:
blender/intern/boolop/intern BOP_Interface.cpp BOP_Mesh.cpp
BOP_Mesh.h
blender/intern/bsp/intern CSG_BooleanOps.cpp
Log:
===Tools===
Adding back some code to booleans that got lost in the Orange merge.
I've also added back the code which checked that meshes were solid
("manifolds") but have the actual check in
intern/boolop/intern/BOP_Interface.cpp, since from my testing it was
not causing crashes or hangs. It *can* give odd results depending on
what you're trying to intersect, but seems useful. Additionally, since
existing bugs in the current code can create non-solid/non-manifold
meshes, seems hypocritical to create a mesh that can't later be used in
another boolean operation.
Revision Changes Path
1.5 +6 -0 blender/intern/boolop/intern/BOP_Interface.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/intern/boolop/intern/BOP_Interface.cpp.diff?r1=1.4&r2=1.5&cvsroot=bf-blender>
1.6 +17 -0 blender/intern/boolop/intern/BOP_Mesh.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/intern/boolop/intern/BOP_Mesh.cpp.diff?r1=1.5&r2=1.6&cvsroot=bf-blender>
1.5 +2 -1 blender/intern/boolop/intern/BOP_Mesh.h
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/intern/boolop/intern/BOP_Mesh.h.diff?r1=1.4&r2=1.5&cvsroot=bf-blender>
1.11 +8 -4 blender/intern/bsp/intern/CSG_BooleanOps.cpp
<http://projects.blender.org/viewcvs/viewcvs.cgi/blender/intern/bsp/intern/CSG_BooleanOps.cpp.diff?r1=1.10&r2=1.11&cvsroot=bf-blender>
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