[Bf-blender-cvs] CVS commit: blender/source/blender/renderconverter/intern convertBlenderScene.c

Ton Roosendaal ton at blender.org
Tue Sep 27 23:51:09 CEST 2005


ton (Ton Roosendaal) 2005/09/27 23:51:09 CEST

  Modified files:
    blender/source/blender/renderconverter/intern 
                                                  convertBlenderScene.c 
  
  Log:
  Hair!
  
  Thanks to testing in studio orange (thnx andy, matt!) I've found the
  simple way to code it.
  
  Static particle systems, when not set to wire or halo, now render 1 pixel
  wide 'strands', which are actually just faces with vertexnormals and
  proper orco texture. Check for quick fun;
  
  http://www.blender.org/bf/rt5.jpg
  (and rt6, rt7, rt8)
  
  Revision  Changes    Path
  1.164     +113 -35   blender/source/blender/renderconverter/intern/convertBlenderScene.c
    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/renderconverter/intern/convertBlenderScene.c.diff?r1=1.163&r2=1.164&cvsroot=bf-blender>



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